Did anyone save a game when they played the emulation at E3 or other venues?
On the Ocarina of Time disc for GameCube, when you went to save your progress, the emulator would actually pause, go to a black screen with white print that stated something along the lines of "Saving, please wait...", take a few seconds to save the game (much longer than it took the Nintendo 64 version), and the finally return you to the game once it had finished saving.
Do any of the emulators do that now or is that fixed? If I were to pay out even one cent for these ROMs, I'd want them to basically work perfectly.
On the Ocarina of Time disc for GameCube, when you went to save your progress, the emulator would actually pause, go to a black screen with white print that stated something along the lines of "Saving, please wait...", take a few seconds to save the game (much longer than it took the Nintendo 64 version), and the finally return you to the game once it had finished saving.
Do any of the emulators do that now or is that fixed? If I were to pay out even one cent for these ROMs, I'd want them to basically work perfectly.