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PlayStation VR Thread 2: Reloaded

Toma

Let me show you through these halls, my friend, where treasures of indie gaming await...
Yeah, Superhot VR is amazing, not much more to add than what the others already stated. Makes you feel legit like a badass.
 

Horseticuffs

Full werewolf off the buckle
How is Mortal Blitz? Looks like Time Crisis to me in a sci-fi universe.
It's exceedingly light on content, ridiculous attempt at a story, and dumb. It's also an amazing VR game that is very much a showpiece, in my opinion. You get a great sense of presence, much like Superhot, where you duck and physically maneuver around the environment.

Pick it up on sale, with tempered expectations that you'll get a short, but great, experience. It's pretty disposable, but the price is right.
 

DenogginizerOS

BenjaminBirdie's Thomas Jefferson
If you don't care about the money, you'll have fun with it. It's a solid little ride, but for people with a gaming budget, I might not go crazy with a recommendation.
I may check it out down the road. I just got my VR last week, and I am looking over the catalog trying to find the closest thing to the old 80's/90's light gun games.
 
I may check it out down the road. I just got my VR last week, and I am looking over the catalog trying to find the closest thing to the old 80's/90's light gun games.
that or Dick Wilde would be your best (current) bet.

I do like Mortal Blitz tho. Yes, a bit short on content, but the gunplay and Time Crisis formula it emulates is pretty dang satisfying.
 

Grinchy

Banned
I may check it out down the road. I just got my VR last week, and I am looking over the catalog trying to find the closest thing to the old 80's/90's light gun games.

That and Until Dawn are probably your best bets. Mortal Blitz really is just like a Time Crisis kind of game. Until Dawn is a little different but it's all about spraying accurately. They're both worth buying IMO.

If you do get Mortal Blitz, my recommendation is to play it while standing. The game shows a diagram while sitting, but it's so much better as a standing game that I don't know why they did that.
 

DenogginizerOS

BenjaminBirdie's Thomas Jefferson
I definitely have interest in several of the gun games not yet released. I did get Until Dawn and it is pretty spectacular for a launch title.
 

Experien

Member
If I had enough room to play Farpoint without issue do you think I'll be alright with Superhot? Granted I don't really have any "extra" space either.

I didn't do the stand-up and spin time of gameplay for Farpoint and I was more than fine on the couch. Superhot, I'll have to re-adjust things next time I play. A couple time swinging and reaching overhead the camera didn't read. Also need to try pushing the TV back.

I'd say just make sure you have enough room to swing your arms widely to your right/left and the camera can see over your head and you should be fine. There is no walking, just standing, dodging, and swinging.
 

PrinceKee

Member
It's one of the most feature complete game on PSVR now. Horde mode (1 map for now, future update 2 maps coming), Campaign around 4~6 hours that can be played with both Move or Aim. You can also play online in both horde/campaign. Every campaign map is quite distinct, bringing you to several different places. You do simple stuff like find a key to unlock doors and progress, but with the latest patch, playing with Aim controller is really fun.

So I'm wondering is the game more fun to play with the Aim controller which I have or two move controllers? I know they changed up the game to work with the aim controller, but dual wielding guns in vr is fun. I just bought superhot vr so I'm going to pick this up on a sale probably...

Edit: Thanks guys lol. now I just looked at mortal blitz and I want that. Can't keep up with these vr game releases...
 

MattAces

Member
So I’m wondering is the game more fun to play with the Aim controller which I have or two move controllers? I know they changed up the game to work with the aim controller, but dual wielding guns in vr is fun. I just bought superhot vr so I’m going to pick this up on a sale probably...

Edit: Thanks guys lol. now I just looked at mortal blitz and I want that. Can’t keep up with these vr game releases...

That's a really tough one. Some people aren't used to locomotion with Move controller (yes, you can move freely by pressing X and turning camera left or right using square and triangle, and strafe any direction while pointing one direction) but the interaction, picking stuff up are definitely more fun there, if you have a large space that allows you to pick stuff up from the ground, it's really fun to physically reach out to stuff instead of depending on the magnet item power.
BUT with the Aim, camera turning, moving is so much better, interaction is not as fun though, you just point at stuff and press the interact button. As for shooting, I haven't tried Move post patch, but pre-patch it works really well for me. Aim controller with gun sight post-patch is really good, you will be shooting enemies FAR away. Maybe first run go for Move and second run go for Aim. Aim feels more like a sniper game and I love it. Also both of them uses separate progress, so you can change anytime.

While Mortal Blitz is short, it has one of the sharpest graphic on PSVR. Sound quality is below average, but the game is extremely fun. DLC coming very soon, paid and free ones I believe. Very immersive and fun game, one of my favorite game, high replayability because of how solid the shooting and tethering enemy is.
 

PrinceKee

Member
That's a really tough one. Some people aren't used to locomotion with Move controller (yes, you can move freely by pressing X and turning camera left or right using square and triangle, and strafe any direction while pointing one direction) but the interaction, picking stuff up are definitely more fun there, if you have a large space that allows you to pick stuff up from the ground, it's really fun to physically reach out to stuff instead of depending on the magnet item power.
BUT with the Aim, camera turning, moving is so much better, interaction is not as fun though, you just point at stuff and press the interact button. As for shooting, I haven't tried Move post patch, but pre-patch it works really well for me. Aim controller with gun sight post-patch is really good, you will be shooting enemies FAR away. Maybe first run go for Move and second run go for Aim. Aim feels more like a sniper game and I love it. Also both of them uses separate progress, so you can change anytime.

While Mortal Blitz is short, it has one of the sharpest graphic on PSVR. Sound quality is below average, but the game is extremely fun. DLC coming very soon, paid and free ones I believe. Very immersive and fun game, one of my favorite game, high replayability because of how solid the shooting and tethering enemy is.

Thanks I didn’t think about the movement with the move controllers. Probably start with the aim controller then move. Yea, blitz graphically looked really good. Don’t know if it’s worth $20 for 1-2 hrs of gameplay.

One thing that’s bothering me is how shitty of a job most gaming websites are at previewing and reviewing PS VR games. Hard to keep up with releases or find information about PS VR games...
 

MattAces

Member
Thanks I didn't think about the movement with the move controllers. Probably start with the aim controller then move. Yea, blitz graphically looked really good. Don't know if it's worth $20 for 1-2 hrs of gameplay.

One thing that's bothering me is how shitty of a job most gaming websites are at previewing and reviewing PS VR games. Hard to keep up with releases or find information about PS VR games...

I've played more than 6 hours of Mortal Blitz for sure. 3 difficulties and 50 "training/challenge levels". The game is something like Time Crisis. Gameplay is solid enough for you to keep replaying/show it to friends. But this is another game that requires a huge space too, you will have to physically duck down behind objects.

This is the best place you can follow with thoughts/mini reviews and upcoming games without any bs. PushSquare and Pure Playstation are the only two sites that covers most of the PSVR news including game updates, they're pretty good at it. But yea, any latest game announcement, you are in the right place.
 

PrinceKee

Member
I've played more than 6 hours of Mortal Blitz for sure. 3 difficulties and 50 "training/challenge levels". The game is something like Time Crisis. Gameplay is solid enough for you to keep replaying/show it to friends. But this is another game that requires a huge space too, you will have to physically duck down behind objects.

This is the best place you can follow with thoughts/mini reviews and upcoming games without any bs. PushSquare and Pure Playstation are the only two sites that covers most of the PSVR news including game updates, they're pretty good at it. But yea, any latest game announcement, you are in the right place.

That’s good to hear. I’ll add Mortal Blitz to my list after playing until dawn and the London heist shooting games are my favorite on VR. Just remind me of playing light gun games as a kid. I’ve seen some of PushSquares YouTube content, but never heard of pure PlayStation I’ll have to check them out thanks again...
 
Lol the game is an experience, for sure. I'm about to turn 38 and it is a bit of an adventure. These young bucks don't know that struggle, yet.


Anyways, the level that was killing you invisibly, was it level
9?

If so I had the same issue until I
started going on the side of the flag pole that the flag was waving on.

For the life of me I couldn't figure out the logic to that puzzle until I looked it up.

THANK YOU.

i got to that point four times swearing i could figure it out but it just eluded me. i was legit angry lol.

can't wait to try again, i'll fucking ace it this time. the game is totally nuts lol, probably the craziest vr experience so far. very, very good gameplay when it clicks.
 
Do we have an expectation for when The Inpatient is releasing?

So looking for to this, Loved Rush of blood, And after completing R7 in VR the next step clearly is exploring a mental asylum in VR, Can't wait for it and hopefully it's a 2017 release still.

Apparently one of the best looking games on the Pro in Vr aswell, Some have even said the best looking.
 

MattAces

Member
No cross play in Arizona Sunshine is very disappointing.

Hmm, I really enjoy playing even the horde mode alone, didn't really mind MP stuff since it's not PVP. But it's quite understandable because only PSVR got two handed weapons patch.

Smashbox Arena is the one concerning me. Pure PVP game with no cross play.
 

Horseticuffs

Full werewolf off the buckle
Right now I'm replaying Arizona Sunshine, while kinda farting around my way through Rez and Polybius.

It occurred to me I've never beaten Rush of Blood, which is a shame. After all my current projects I'm going to do it. Then, in anticipation for the Inpatient and celebration of the end of summer, I'm gonna finally play Until Dawn.

Slasher and teen horror flicks are like my everything, and the end of summer means Halloween season so I'm pretty feeling jazzed right now.


This'll get me through to Destiny 2 lol
 

*Splinter

Member
Right now I'm replaying Arizona Sunshine, while kinda farting around my way through Rez and Polybius.

It occurred to me I've never beaten Rush of Blood, which is a shame. After all my current projects I'm going to do it. Then, in anticipation for the Inpatient and celebration of the end of summer, I'm gonna finally play Until Dawn.

Slasher and teen horror flicks are like my everything, and the end of summer means Halloween season so I'm pretty feeling jazzed right now.


This'll get me through to Destiny 2 lol
I think Until Dawn is free on PS+ at the moment, in case you didn't pick it up yet
 

Horseticuffs

Full werewolf off the buckle
I think Until Dawn is free on PS+ at the moment, in case you didn't pick it up yet
Oh, I totally did. I tell you, I could not believe my luck. I was inches from buying it.

I haven't touched it yet but my 14 year old already beat it and loved it. My brother and his wife beat it in one marathon session. I've heard nothing but good about it. I'm pretty stoked!
 

Loudninja

Member
Big week for PSVR:

Heroes of the Seven Seas
Play as a pirate seeking the legendary Seven Sea Artifacts in a vivid VR world.

Infinite Minigolf
Have fun in Infinite Minigolf, a never-ending minigolf experience! Take part in tournaments and challenges, use arcade-style powerups, and experience unique gameplay, great graphics, and more.

Smashbox Arena

An action-packed multiplayer VR game, Smashbox Arena throws players into a shootout battle of team versus team, power-up versus power-up. Combatants can play single-player, party up with their friends, or face off against opponents across the globe.

Theseus
Theseus is an immersive VR experience that offers a new take on the myth of the Minotaur. Enjoy a mix of exploration, story, and combat, with a strong cinematic feel. Do you have what it takes to unveil the truth that lies at the heart of the Labyrinth?

Tiny Trax
Epic racing in a tiny world! Childhood imagination comes to life as tiny racers boost around your body, jump overhead and drift around bends inches from your face!
https://blog.us.playstation.com/2017/07/21/the-drop-new-playstation-games-for-7252017/
 

ISee

Member
Hmm, I really enjoy playing even the horde mode alone, didn't really mind MP stuff since it's not PVP. But it's quite understandable because only PSVR got two handed weapons patch.

Smashbox Arena is the one concerning me. Pure PVP game with no cross play.

Was looking for a good VR co-op game. The two friends I'm playing Bridge Crew with have PC headsets (one Vive, one OR).
 

Codiox

Member
I will say it again and again:

EVERBODY WHO DID NOT BUY WINDLANDS ALREADY, DO IT NOW!!! it's even on sale in EU.

What an awesome game, you feel literally like Spiderman flying around. Also there is a lot of content in terms of levels.


Also finished superhot.
Man the last level was nuts. Really really hard.

Played korix after that. The best game to come down after superhot lol. Korix is my jam.
 

MattAces

Member
Really sucks that we are getting so many games on Tuesday yet we have pretty much zero information about them, real gameplay, reviews or literally anything. As if there wasn't enough coverage for VR stuff, they had to embargo it...
 

MattAces

Member
Awesome list, definitely buying thesus and heroes of the seven seas. Might get infinite golf as well

Definitely put Heroes of the Seven Seas on hold. It's a Gear VR game ported to Vive and got pretty mixed review. See if they've polished PSVR version.
And watch Theseus release as a freaking $50 or $60 game. Two trailers and zero information. I REALLY hope it's mind blowingly good.
Tiny Trax and Infinite Minigolf should be safe buy.
 

DagsJT

Member
Should be getting a PSVR on Tuesday. I'm concerned for my wallet given the EU sales at the moment.

I've downloaded a ton of demos and also bought World's so hopefully that's enough to keep me going.
 

Kurdel

Banned
Superhog VR feel slie something that can only be made in VR.

Like, knocking the bullets away or keeping your eyes on a target while reaching for a gun, it’s incredible.
 

Codiox

Member
Should be getting a PSVR on Tuesday. I'm concerned for my wallet given the EU sales at the moment.

I've downloaded a ton of demos and also bought World's so hopefully that's enough to keep me going.

Get wildlands for the feeling of complete free movement and korix if you are into tower defense.
 

tr00per

Member
Slasher and teen horror flicks are like my everything, and the end of summer means Halloween season so I'm pretty feeling jazzed right now.


You're gonna absolutely love it, then. It's a teen horror fan's dream. It's violent, campy, and intense. Not to mention good replay value. Play it with your camera plugged in.
 

Kaako

Felium Defensor
Polybius...

ok, how can i say this... the game made me absolutely lose my shit TWICE in less than 40min.

im not very good (reflexes of a 35 yo), but i got pretty far on my third try, then had to pause. i look at the pause screen carefully to make sure i press the right button to get back in the level, it says "press r1 to return to title screen" or sth, i think ok whatever i do dont press r1, so maybe i'll press circle to return to the game like in a lot of games. NOPE, that also quits the game without warning. lost all my progress and i curse the game to hell. FUCK. HOW? WHY?

i breathe deep, its ok, its just a game, i'll try again.. i start from beginning and test the pause screen again, this time circle DOESNT quit the game. WTF? wow, what fucking bullshit. but ok, i forgive and forget. several levels later while i'm really in the zone, i start losing my shields one by one to something i cant see, is it coming from behind me?? i dont know, certainly feels that way because nothing from the front is hitting me, it isnt even hectic at all, i can clearly see ahead. but i lose my shield, and again, and again, and again, and again.. 7 times. and im dead, i couldnt do anything to stop it. FUCKING KSKDKDKASSDFFG

i seriously dont want to even boot the game up again because im sure there's more sadistic non-sensical ways it wants to punish the player at the worst fucking moments.

1/10 game so far. triggered me 10/10 though.
Give it time and pay attention to the little details even when the game is going at fucking light speed it seems hahah. Invisible enemies at first to you might be one of these until your eyes adjusts and picks them up later:
-FLAG POLES: make sure you hit the side that the flag is facing
-Shooting arrows from above
-Lasers/hot lava lanes that turn red and if you go on them they'll zap your shit with something fierce.

The hot lava/laser lanes come into play at much later levels though and they are almost invisible at first cause you don't even look for them. Until you go WTF keeps killing me!?

I think Polybius is downright genius though cause meticulous level design and progressive progression like this take a lot more work than people begin to imagine. Hope you stick to it cause once it clicks, you won't ever wanna let go lol.
 

Grinchy

Banned
I'm getting a copy of Starblood Arena tomorrow. I know that there's no one online (except maybe Sundays and Wednesdays with the community events) but it was really cheap and I have always had an interest in it.
 

MattAces

Member
the_inpatient_boxart.jpg

Pre-order for The Inpatient went up. Confirmed physical release. Seems like those games in that guide book are up for pre-order in these few days. Come on FO4.
Is that book supposed to be an in-store employee use or is it an actual magazine that you can get? If so, someone from EU try looking for it in gamestop!
 
the_inpatient_boxart.jpg

Pre-order for The Inpatient went up. Confirmed physical release. Seems like those games in that guide book are up for pre-order in these few days. Come on FO4.
Is that book supposed to be an in-store employee use or is it an actual magazine that you can get? If so, someone from EU try looking for it in gamestop!

Awesome, was hoping this would get a physical release. Can't wait to jump back into the Until Dawn universe again.
 

The Chef

Member
So I tried SUPER HOT at my nephews yesterday. It was....so horrible.
The camera was directly in front of me like 3 feet off the ground and I was standing up maybe 3-4 feet away and it was having an INCREDIBLY difficult time letting me do anything. I felt like I couldn't reach and grab hardly anything, everything felt very difficult to do.

Was it a technical problem?
 

MattAces

Member
So I tried SUPER HOT at my nephews yesterday. It was....so horrible.
The camera was directly in front of me like 3 feet off the ground and I was standing up maybe 3-4 feet away and it was having an INCREDIBLY difficult time letting me do anything. I felt like I couldn't reach and grab hardly anything, everything felt very difficult to do.

Was it a technical problem?

3 feet is WAY too low. It should be at least your head level and better if it's higher, pointing down. Stand at least 4.5-5 feet away from camera.

Additional: As pointed out by GoldenCrow, utilize that "Confirm Your Position" from holding down PS Button. Just look at the tracking boundary and see if your Move is picked up by the camera while you are crouching. By having camera high up pointing down, the floor should be visible allowing it to track your Move picking weapons up from the ground.
 
So I tried SUPER HOT at my nephews yesterday. It was....so horrible.
The camera was directly in front of me like 3 feet off the ground and I was standing up maybe 3-4 feet away and it was having an INCREDIBLY difficult time letting me do anything. I felt like I couldn't reach and grab hardly anything, everything felt very difficult to do.

Was it a technical problem?

Listen to MattAces. When setting up a VR game you want to look at where you are in the camera and if the moves required of you are possible with the camera position. This is going to be different for everyone depending upon height and arm length. When it comes to VR you don't need to be limited to your tv/monitor.
 

ISee

Member
So I tried SUPER HOT at my nephews yesterday. It was....so horrible.
The camera was directly in front of me like 3 feet off the ground and I was standing up maybe 3-4 feet away and it was having an INCREDIBLY difficult time letting me do anything. I felt like I couldn't reach and grab hardly anything, everything felt very difficult to do.

Was it a technical problem?

Do as Matt says. This helped me a lot, especially in superhot.
 
Give it time and pay attention to the little details even when the game is going at fucking light speed it seems hahah. Invisible enemies at first to you might be one of these until your eyes adjusts and picks them up later:
-FLAG POLES: make sure you hit the side that the flag is facing
-Shooting arrows from above
-Lasers/hot lava lanes that turn red and if you go on them they'll zap your shit with something fierce.

The hot lava/laser lanes come into play at much later levels though and they are almost invisible at first cause you don't even look for them. Until you go WTF keeps killing me!?

I think Polybius is downright genius though cause meticulous level design and progressive progression like this take a lot more work than people begin to imagine. Hope you stick to it cause once it clicks, you won't ever wanna let go lol.

appreciate the tips.

oh and it clicked.. it clicked alright. thats why i got so angry when i was taken out of my flow state by something that i thought wasnt my own fault. goddamnit.
 
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