TheShadowLord
Member
the official twitter page got updated and it's pointing to the moon. Maybe a standalone expansion pack like death to the outsider?
the official twitter page got updated and it's pointing to the moon. Maybe a standalone expansion pack like death to the outsider?
If you hate jump scares I'm not sure this is the game for you. The main enemies are called mimics and, as the name suggests, they can mimic anything. Early on you never know where an attack is going to come from (well, if you're observant, you'll have an idea).Weird question: How scary is this game? I have a huge problem with horror games and hate jump scares. Is this game full of that?
Weird question: How scary is this game? I have a huge problem with horror games and hate jump scares. Is this game full of that?
Anyone?!Prey was an excellent game, but I absolutely hated the weightless sections. They were unfun and an absolute pain.
SPeaking of Prey is there anyone reading this who completed the No Needles run on PS4, if so I have a question I'd like to ask via PM
Not scary per se but you're in constant tension. There might be a couple of jump scares in the first couple hours but it depends on whether you pay attention or not.Weird question: How scary is this game? I have a huge problem with horror games and hate jump scares. Is this game full of that?
Not really. For one, am ominous music starts playing whenever an enemy is near so you can mentally prepare. And after the initial two or three hours you'll know what to look for to spot the mimics and just shoot them while they're still in coffee cup form or whatever. Later on you also get special tools that help you locate them.
It's one of the best games ever made so even if it was full of jump scares I'd still recommend it to you, it's simply that good.
If you hate jump scares I'm not sure this is the game for you. The main enemies are called mimics and, as the name suggests, they can mimic anything. Early on you never know where an attack is going to come from (well, if you're observant, you'll have an idea).
The game is very tense.
You will get something that will alleviate the annoyance of the mimics relatively early in the game. Some of the other enemies, though? Equally annoying. Thinking outside the box is a very useful trait in this game. Attacking enemies head on (like I did for the most part) isn't the smart move. For example, an enemy might be strolling around through flammable liquid. Twenty whacks with a puny wrench, or just torch them? I chose twenty whacks most of the time, to be fair.Started this today. The atmosphere is nice, although it feels a bit toooo vague in terms if story. I got to watch a video that promised to explain some things, but it was interrupted ;(
However, combat sucks. It's super bad. These mimics are so annoying, doing way too much damage and being hard to hit. I'd prefer the game without those encounters.
Now I'm supposed to upgrade my suit for zero gravity environments. Will continue playing Tomorrow.
the game definitely was not interesting enough to play
I put 30 hours into it on PC, and my evaluation is roughly the same as last time I posted in the thread - amazing level and world design, very good performance, but not a great skill tree or enemy types and combat. Still don't like how weapon upgrades and neuromod stuff were basically competing for the same resource, it would have been like having to wait to upgrade your shotgun in Bioshock because you just upgraded your bee swarm ability.the game definitely was not interesting enough to play
I wish MODs for a game like Prey were still a prevalent thing, a revamped skill progression system and slightly better combat would earn a second run through the game.