Slightly Live
Dirty tag dodger
Brilliant example of why not to talk about firmware features until they are ready to go.
If it's not completely universal then you'd have to think it would work with at least 95-99% of games. Otherwise, it would be almost pointless because the more people you chat with, the greater the chance that one of you will be playing a game that CGC doesn't work with.soco said:are they going to make it a feature of XMB such that ALL games will support it, or will they do that shit like with the custom soundtrack stuff where it's only for games that choose to support it? (ie, ones that will sacrifice the extra memory).
CrayzeeCarl said:If it's not completely universal then you'd have to think it would work with at least 95-99% of games. Otherwise, it would be almost pointless because the more people you chat with, the greater the chance that one of you will be playing a game that CGC doesn't work with.
soco said:are they going to make it a feature of XMB such that ALL games will support it, or will they do that shit like with the custom soundtrack stuff where it's only for games that choose to support it? (ie, ones that will sacrifice the extra memory).
SolidusDave said:
DMeisterJ said:Well then, let's get ready with the 3.1 update thread. Cross-game chat is up there with in-game XMB right?
soco said:are they going to make it a feature of XMB such that ALL games will support it, or will they do that shit like with the custom soundtrack stuff where it's only for games that choose to support it? (ie, ones that will sacrifice the extra memory).
DMeisterJ said:Well then, let's get ready with the 3.1 update thread. Cross-game chat is up there with in-game XMB right?
Strider2K99 said:Hmmm... I wonder how PSN will handle voice chat.![]()
DMPrince said:you have to pull up the XMB and cover the game screen just to continue voice chat.
Returners said:Yup then PS3 will be feature-complete (excluding Parties I guess)
OuterWorldVoice said:It only really matters with universal mic inclusion with the box, otherwise it's always an afterthought. Games tend to find their own level of "necessary" voice chat after a while in the wild, and my PS3 experiences are either silent, or I am listening to folks basically having a public party chat.
gofreak said:I think it might improve mic adoption.
I have a mic for my PS3 but scarcely ever use it.
However if I could chat with friends across different games rather than the randomers I am playing with in my own game currently, that might prompt me to use it more often. I don't like chatting so much with strangers like that for some reason.
I don't think the lack of a mic in the box is REALLY the big barrier. I think the barrier is that most people - not the hardcore - are perhaps put off by voice chatting in games with strangers. It can be an unpleasant experience. And MOST people don't have a lot of real life friends on their friends lists, people they would be more comfortable chatting with. I think that's really the barrier. I'm thinking of a broader audience here though than the core.
OuterWorldVoice said:Honestly, even the fact that it has to be paired as a bluetooth device is a barrier to entry. Folks are lazy and hate doing anything complex. There are probably tons of PS3 owners with bluetooth mics for their phones who just don't even bother because it's a few extra steps to pair the thing.
OuterWorldVoice said:Honestly, even the fact that it has to be paired as a bluetooth device is a barrier to entry. Folks are lazy and hate doing anything complex. There are probably tons of PS3 owners with bluetooth mics for their phones who just don't even bother because it's a few extra steps to pair the thing.
gofreak said:Well the notable outstanding feature would be universal invites.
SolidusDave said:I don't get why this is so important to many people, at the moment the only difference to the system on the 360 is that you manually have to start the game, isn't it?
xBerserker said:I care about cross game chat. And voice mail would be cool as well.
Correct. It's a no brainer.obonicus said:With the official BT headset, isn't it just a matter of connecting it directly to the PS3?
OuterWorldVoice said:It only really matters with universal mic inclusion with the box, otherwise it's always an afterthought. Games tend to find their own level of "necessary" voice chat after a while in the wild, and my PS3 experiences are either silent, or I am listening to folks basically having a public party chat.
TheSeks said:LOL NO.
Half the time you can't tell WHAT FUCKING GAME the person is inviting you to.
"You have recieved a new message: JOIN ME!"
"Join me!"
"... What game?"
Street 2, 4, and a few others have this problem. Developers are starting to make good with identifying the game, but it's no where near as useful as Live's.
gcubed said:does it even take the extra memory anymore? I thought i remember them saying that they had the in game soundtrack console wide in the SDK but had to make it a per game option due to MS's patent
DMeisterJ said:Ha ha, deleted. That makes it true.
yeah right.red shoe paul said:Hope the guy didn't get fucked for this..
SolidusDave said:on a completely different note: Sony should really (have) included an option to auto-reconnect to the three selected/last textchatrooms as soon as you connect to the PSN.
e.g. make a group for your friends (up to 16 at the same time and unlimited invites) and w/o thinking about it you are automatically connected to all of them and read the chat popups ingame of whoever is chatting at the moment etc.
hikarutilmitt said:This would be EXCELLENT. I've got 2 chats (I'd have 3 if someone would invite me to the SF4 chat... ) and it'd be nice to just auto-connect to them when logging in.
xero273 said:Did you try asking someone in SF4 thread for a chat invite? I'm pretty sure if you asked someone will invite you.
belvedere said:In regards to quality or censorship? Shouldn't be much if any different from PC chat. Depends on the player hardware and internet connection.
DMPrince said:you have to pull up the XMB and cover the game screen just to continue voice chat.
excluding one of the most awesome features, universal in-game/cross-game invites/joiningReturners said:Yup then PS3 will be feature-complete (excluding Parties I guess)
a major difference is you don't have to be invited... you can just pull up the friends list or recently played list, and it shows if the person is joinable with an icon, and then you can just join.SolidusDave said:My point is there are already invites (and they basically all work the same, sure you could make it more comfortable like on the 360 but not really more useful) while cross-game voicechat is a feature that doesn't exist on PS3, so imo it should be a bigger deal (Cross-text-chat is not really comparable, though it has other advantages)
DMPrince said:you have to pull up the XMB and cover the game screen just to continue voice chat.
Mrbob said:This is the sound of my excitement completely fading away. This would be terrible. Any source to back this? Hope it isn't true!
Mrbob said:This is the sound of my excitement completely fading away. This would be terrible. Any source to back this? Hope it isn't true!
SolidusDave said:My point is there are already invites (and they basically all work the same, sure you could make it more comfortable like on the 360 but not really more useful) while cross-game voicechat is a feature that doesn't exist on PS3, so imo it should be a bigger deal (Cross-text-chat is not really comparable, though it has other advantages)
-PXG- said:For people saying they don't care and such, you either
1) don't play online
2) don't have friends
3) never used/ own(ed) a 360