Is the revenue generated from mobile apps by SE really that much?
Considering the amount of DLC cash-grabbing they've put into them... probably. That, and most of them run around $20 or so.
Is the revenue generated from mobile apps by SE really that much?
Lol calm down...
I never mentioned 2013 in my post, i have always said March 2014 for PS4 in this thread.
I don't care how you spin it, PS4 isn't getting a 4TF GPU and it's not just to do with cost, its the power consumption, heat in a small console case, combined with the astronomical software development costs building games that push a 4TF GPU would bring.
A 2TF GPU, 4GB of Ram PS4 in March 2014 for $400 would be perfect.
I have to say something, what if Sony brings out with something new of a controller? I really don't think Sony will stick with just a Duel Shock 4, it's too risky for Sony because the Wii U will have the Gamepad and the Xbox 720 will have the Kinect 2 with maybe Smartglass, if Sony brings in something new that will raise the cost.
But that's what I think.
Lol calm down...
I never mentioned 2013 in my post, i have always said March 2014 for PS4 in this thread.
I don't care how you spin it, PS4 isn't getting a 4TF GPU and it's not just to do with cost, its the power consumption, heat in a small console case, combined with the astronomical software development costs building games that push a 4TF GPU would bring.
A 2TF GPU, 4GB of Ram PS4 in March 2014 for $400 would be perfect.
I'm just sick of saying the same shit over and over again. People see a number like 4 Teraflops and scoff at it. What they have yet to understand is that it will be NINE FUCKING years.
2013 is toxic. Tech just isn't ready. People have zero idea how expensive and hot GDDR5 is. They are also suggesting Microsoft will put in 6 GB of it in a console? They have lost it. It's 2014, or they will have serious compromises.
Is 4Tflops possible in 2014?, of course, but I don't think people have to simply accept that its probable no matter how many times you talk about DDR4 and stacked ram. Yes 9 years is a long time, but what you're talking about would probably be a bigger leap in power than current gen was over last and current gen consoles started out costing $600-800. I think a lot of people expect both MS and Sony to be more conservative this time. I can't say I disagree with them personally. MS are also going for a media unit probably with Kinect included for instance, so that's going to add to the cost.
Sigh, let's try this again.
Rumor-
8870 = 4 Teraflops @ 160 watts
8850 = 2.5 Teraflops @ 110 watts
The 9000 series will be 30% more efficient by default since it is switching to a 20nm process.
98XX = 4 Teraflops @ 112 watts (if 30% more efficient)
That's how I figure the 4 teraflop number. It's logical, and nothing out of the ordinary. The top level cards at the time will be pushing 6 Teraflops.
Lol calm down...
I never mentioned 2013 in my post, i have always said March 2014 for PS4 in this thread.
I don't care how you spin it, PS4 isn't getting a 4TF GPU and it's not just to do with cost, its the power consumption, heat in a small console case, combined with the astronomical software development costs building games that push a 4TF GPU would bring.
A 2TF GPU, 4GB of Ram PS4 in March 2014 for $400 would be perfect.
That's got one too may pie in the sky optimistic assumptions. Also, wasn't the latest leak for Sea Island an "educated" guess and not real specs?
I'll tell you this though, that'll not happen. I assume it'll be somewhere between 1.8TFlops (Just GPU) and 2.5Tflops.
Software development is going to go up but not by some huge amount .
Also in some ways having more power going to make things cheaper and pushing a 4TF GPU not going to break the bank.
Games are already made with assets way pass that and then you have Sony pushing for 3D .
I not saying that PS4 going to have a 4TF GPU but making games for not going to cost 2 or 3 times more that it would a 2TF GPU.
As things stand games are way too expensive to develop. Any increase in game development cost is likely to cause harm during the early years of next generation.
As things stand games are way too expensive to develop. Any increase in game development cost is likely to cause harm during the early years of next generation.
As things stand games are way too expensive to develop. Any increase in game development cost is likely to cause harm during the early years of next generation.
Sigh, let's try this again.
Rumor-
8870 = 4 Teraflops @ 160 watts
8850 = 2.5 Teraflops @ 110 watts
The 9000 series will be 30% more efficient by default since it is switching to a 20nm process.
98XX = 4 Teraflops @ 112 watts (if 30% more efficient)
That's how I figure the 4 teraflop number. It's logical, and nothing out of the ordinary. The top level cards at the time will be pushing 6 Teraflops.
Allot of that comes from mismanagement and whole bunch of other stuff that has nothing to do with how powerful these console going to be .
In fact i expect pubs going to love next gen , day one DD , more DLC , passes etc etc .
Ask yourself a question: Why was the PlayStation 3 $599?
It was stuffed full of exotic tech, and over-engineered decisions. The cell was expensive, XDR 2 was expensive, and Bluray was super expensive. Being conservative in 2014, will yield 4 Teraflops.
What? I buy all the home console's! I'm not one to limit myself in gaming. The only barrier is price...always has been and always will be.
You should assume less because you just look like an idiot! I'm excited for a new console after such a long generation...what's your issue with Wii U? Are you insecure?
I'll buy the Orbis and Durango...but MS/Sony can get stuffed if they go over a certain price.
EDIT: I just checked your profile...solo console owner...I should have known...
But PS3 wasn't just $599, it cost more like $800 each and cost even more when other costs were included (shipping, packaging ect). Yes it was exotic tech, but you're talking about a console with as big or bigger leap in power costing half that to produce.
Games are expensive because of the tricks developer's have to implement to make a scene look real. Fake lighting, baking shadows, and lowering the quality of assets takes alot of time. Assets are created at a far higher quality than what is shown in game.
This is full quality shot of the assets in Gears of War. It should give you an idea of how much bastardization goes into making things fit into 512mb of memory with 500 gflops.
But PS3 wasn't just $599, it cost more like $800 each and cost even more when other costs were included (shipping, packaging ect). Yes it was exotic tech, but you're talking about a console with as big or bigger leap in power costing half that to produce.
Not to be pedantic but just FYI 360 is nowhere near 500Gflops.
Allot of that money had nothing to do with power 200 plus for blu ray drive ,PS2 backwards chip , die size bigger than they thought , to many ports etc etc
These new systems going to use off shelf parts that going to get cheaper faster .
The Xbox 360's GPU is 240 GFLOPS.
Also that Gears of War 'screenshot' looks more like a bull shot promo.
The only optimistic assumption is the numbers for the 8800 series. However, many credible sources are confirming it. We'll all know whats possible within two months anyway.
The Xbox 360's GPU is 240 GFLOPS.
Also that Gears of War 'screenshot' looks more like a bull shot promo.
One thing that really hurts Nintendo is their lack of of transparency in terms of online support.But when PS4 and XBox 3 arrive the WiiU with its large userbase will be usurped and devs will suddenly decide to leave money off the table?
One thing that really hurt Nintendo is their lack of of transparency in terms of online support.
PSN and Live users will probably be willing to just wait it out for the PS4/XB3 because Nintendo have not yet given these customers a compelling reason to migrate to the WiiU.
PS360 fans invested YEARS in their gamer tags/psn ids and will not abandon that large investment unless Nintendo offers something at least as good, don't get it twisted...
For now, the biggest competition for Xbox Live and PSN are each other.....for Nintendo to capture these customers on a wide scale is much easier said than done.
Nintendo will get their customers, for sure, but AS OF RIGHT NOW they don't show anything that will clockblock the launch of the next generation consoles even if they are pushed back to 2014...
No, the biggest threat to Microsoft and Sony is if the WiiU, like the Wii before it, captures non-gaming customers on a very large scale with a compelling hook, like waggle. In other words it needs to be a revolution not an evolution to get both the bro gamer and soccer moms to not just stay with their wii balance boards or shoot other dudebros in the face via kinect.....
Yeah I know, about 350Gflops if he's referring to the entire system.
These supossedly postponed 2013 launches could imply that Sony and MS could have difficulties offering not only big graphical leaps in future consoles, but new hardware itself, due to the much longer cycles.
How could they compensate for, say 10 years without new hardware?(when Nintendo could potentially release hardware each 6 years). OS services?
</speculation>
Well kind of silly to expect 4TFlops GPU. I mean really silly. At one time, the expectation was around 1.8 and now that more than doubled. In a single year, things are going to magically happen to make it that feasible especially when considering the target sale price, heat management and TDP.
Last year people was calling people crazy for talking about anything more than 2GB of Ram now MS is going for 8GB , people shut down my talk of 4K now there is reports of Sony supporting 4K with the PS4.
Last year people was calling people crazy for talking about anything more than 2GB of Ram now MS is going for 8GB , people shut down my talk of 4K now there is reports of Sony supporting 4K with the PS4.
As things stand games are way too expensive to develop. Any increase in game development cost is likely to cause harm during the early years of next generation.
It was calculated quite a few pages back that Xenon is 76glops. So with 240glops with the GPU it be about 316gflops total for the whole system.
There are way too many alarmists on GAF. There is this strange disdain that wants to cloud any sort of optimism regarding a high end machine. Honestly, we know next to nothing about the consoles other than a few pastbin articles and bullshit rumors. The only thing we know for certain is what Jeff and you have posted on GAF.
Logically, people don't want to read anything posted, and want to talk about how budgets will skyrocket with out doing any research.
<--- years invested into my "PSN ID", aside from my digital games which aren't going anywhere (they will forever be on my PS3/PSP/and eventually when I get a new one, vita as well). I'm not sure why people assume that if you buy a Wii U, that would mean you have to abandon your previous systems... or even the new sony/microsoft systems that come after. Especially if there is going to be up to 2 years between launches... I'm not sure about you, but even if I'm buying a couple games here and there, I'd still be able to save up another $300-400 in that time after getting my Wii U... or at that point I may even be willing to wait an additional year to see if those systems price drop at all and have a few more games under their belts.
thuway is like, one of the wrongest people in here lol.
But he sounds so convincing.
I think the confusion comes from the fact that originally no one thought Microsoft and Sony would wait till 2014 to launch... Now we have some evidence that implies possibly late 2014 for Sony and now things seem to be making a little more sense in that regard... at least in some ways that makes more sense.
There is a lot of risk to this strategy though, especially if their component costs don't drop as much as they expect them to in time for launch and they are stuck selling $450-600 dollar consoles.
I thought it was 115gflops, no?
Panajev2001a said:Xenons has three VMX-128 units (this refers to the number of vector registers which is 128 as opposed to 32 IIRC in regular VMX, so 128x128 bits vs 32x128 bits... SPU's have a general purpose register file of 128x128 bits each).
So, 8 FP ops per cycle * 3.2 GHz * 3 = 76.8 GFLOPS on the CPU side of things.
You could also add some flops by the FPU unit (peak of 2 FP ops per cycle) in each of the Xenon cores and in the PPU (although I am not sure how much you would double issuing VMX instructions and FPU instructions, still...):
Xenon's new peak = 76.8 + (2 * 3.2 * 3) = 96 GFLOPS.
CELL CBE new peak = 211.2 GFLOPS.
thuway is like, one of the wrongest people in here lol.
we arent going to get any of that crazy stuff, whether or not they delay until 2014 doesn't even matter. I promise you we're not getting exotic tech either way. It's way farther from practicality than armchair message boarders wish it to be.
If this type of tech isn't in $500 video cards even anytime soon, what makes people think the first place it's going to show up is a console?
There are some people who just WISH a lot of things would happen so they write a lot of posts making it seem like it is going to. Hell all GAF was saying Next box was launching in 2012 cause thats what they wanted, not that long ago. I told everybody 2013...
Now there are a lot of people predicting delays till 14. Unlike 2012 I dont think it's impossible, but 2013 is still pretty likely for BOTH.
if they fix bottom triggers = perfect controller
So does Bill O'Reilly, Pope, Glenn Beck, Rush Limbaugh, Obama, Romney almost all politicians and religious figures who have no place for doubt.
That said, I am not comparing Thuway to them.
Indeed I also think that a few people are getting really crazy with all this (mostly made up) speculation while others simply wish that unproven and not feasible technologies are implemented in consoles no matter what (delays until the end of 2014, 500$ consoles with companies losing money on them...).
My guess is that both X720 and PS4 will be out between fall 2013 and spring 2014 everywhere, 4GB of RAM is a must have considering the non-gaming applications and multitasking level which both the companies will look for, a 2 Teraflops GPU and new controllers, entry price at 399$.
thuway is like, one of the wrongest people in here lol.
we arent going to get any of that crazy stuff, whether or not they delay until 2014 doesn't even matter. I promise you we're not getting exotic tech either way. It's way farther from practicality than armchair message boarders wish it to be.
If this type of tech isn't in $500 video cards even anytime soon, what makes people think the first place it's going to show up is a console?
There are some people who just WISH a lot of things would happen so they write a lot of posts making it seem like it is going to. Hell all GAF was saying Next box was launching in 2012 cause thats what they wanted, not that long ago. I told everybody 2013...
Now there are a lot of people predicting delays till 14. Unlike 2012 I dont think it's impossible, but 2013 is still pretty likely for BOTH.
thuway is like, one of the wrongest people in here lol.
we arent going to get any of that crazy stuff, whether or not they delay until 2014 doesn't even matter. I promise you we're not getting exotic tech either way. It's way farther from practicality than armchair message boarders wish it to be.
If this type of tech isn't in $500 video cards even anytime soon, what makes people think the first place it's going to show up is a console?
There are some people who just WISH a lot of things would happen so they write a lot of posts making it seem like it is going to. Hell all GAF was saying Next box was launching in 2012 cause thats what they wanted, not that long ago. I told everybody 2013...
Now there are a lot of people predicting delays till 14. Unlike 2012 I dont think it's impossible, but 2013 is still pretty likely for BOTH.
Interestingly compared to 360's 316gflpps, PS3 has 430gflops(196 for cell, 250 for rsx). Although PS3 definitely does have some advantages with Cell vs Xenon, the systems are both pretty much equal while both having their strengths and weaknesses. Goes to show you that flops definitely are not everything.
What needs fixing? I think they're great. The D-pad is where I'd like to see some engineering done. I have a hard time consistently nailing diagonals in VF5, especially double taps.