PixyJunket
Member
I've never understood why people wax fantastic about Rare, they made some clever NES games and then went on to water down the platforming genre for a decade.
That said, they did make a decent number of rather unique 360 titles early on. Kameo was almost good, a little rough around the edges (a sequel might have been great, actually) but at least it was not one of their "Collect 100 Yellow Coins, 200 Blue Moons and 6,000 Red Meows" platformers. Viva Pinata had a surprising amount of depth for what appeared to be a kids game and they made a lego game before Minecraft was a thing with Nuts and Bolts.
But none of those really caught on (sadly).
Kinect Sports did well (or did it?), so I guess they had to stick with it.
That said, they did make a decent number of rather unique 360 titles early on. Kameo was almost good, a little rough around the edges (a sequel might have been great, actually) but at least it was not one of their "Collect 100 Yellow Coins, 200 Blue Moons and 6,000 Red Meows" platformers. Viva Pinata had a surprising amount of depth for what appeared to be a kids game and they made a lego game before Minecraft was a thing with Nuts and Bolts.
But none of those really caught on (sadly).
Kinect Sports did well (or did it?), so I guess they had to stick with it.