M3Freak
Banned
Loudninja said:Ah seen people complain in R1, and they took it out for R2 now people want it back?
I never complained about the narrator - I was defending that story device back then. As I recall, the loudest complainers were the fucking gaming "media". The stupid shits are all fan boys, and we all know it.
I want the narrator back. The way the story was told in R2 was stupid and confusing. Half the time I couldn't hear WTF people were saying because the centre channel mix was too low.
My general wishes for R3:
1. Don't name it Resistance 3. Stick to your heritage with game names - make it witty, and use a colon.
2. Weapon wheel must return. This is your thing. Do it up.
3. Make my eyes bleed from the graphical awesomeness. R2 was all over the place...gross.
4. 7.1 PCM mix, but don't juice the surrounds and kill the centre channel. Just about every game I have has
totally fucked up the sound mix by juicing the surrounds and leaving the centre channel too low. On a properly calibrated system (like mine), I can't hear shit from the centre channel.
5. Please, make the game challenging. I want boss encounters that make me shit my pants (like in R:FoM), not laugh. Memorable, challenging boss fights make games legendary.
6. Don't pander to newby shits that don't know how to hold a dual shock. If you dumb down "R3" to newb level you will have the fucking mess that is R2.
7. Multiplayer has to be similar to R:FoM. Bring back R:FoM target bombs, get rid of the aim assist, let us choose squads, default to communicating to the whole team...
8. Let us chat/type in party mode.
Don't fuck up "R3". Look at your friends over at Naughty Dog. I played the multiplayer beta and I said "instant fucking win". It's so much fucking fun. I had about 50 billion times more fun with the U2 multiplayer demo than I did with Killzone 2's multiplayer, and Killzone 2 didn't suck balls like R2 did. Fuck.