I understand that I am about to experience a baptism of fire.
Allow me to introduce myself. I'm Shahid Kamal Ahmad. I work for Sony Computer Entertainment Europe as a Senior Business Development Manager running a group called Strategic Content. I've not been sent here officially and besides, it's a Sunday.
I'm afraid I will not have as much time to devote to NeoGAF as I'd love to, but will do my best to engage with respect and courtesy on as much as I can. I will not be able to respond to everything, or indeed most things.
Oh, and I'm not worried about being abused in any way, if you want to vent, it's OK, I'm a good listener. I care about our customers, because I'm a customer too. Me, my team, my management are working very hard to bring great games to PS Vita, and we are also doing our best to make a tiny little dent in our tiny corner of the universe.
I'd like to take this opportunity to thank many of you in this one message most sincerely for the many kind words you've said about me and about Sony Computer Entertainment. It's what keeps us going at night and on weekends. Many of us deeply, passionately care and that's not some corporate bullshit, that's me on my own time on a Sunday being real with you.
Love and respect,
Shahid
Welcome, and thanks for your work bringing a lot of awesome indie stuff to PS3 and specially Vita, both released and confirmed as coming.
Early stuff like Everyday Shooter, Stardust, Critter Crunch HD, Flower and several Minis I loved to play on PSP teached me that there is a lot of quality smaller and indie games, and that they have potential to shine in consoles like later titles like Journey, Sound Shapes, Unfinished Swan, Guacamelee, Super Crate Box, Thomas was alone and many others confirmed.
I follow your Twitter and there is a lot of awesome stuff there. Congratulations for your work, man. I saw you contacting some tiny indie studios that did some gems like Orange Pixel, who did a great job in old Java phone gaming era. As someone who also worked in Java phone gaming makes me proud of it and it's something that I'd never imagined from a giant like Sony.
For Vita I'd ask you to bring GT, GTA San Andreas Stories or GTA5, Final Fantasy Type 0, Monster Hunter 4, the next big Call of Duty Vita being multiplat -the same than in consoles- that would feature cross-play and cross-save instead of being a crappy one, Resident Evil and similar to bump its sales even if I know it would be really hard to convince them.
But since I also love indies I'd love to see these other small games on Vita (other stuff coming from them is also welcome obviously) so I suggest you to check them :
-Gods will be watching (Deconstructeam)
-Heroes of Loot (Orange Pixel)
-Ridiculous Fishing (Vlambeer)
-rRootage, Torus Trooper, Noiz2sa (Kenta Cho / Aba Games)
-Superbrothers: Sword & Sworcery EP, Super Time Force, Critter Crunch HD (Capybara)
-Fruit Ninja (Halfbrik)
-And also some games from Locomalito, who is a 1 man army and does the things for free on its free time
http://www.locomalito.com/
-Super Meat Boy (Team Meat)
-Fez and Minecraft (but I'm pretty sure you're already working on it)
Regarding to your relationship with 3rd parties and specially small studios I also would like to congratulate you for recent moves like to remove the $99 payment for PSM and to put the new 'indie' section in the PSN store. But I beg you a couple of things for both PS3, PS4 and Vita : to unify worldwide the PSN stores and specially to unify the game submission process like it's done in iOS, Facebook, Steam or Xbox.
I also would ask you to remove or reduce the costs of game updates, which is a major constrain for certain types of games, like F2P / social games / phone games. I work developing tihs type of games and we make weekly or biweekly updates with new content, features, tweaks, rebalance and fixes.