Son of Godzilla said:I have nothing but reservations about this game. Lock's Quest was an incredibly good idea with meh execution. This is an incredibly incredible idea, but who knows about the final product. I've got complete faith that the "gimmick" will not be, that it'll be totally awesome and the coolest thing ever. The actual game though, I've got my doubts. I have the highest of hopes that beyond the item-creation process that is getting all the focus, this thing is incredibly well developed and thought out. It needs something like an Advance Wars amount of content.
Not to rag on you, but I'm not sure what you're looking for that would help you "seal the deal". There's nothing complicated to the game. It's all based on what you can dream up and see if those things can help you solve a very basic problem.
Advance Wars amount of content? What does that mean? It has more than 200 levels. Even if each is just filled with a couple of funky obstacles, it would still be immensely rewarding to think up different ways to solve the puzzles.