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Senran Kagura: Shinovi Versus |OT| Life Returns to Vita

Lyte Edge

All I got for the Vernal Equinox was this stupid tag
Amazon just notified me that the game will not have release date delivery. :/

Glad I've already played the Japanese version!
 

chrono01

Member
Amazon just notified me that the game will not have release date delivery. :/

Glad I've already played the Japanese version!
iZLhErZYWUraC.gif
 
So learning that PSTV is a thing (about 4 months late) means I'm actually buying this now, providing the EU digital version works on it at least. Not sure whether getting the US version for an EU PSTV is an option.
 

flohen95

Member
A slight delay would actually be good for me since it reduces the chance of me missing the delivery and the package going back to North America again. I ordered to my student apartment, but I won't be there until early November. Hopefully the delay won't be too long though, the game will take quite some time to arrive anyway, even with the initial date.
 

Lyte Edge

All I got for the Vernal Equinox was this stupid tag
So learning that PSTV is a thing (about 4 months late) means I'm actually buying this now, providing the EU digital version works on it at least. Not sure whether getting the US version for an EU PSTV is an option.

If you mean the physical cart, assuming the U.S. version has PSTV support, you'd be able to play it without any DLC, meaning no outfits and more importantly, two characters would be unplayable. Nobody knows if you can use other region accounts on PSTV yet; AFAIK the Japanese Vita TV still only allows for Japanese accounts.
 

Zonic

Gives all the fucks
XSEED forum post confirms that the packaging isn't even done.
I'm guessing this one by Tom:

The mock-up image on the website is still the only one we have, as we don't quiiiite have the finished LE in our hands just yet -- manufacturing is basically stretching to the last minute this time around (though I think we should be getting it any day now!).

Once we have it, we will most likely be plastering our Twitter and Facebook with photos, so fear not.
Just wonder how this'll affect GameStop pre-orders.
 

flohen95

Member
If you mean the physical cart, assuming the U.S. version has PSTV support, you'd be able to play it without any DLC, meaning no outfits and more importantly, two characters would be unplayable. Nobody knows if you can use other region accounts on PSTV yet; AFAIK the Japanese Vita TV still only allows for Japanese accounts.

From what I heard, since the latest update, you can use US accounts on Vita TV's, you just can't access the PSN store yet since the one for PS TV isn't up. I'm not sure though.
 

Lyte Edge

All I got for the Vernal Equinox was this stupid tag
From what I heard, since the latest update, you can use US accounts on Vita TV's, you just can't access the PSN store yet since the one for PS TV isn't up. I'm not sure though.

I'd like to know...then I'd just go ahead and import one this week instead.
 

Lyte Edge

All I got for the Vernal Equinox was this stupid tag
From what I heard, since the latest update, you can use US accounts on Vita TV's, you just can't access the PSN store yet since the one for PS TV isn't up. I'm not sure though.

OK, saw a post on GameFAQs confirming it. Will have a Vita TV tomorrow and will get to mess around with it all weekend. I wonder if Neptunia U works on it too?
 

Zonic

Gives all the fucks
From what it sounds like, the release date might get changed to the shipping date, so hopefully GS will get it by Friday.
 

wyrdwad

XSEED Localization Specialist
XSEED forum post confirms that the packaging isn't even done.

Sorry, didn't mean to imply that at all -- that was a hurriedly-typed response to a request for photos of the actual LE set, which we can't provide right now because we don't have any in the office yet to photograph.

We'll be getting them in well before the release date, however, as should most retailers. It's going to be tight, though, so if you want to avoid Murphy's Law and stave off disappointment, you may want to think of the release date we've listed as a ship date, NOT an in-store date. That's not to say some stores won't have it at that point, but there's no guarantee, so it's probably best to go into this expecting to pick up your copy the day after and just being pleasantly surprised if you get it the day of.

There are no delays, however, as far as I'm aware. Apologies for any contribution my words may have had to such rumors. I'm bad at keeping my mouth shut sometimes, as I'm sure you all well know. ;)

-Tom
 

pariah164

Member
Aaand from the forum:

Judging on THAT post, we won't be seeing this game shipped out till the launch day. XSEED pls

That is a possibility, though we're trying to get it shipped out so retailers have it ON launch day. Whether or not we will be successful, though, is in the hands of the fates!

-Tom

So, time to pray to the based gods of Life and Hometown.

EDIT: NInja'd by Tom himself. Thanks for the update.
 

Alfebit

Banned
There are no delays, however, as far as I'm aware. Apologies for any contribution my words may have had to such rumors. I'm bad at keeping my mouth shut sometimes, as I'm sure you all well know. ;)

-Tom

Well that's good to hear, thanks for the response Tom. Do you know if you guys will be patching in PSTV support?
 

Zonic

Gives all the fucks
As long as I can get it on Friday at the latest, I'm content. The last time a game shipped out on its release date, I ended up getting it the same week from GameStop, so hopefully, the same will happen with this.
 

Vylash

Member
Well that's good to hear, thanks for the response Tom. Do you know if you guys will be patching in PSTV support?

It won't be compatible right away, but it should be compatible shortly after release -- there were a few complications with this title that needed to be taken care of.

Akiba's Trip shooooould be compatible from launch, though. Keyword "shooooould." ;)

(Partially because of the touchscreen puzzles, though, I'm afraid Ys Celceta will likely not be compatible at all until we're able to release the patch for it -- which we are looking into.)

-Tom

yup
 
People who have played this game before -- does it play more like a musou or is it sort of like an action game in terms of depth? Can you give me some sort of gameplay impressions/comparisons? It'd really help me figure out if I'm going to throw money at XSEED next Tuesday!
 

Ponn

Banned
Sorry, didn't mean to imply that at all -- that was a hurriedly-typed response to a request for photos of the actual LE set, which we can't provide right now because we don't have any in the office yet to photograph.

We'll be getting them in well before the release date, however, as should most retailers. It's going to be tight, though, so if you want to avoid Murphy's Law and stave off disappointment, you may want to think of the release date we've listed as a ship date, NOT an in-store date. That's not to say some stores won't have it at that point, but there's no guarantee, so it's probably best to go into this expecting to pick up your copy the day after and just being pleasantly surprised if you get it the day of.

There are no delays, however, as far as I'm aware. Apologies for any contribution my words may have had to such rumors. I'm bad at keeping my mouth shut sometimes, as I'm sure you all well know. ;)

-Tom

I don't mean offense, but this is full of contradiction and not very reassuring at all. Just sayin.

To clarify it reads like someone who works for a business who either doesn't want to be the one to drop the bad news, be responsible for the bad news, speak ill will or cause mass preorder cancels. Even though you know it doesn't look rosy and the most likely outcome isn't ideal you have to stay positive about it. I get it, we know how it works and i'm not holding it against you. But again it is what it is, just sayin.
 

wyrdwad

XSEED Localization Specialist
I don't mean offense, but this is full of contradiction and not very reassuring at all. Just sayin.

How so? If you mean the whole shelf date vs. ship date thing, that's something we've been through many times before -- we typically deal in ship dates, not shelf dates, because we can be more accurate and can guarantee people get copies of the game as soon as the retailers do rather than have them wait for a pre-selected street date to actually sell the thing to you. Lately, we've been trying to get our games to retailers at least a few days early so that people are able to get their games on release day, and we've been relatively successful to that end with our last few physical titles. This one, however, is still kind of up in the air as to whether or not it'll get to retailers early enough for such a thing to be possible. It might... or, it might not.

Either way, the worst case scenario (barring some sort of huge disaster somewhere along the line) is that the release date we've announced = the ship date, meaning the vast majority of fans will have the game in their hands the next day.

-Tom
 

Ponn

Banned
How so?

-Tom

I clarified above. In particular the "we will have them well before time, but don't have them yet" and its going on thursday. I worked at Gamestop, though it was 6 years ago or so and things may have changed but we got shipments from Gamestop warehouses, not directly from pubs so when you say you are shipping to retailers do you mean to the warehouses or is Xseed paying for the shipping to each individual stores? I can't see a small pub eating that type of cost over this. Like I said I understand your position and balancing act you have to play but from the evidence I wouldn't be looking for this on release day. i will still be buying it digitally so no harm no foul and i'm sure the LE's will still sell out.
 

wyrdwad

XSEED Localization Specialist
I clarified above. In particular the "we will have them well before time, but don't have them yet" and its going on thursday. I worked at Gamestop, though it was 6 years ago or so and things may have changed but we got shipments from Gamestop warehouses, not directly from pubs so when you say you are shipping to retailers do you mean to the warehouses or is Xseed paying for the shipping to each individual stores? I can't see a small pub eating that type of cost over this. Like I said I understand your position and balancing act you have to play but from the evidence I wouldn't be looking for this on release day. i will still be buying it digitally so no harm no foul and i'm sure the LE's will still sell out.

I explained a bit more via edits above as well.

Sorry my phrasing sucks so much here, but I don't directly handle any of this -- I'm a translator/editor -- so I'm passing on information second-hand. You're correct that we do not directly ship things to retailers, but if we don't have our copies yet, retailers most likely don't have theirs either, so my statement stands in that respect.

-Tom
 
Sorry, didn't mean to imply that at all -- that was a hurriedly-typed response to a request for photos of the actual LE set, which we can't provide right now because we don't have any in the office yet to photograph.

We'll be getting them in well before the release date, however, as should most retailers. It's going to be tight, though, so if you want to avoid Murphy's Law and stave off disappointment, you may want to think of the release date we've listed as a ship date, NOT an in-store date. That's not to say some stores won't have it at that point, but there's no guarantee, so it's probably best to go into this expecting to pick up your copy the day after and just being pleasantly surprised if you get it the day of.

There are no delays, however, as far as I'm aware. Apologies for any contribution my words may have had to such rumors. I'm bad at keeping my mouth shut sometimes, as I'm sure you all well know. ;)

-Tom
I appreciate the response and I'm sorry, I didn't mean to incite panic. I appreciate you guys bringing this over. I am eager to hold life and hometown in my hands.
 

Hugstable

Banned
People who have played this game before -- does it play more like a musou or is it sort of like an action game in terms of depth? Can you give me some sort of gameplay impressions/comparisons? It'd really help me figure out if I'm going to throw money at XSEED next Tuesday!

There are alot more aerial combos going on in this game than your average Musou, and from what I've seen it seems to play more like a 3D freeroaming version of the 3DS gameplay which focuses on getting combos to knock enemies into the air and then performing aerial rave combos to build up your special meters. It's similar to Musou in it's basic combats, but it doesn't have the huge open field and multiple capture points/management that a Musou game has.
 
There are alot more aerial combos going on in this game than your average Musou, and from what I've seen it seems to play more like a 3D freeroaming version of the 3DS gameplay which focuses on getting combos to knock enemies into the air and then performing aerial rave combos to build up your special meters. It's similar to Musou in it's basic combats, but it doesn't have the huge open field and multiple capture points/management that a Musou game has.

How deep is the combo system? I know I found myself wishing for a lot of things in DW8 that weren't there. I always say Yaiba is a musou with an action game's combat... if that's kind of what SK:SV is, I'm probably going to like it...
 

Hugstable

Banned
How deep is the combo system? I know I found myself wishing for a lot of things in DW8 that weren't there. I always say Yaiba is a musou with an action game's combat... if that's kind of what SK:SV is, I'm probably going to like it...

I have no clue how Shinovi Versus in gonna work with combos, but the 3DS games were interesting in that you started out with some really basic combos, but as you level up and fight more more inputs get added into the combos which allow you to pull off different moves as well as different ways to knock an enemy into the air to start the aerial rave. I enjoy it alot since there are a shit ton of characters and the missions were never that long so it didn't get super repetitive for me, but I can see it getting that way for some. In a way it really does feel like a Musou game combat just with alot more aerial attacks

I explained a bit more via edits above as well.

Sorry my phrasing sucks so much here, but I don't directly handle any of this -- I'm a translator/editor -- so I'm passing on information second-hand. You're correct that we do not directly ship things to retailers, but if we don't have our copies yet, retailers most likely don't have theirs either, so my statement stands in that respect.

-Tom

Thanks for the responses and keeping up to date with the community like that, I'm probably gonna be keeping my LE preorder, even if it does ship out on Release day, I still need to finally have my first physical vita game, and that art book at 144 pages seems really sweet
 
I have no clue how Shinovi Versus in gonna work with combos, but the 3DS games were interesting in that you started out with some really basic combos, but as you level up and fight more more inputs get added into the combos which allow you to pull off different moves as well as different ways to knock an enemy into the air to start the aerial rave. I enjoy it alot since there are a shit ton of characters and the missions were never that long so it didn't get super repetitive for me, but I can see it getting that way for some. In a way it really does feel like a Musou game combat just with alot more aerial attacks



Thanks for the responses and keeping up to date with the community like that, I'm probably gonna be keeping my LE preorder, even if it does ship out on Release day, I still need to finally have my first physical vita game, and that art book at 144 pages seems really sweet

I'm just concerned about variation -- for me, musou games usually end up being "run over into that crowd, mash attack, okay now hit special... rinse, repeat".
I need something where it's fun or required to play around with the various combos. Give me reasons to try xxy instead of xyx or xxx. The sheer number of characters helps, as it seems there's 20 or so characters... if they each have drastically different weapons and attacks, that's a huge plus in favor of this...
 

wyrdwad

XSEED Localization Specialist
I'm just concerned about variation -- for me, musou games usually end up being "run over into that crowd, mash attack, okay now hit special... rinse, repeat".

You'll die very fast if that's all you do. Shinovi Versus skews toward the challenging -- at least, for someone like me who doesn't play fighting games -- and absolutely requires you to make use of your combos and defensive maneuvers (and have pretty decent reflexes) in order to survive. So I think you're going to enjoy it.

-Tom
 

Lyte Edge

All I got for the Vernal Equinox was this stupid tag
People who have played this game before -- does it play more like a musou or is it sort of like an action game in terms of depth? Can you give me some sort of gameplay impressions/comparisons? It'd really help me figure out if I'm going to throw money at XSEED next Tuesday!

Control-wise, it's very similar to the Koei musou games- You have light attack, hard attack, jump, dash, and block buttons. Combos are done the same way as the musou games and you get more as you level characters up. As already mentioned, there's a big focus on aerial waves; when prompted during attacks, you can dash up towards enemies and keep the combos going. All characters end up with three musous each; one targeting the upper body, one targeting the lower body, and the third hitting both. The musou moves are very cinematic although you can skip the start-up animations at any time.

Although the game is 3D, it's not really free-roaming. The stages are smaller in scale and linear, and you're often boxed into select areas until you clear out enemies. You won't find anywhere near as many enemies on-screen as the Musou games, however this is fine since they attack in waves (defeat one wave of enemies and the next immediately teleports in) and it means that the frame rate is much higher than those titles. Shinovi Versus is still one of the better-looking/performing Vita games out there, IMO. It looks absolutely fantastic.

This game is a bit on the easy side (Burst and SK2 on 3DS are definitely more challenging) and stays that way after you start leveling up, although it's still a lot of fun and there is a higher difficulty option available. I plan to replay the U.S. version starting on the higher difficulty level and see how that goes.

If you like musou games and like (or don't mind) heavy, insane amounts of fan-service, absolutely pick this game up. Although Senran Kagura 2 does a much better job with character abilities/move sets and is more challenging, I still prefer Shinovi Versus overall (and cannot wait for Estival Versus in March!)
 

Nyoro SF

Member
You can get rekt on higher difficulties if you don't do lots of evading. Enemies in groups can juggle you, and it can be difficult to get down or escape. Tougher enemies have super armor and some damaging attacks which cause significant knockdown time.
 

Zonic

Gives all the fucks
This game is a bit on the easy side (Burst and SK2 on 3DS are definitely more challenging) and stays that way after you start leveling up, although it's still a lot of fun and there is a higher difficulty option available. I plan to replay the U.S. version starting on the higher difficulty level and see how that goes.
Wait, Burst is considered easier than this? I pretty much had no issue with that game, save for a few missions on Frantic. Sounds like I won't have trouble with this on the normal difficulty setting.
 
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