"I have a pocket full of coins and I am going to the flippers (arcades?) I am going to take everything I found" This is what Buckner & Garcia (creators?) of the forgotten hit "Pac-Man Fever) were singing. Like the character from the song Millions around the world gathered coins (quarters would be accurate I guess) to the halls of the flippers and wasted what they did not have to shake(???) the famous ninth key.
This was so popular that in EE.UU there was for a few months a "quarter crisis" since an important percentage of them got stuck in the machines.
The companies of home video games (consoles? They use "caseras" which means homemade) tried to take advantage of anyone who suffered this fever. This started a ferocious race to crank up any type of arcade franchise (what they call this games)
[that previous sentence its actually in parenthesis in the article] to take advantage of the golden egg goose. (or chicken or whatever) Until the system collapsed in what's called "The videogame crash of 1983"
This crash happened under the poor quality of the existing products for the dominant console of the industry (Atari)[*] It was then very hard to to find information about these products: Basically one would be playing the lottery every time they bought one.
This ended up making it so the main buyers of video games -the children's parents- get bored (yes bored) of this abuses. "Stop buying these things" (Its the most accurate translation I could get of whatever that was) explains to LUN Tomas Cofre, professor
of Video game History at the ARCOS institute.
Marco Bocaz, principal of Escuela de Multimedia de la U. of the pacific adds: "I don't think its easy to determine why the executives of the company decided to bury the copies of E.T in the Nuevo Mexico desert. Someone could argue it was an excelent idea to give a dignified burring to one of the worst games in all of history. But without any doubts, one of the main factors to eliminate miles of cartridges was the necessity to not augment the losses by incorporating storage costs"
THE WORST ONES
In the lists of the most boring videogames in history you can always find "Desert Bus" [redacted] Game that consisted in driving a micro from Tucson, Arizona to Las Vegas, Nevada. (The US version was from "Tongoy y Los Vilos")[*] to a maximum of 45 miles per hour, without any curves, or obstacles. Basically, 8 hours of nothing. "In reality, Desert Bus was never launched to the market - it was part of a minigame pack- and was created with the intention of being the most boring thing possible" Explains Cofre.
Another of the horrors is "Journey (1983)" launched by Bally Midway due to the success of the band and their hits "Escape" and "Frontiers" The game consisted in helping the members of the band to find their instruments, without any other intent behind it but to be a bad copyof what one would play on the flippers (what the fuck are flippers) It was a total failure.
Cofre adds to the list "Big Ricks: Over the Road Racing": "A game of driving trucks that was so badly done that the player could hit reverse to the point where they would surpass the speed of light", indicated the expert.
Finally, Cofre y Bocaz coinciding in mentioning a Pac-Man of Atari in the decade of the 80's, due to the big amount of bugs the game had.