30 cents, people. They're giving you Off-TV GamePad support and Miiverse integration with Balloon Fight for THIRTY CENTS.
You'll live. lol.
30 cents, people. They're giving you Off-TV GamePad support and Miiverse integration with Balloon Fight for THIRTY CENTS.
You'll live. lol.
Was this only really prevalent on pre-32 bit consoles? I've never seen borders or noticed slowdown in my PAL games, starting with PSX. At least not to the point where it'd be noticeable (like Sonic on the Megadrive).
Was this only really prevalent on pre-32 bit consoles? I've never seen borders or noticed slowdown in my PAL games, starting with PSX. At least not to the point where it'd be noticeable (like Sonic on the Megadrive).
It was always problem up until the PS2 generation (so basically until HD came along). Worst example for borders is FFX on PS2. I remember Tekken 3 on PSX being noticably slower than the NTSC version.Was this only really prevalent on pre-32 bit consoles? I've never seen borders or noticed slowdown in my PAL games, starting with PSX. At least not to the point where it'd be noticeable (like Sonic on the Megadrive).
Wouldn't that cause problems with games that got some kind of PAL optimization?It is interesting to note that, on a technical level, it is perfectly possible to force PAL NES ROMs to play at 60Hz, restoring the proper gameplay speed and pitch.
I don't really think 'they have to support 50hz signals!' is much of an excuse. 50hz is completely dead, you can't even watch TV on a set like that anymore.
On the contrary, all broadcast TV in Europe is still 50 Hz as are all PAL DVDs.
On the contrary, all broadcast TV in Europe is still 50 Hz as are all PAL DVDs. Blu-rays are 50 Hz capable but also work with 60 Hz and 24fps
I'm sure this decision to ship 50hz VC games is down to language rather than technical issues though.
Sorry, I worded my post poorly. What I meant was that current TV sets have no problem whatsoever with displaying 60hz signals, and that if you still have a TV that doesn't play nice with them then you're not even going to get TV broadcasted on them since the switchover.
If even the government are allowed to say "Fuck anyone who's TV can't display this, it's 2013", then surely Nintendo are.
It's completely understandable why they did it. That's how they were, that's the most compatible format, and those are the versions that are localized. I guess for Balloon Fight they could have just given a US ROM of it but in general PAL gamers will have to suck it up for the rest of time because that's their legacy to deal with. I'd be pissed too and I hope they do get US versions where it makes sense but it's hard to fully blame Nintendo for crappy PAL standards.
Does anyone know the reasoning behind the need to have different signals than other major territories?
The slower walking speed was pretty noticeable from those vids but it never annoyed me while I was playing though. I don't seem to remember the borders, I guess those were only there on widescreen TVs? I've always played my non-HD games on a 4:3 CRT so maybe that's why I never saw these borders?
Because 3DS is a self contained display, Wii U has to contend with legacy television standards. I already said I agree NTSC ROMs should be available where it makes sense to do so.
Are there even different language versions of Balloon Fight? And what about games that are English only or that weren't localized in all the eShop languages? Why sell the inferior UK version in those when the NTSC one has the same ''language barrier''?On the contrary, all broadcast TV in Europe is still 50 Hz as are all PAL DVDs. Blu-rays are 50 Hz capable but also work with 60 Hz and 24fps
I'm sure this decision to ship 50hz VC games is down to language rather than technical issues though.
So why then was Metroid Prime 2 60HZ only? Why is there no option to adjust the Wii U menu to compensate for overscan, another legacy television standard? Can you even buy TVs that don't support 60Hz anymore? And even if by some chance you have some ancient/exotic TV that doesn't support 60HZ, you can still play the game on the game pad. There's really no excuse for this.
This is so damn stupid in this day and age. They obviously have both the 50 and 60hz versions, so just give people both and let them select which one they want to play with a checkbox or something in the Wii U menu.
Mostly, Super Metroid just feels like you're constantly in Maridia without the Gravity Suit on the PAL version.
I'll credit Dreamcast for being the first console to seriously attempt to bring 60hz to European gamers' attention, but I had quite a few games for it (a minority, but quite a few nonetheless) that didn't have a 60hz option.
I feel like this is alot of you being overly sensitive nerds complaining about notning
Take a breather, walk outside from your basements for 10 minutes then come back and realise that this isn't the end of the world. Nintendo is giving you balloon fight for free guys.
Again, not true. You can connect a freeview box or Sky box to a 50Hz television and watch TV fine.Sorry, I worded my post poorly. What I meant was that current TV sets have no problem whatsoever with displaying 60hz signals, and that if you still have a TV that doesn't play nice with them then you're not even going to get TV broadcasted on them since the switchover.
Are you sure? I distinctly remember playing PAL Wave Race 64 with its HUGE borders (way bigger than NTSC) on it.
Also guys, on the PAL SNES the music runs at the correct speed because the sound chip in the SNES uses a seperate clock speed from the CPU.
snip
Just wanted to correct people because some were saying they didn't want to play Super Metroid and F-Zero with slower music. You don't have to worry about the music for anything other than the NES.
Interesting. What about the N64? Same deal with separate clock speed? The reason I ask is we had a UK console at our house and bought the US NTSC Mario Kart 64 while on holiday, and ran it through an adapter. Our TV was old and busted so we got a ghosted image, but we just dealt with it and enjoyed the game (those were the days). It felt really fast but I chalked it up to being used to PAL games. (The only NTSC game we had owned before was SNES SFII.)
A few years later I finally played the PAL version for the first time and it was sooooo slow...but oddly enough, I would later play the NTSC version on an NTSC console and it was still slower than the version I was used to! I could tell because the music was burned into my brain by this stage.
Unless I was just imagining it, is it possible that we were running the NTSC game at 120% speed on the PAL console somehow? Maybe it's all just getting muddled in my brain...
Most people who knew about the difference imported. Once you've had it pointed out to you, and once you appreciate that you're not playing games the way they were created, you can never go back.
No, this couldn't be the case. TV sets just take what's given to them. If the tv somehow sped up the video then it would have to predict what the Gamecube would send.Edit: Perhaps your TV was displaying 60 FPS though a 50hz signal and that somehow messed up the speed. Seems strange but I'm not an expert on these things
Another clear effect of 50Hz in the last generation is Sonic Heroes. Boot the game in 50Hz mode and let the demo play. Clearly the demo is simulating button presses at a certain time to make the demo look how it should, but in 50Hz mode, it all fucks up and the CPU basically dies.
They should just give us the US version. (would suck for non speaking English people though)
Belated question. But is this for all regions or just Europe?
Just tweeted them. Will get on MiiVerse later on.This topic needs exposure. We really need to keep up the complaints. On here, on Twitter (@NintendoUK and @NintendoEurope), on Facebook (http://www.facebook.com/WiiU.co.uk), on Miiverse. Everywhere you can.
Mad World PAL made me fucking MAD.
Dirty, lazy piece of shit port.
Which Basically translates to:Gentile cliente,
desideriamo comunicarle che il motivo è dovuto al fatto che si vuole renderlo il più possibile uguale all'originale.
Cordiali saluti,
Luciano
Servizio Clienti Nintendo
I feel like this is alot of you being overly sensitive nerds complaining about notning
Take a breather, walk outside from your basements for 10 minutes then come back and realise that this isn't the end of the world. Nintendo is giving you balloon fight for free guys.