This guy gets it. I hate seeing this pattern with every game I like.The series has gotten popular to the point of being a valuable property, I have to assume their budget is increasing to boot. When more money is involved, they're going to take far fewer risks. They're going to make the game more casual, less challanging, and requiring less skill to appeal to as wide an audience as possible.
They're going to make a game that most people who enjoyed Demon's and Dark won't like, but will buy anyway because that's what happens. It's also going to be purchased by a much larger group of gamers who've heard it's more accessible, or have just heard about period from their gamer friends who keep on touting how awesome it is.
It's going to kinda emulate what make the first two games so great, but it's going to miss. It'll have a tutorial level, it'll have a hint system, the combat will be boiled down to a much more streamlined level. Parry system will probably be either ditched or made so simple that timing doesn't REALLY matter. Health will regen, stats will be condensed to attack, defense, and maybe stamina. Your souls will no longer vanish if you die before you reach them, if you lose them at all upon death. There will be fewer secrets overall, or they will be plainly spelled out somewhere. Being able to be invaded will possibly be an option you can switch on and off. Bosses will still probably be dangerous, but much easier.
This is all my cynical opinion talking, based on my experience with so many other trilogies that have dissapointed me in the third game. I do hope I'm wrong, as I love the first two games. Thankfully, those two games are so deep, I'll continue to play and enjoy them for a good while longer anyway.
This guy gets it. I hate seeing this pattern with every game I like.
I look forward to this series becoming easier and less complicated. Who has time for trial and error gameplay and memorizing wikis these days?
Indeed. They've done two spectacular games where the entire premise was "you've got a brain, figure it out". They deserve the benefit of the doubt. They haven't betrayed us but y'all are already betraying them by shitting on the game when all we got is a cg trailer and some interviews.I trust From Software not to repeat it.
Indeed. They've done two spectacular games where the entire premise was "you've got a brain, figure it out". They deserve the benefit of the doubt. They haven't betrayed us but y'all are already betraying them by shitting on the game when all we got is a cg trailer and some interviews.
Have you Negative Nancies been keeping up with the interviews with Miyazaki and the new producer? It sounds like the "more accessible" stuff is coming mainly in the form of making the beginning of the game less intimidating and more didactic, like the Undead Asylum and Undead Burg but better. They're not going to turn the whole thing into God of War.
The series has gotten popular to the point of being a valuable property, I have to assume their budget is increasing to boot. When more money is involved, they're going to take far fewer risks. They're going to make the game more casual, less challanging, and requiring less skill to appeal to as wide an audience as possible.
They're going to make a game that most people who enjoyed Demon's and Dark won't like, but will buy anyway because that's what happens. It's also going to be purchased by a much larger group of gamers who've heard it's more accessible, or have just heard about period from their gamer friends who keep on touting how awesome it is.
It's going to kinda emulate what make the first two games so great, but it's going to miss. It'll have a tutorial level, it'll have a hint system, the combat will be boiled down to a much more streamlined level. Parry system will probably be either ditched or made so simple that timing doesn't REALLY matter. Health will regen, stats will be condensed to attack, defense, and maybe stamina. Your souls will no longer vanish if you die before you reach them, if you lose them at all upon death. There will be fewer secrets overall, or they will be plainly spelled out somewhere. Being able to be invaded will possibly be an option you can switch on and off. Bosses will still probably be dangerous, but much easier.
This is all my cynical opinion talking, based on my experience with so many other trilogies that have dissapointed me in the third game. I do hope I'm wrong, as I love the first two games. Thankfully, those two games are so deep, I'll continue to play and enjoy them for a good while longer anyway.
That's still stupid. Games don't need "tutorials" where you practice how to run and attack. I don't recall tutorials in classic games like SMW and nobody holds that against it.
It would be absolutely awful if in demon's souls with the turtling blue eyed knight the game outright tells you the strategy to beating it.
Sounds like a bunch of twaddle about shit they don't understand. Shields, lol.
We don't, and i have used the term "something" in the title for that very reason.How do we know it's gameplay? Maybe it's the top 10 bosses or something
Don't play with emotions man ....... Don't.
Dark souls already has an easy mode, it is called summoning help.
Since everyone thinks DSII is going to suck and be another shitty AAA game, I expect a trailer with nothing but deaths in a variety of ways like one of the Dark Souls E3 trailers.
#teampositive
Indeed. They've done two spectacular games where the entire premise was "you've got a brain, figure it out". They deserve the benefit of the doubt. They haven't betrayed us but y'all are already betraying them by shitting on the game when all we got is a cg trailer and some interviews.
I trust From Software not to repeat it.
GAF is a cynical, cynical place.
I'm scared guys,
I want it to be good but I am so scared. Considering how popular dark souls got and the fact that the original lead dev isn't working on DaSII I just don't know if I should have faith it's going to be another master piece of like dark souls was.
Website updated. Pre order section added.
http://www.darksoulsii.com/us/
Website updated. Pre order section added.
http://www.darksoulsii.com/us/
"Go Beyond Death" is the game's tagline. Sounds kind of corny.
They posted another video on Dark Souls, mentioning again the "April 11 to see Dark Souls II" thing:
http://www.gametrailers.com/videos/6x0xky/dark-souls-ii-training-souls
Getting a bit hyped.
Dark souls already has an easy mode, it is called intelligence spells.
"Go Beyond Death" is the game's tagline. Sounds kind of corny.
Wut?If you didn't play Dark Souls with the monitor or tv turned off, you suck.
If you didn't play Dark Souls with the monitor or tv turned off, you suck.
Monster Hunter 3 as practice for Dark Souls battles? K.
It's getting kind of tiring listening to how "unforgiving" x Souls is supposed to be.
No.Wut. Is that in response to my comment?
Give the games a try. You'll understand quickly.
Give the games a try. You'll understand quickly.
I like it."Go Beyond Death" is the game's tagline. Sounds kind of corny.
I agree, but who cares? These videos are obviously an excuse to get people's attention on some kind of reveal on the 11th.It's getting kind of tiring listening to how "unforgiving" x Souls is supposed to be.
Yeah what a dumb tagline. I hated "Prepare to Die" too.
I really, really hope there's no in-game pre-order bonus.
The preorder bonus is a pendant.
So the fact that they're asking us to pre-order now has to mean the game will launch this year right? RIGHT?!!!!!!???????
Except this time the market tie ins will be with funeral services, taking "Prepare to Die" to the next level. Geoff Keighley will do the whole thing while sitting in a coffin.Prediction: Doritos or Mountain Dew
Except this time the market tie ins will be with funeral services, taking "Prepare to Die" to the next level. Geoff Keighley will do the whole thing while sitting in a coffin.
Hope not.
Needs to be next-gen. With at least another year of development. I want that TRUE NEXT GEN SOULS
((((( just saw the ps3/360 logos