fixed...
pretty much how it goes
So true...
fixed...
pretty much how it goes
You fucked up, Sony.
Asymmetrical is so damn overrated, I know opinions but those people who like it are preaching it like its the best. Always been comfortable with symmetrical
Did they prototype with a boomerang again?
Someone make a Shop of DS4 with swapped sticks.
The stick placement is a non-issue for me. Asymmetrical, symmetrical PS-style or Wii U style, doesn't matter. As long as the controller is good. Though I will say having symmetrical is better for fighting games.
And I think it is strange for them to stick with the DS design simply because of tradition. Even Nintendo, arguably the most traditional and conservative company of the three, changes their controllers wildly from each generation.
In this thread it's easy to see who loves FPSs and who doesn't. Try playing Call of Duty with a 360 controller for a few days, then switch over to the PS3 controller and play Call of Duty with that. It's like hell times 10.
Here is a vid with Sucker Punch detailing how they iterated and iterated again designing the controller: http://www.youtube.com/watch?v=Ywdb7aXzVQ8
<cue 10 pages of bickering about this for the 100th time>
I can't believe they tried out new stuff, but decided on NOT changing anything.
They seem like they don't even care....lets just throw a touchpad on it!
Anyone could have came up with that in there sleep. And I hate when my thumbs touch because the analogs are too close to each other. Has that changed in the DS4?
If so, that's a start.