Man-is-Obsolete
Member
I am a nerd when it comes to post battle stuff, and all that looks amazing in this game. Love that they used the book that is a main part of the story to handle all of that as well.
Real Kraken fight starts now.Aww just missed the Kraken.
Kraken is such a creepy bastard. I'm just running through some Avalon stuff on my own right now. Note: bringing a light mage and dark mage along with you is a bad idea. They don't get along very well. v_v
Dark one sacrificed the light one. Hahaha.
Well, i don't know if it's the best topic to do that, but i'm always up for some multiplayer, feel free to add me and send me a message (Just received the game today) : GegzJP
For everyone who missed our over 1 hour long RSG multiplayer party livestream, you can watch it here.
Kraken is such a creepy bastard. I'm just running through some Avalon stuff on my own right now. Note: bringing a light mage and dark mage along with you is a bad idea. They don't get along very well. v_v
Dark one sacrificed the light one. Hahaha.
Be honest Toto (lol) are you not getting the game because it's Textures Sacrifice?:/
some few days ago I remember Maedhros attacking me and saying the ground textures got fixed,but it look like they didn't fix it.
When does the Kraken battle start?For everyone who missed our over 1 hour long RSG multiplayer party livestream, you can watch it here.
:/
some few days ago I remember Maedhros attacking me and saying the ground textures got fixed,but it look like they didn't fix it.
:/
some few days ago I remember Maedhros attacking me and saying the ground textures got fixed,but it look like they didn't fix it.
Real Kraken fight starts now.
:/
some few days ago I remember Maedhros attacking me and saying the ground textures got fixed,but it look like they didn't fix it.
Definitely worth it. The story mode is robust and there's tons of content to burn through. AI partners are also pretty useful (and hilarious when they sacrifice you).
The story itself is really good so far. There was a lot of care taken in creating the setting and the overall narrative. Really enjoying it so far.
I seriously can't comprehend this ground texture thing. It's as if an ugly floor texture is keeping people away from a video game. If that was the case I would never touch anything besides PC games from 2010 onwards.
I seriously can't comprehend this ground texture thing. It's as if an ugly floor texture is keeping people away from a video game. If that was the case I would never touch anything besides PC games from 2010 onwards.
I know MH and SS is like comparing apples to oranges but is the game better than MH?
What shortcomings or strenghts does it have compared to MH? I mean, people compare PSO and MH all the time, sometimes even eloquently, though I think they're far more different than similar aside from the most basic structure. I guess I'm curious how this game relates to that kind of dichotomy.
What shortcomings or strenghts does it have compared to MH? I mean, people compare PSO and MH all the time, sometimes even eloquently, though I think they're far more different than similar aside from the most basic structure. I guess I'm curious how this game relates to that kind of dichotomy.
I heard some people feel that there is no strategy in the game at all, rather most of it just spamming the attack, is that true?
I heard some people feel that there is no strategy in the game at all, rather most of it just spamming the attack, is that true?
If you want to have all sidequests marked as "cleared", you can't really do that. Let me show that on a screenshot:Nice =), i planning to go saving only route when the game release ^^, what about law form or chaos form is that only cosmetic change or do you gain some extra power?
As you can see, there are arrows pointing to different places, which means that sacrificing/saving a boss will unlock a different path and lock the other one.
Well, SS seems a lot more fast paced with a larger focus on the action compared to MH. A large focus of MH is the crafting of new weapons and armor while the customization in SS is mainly the different magics while the armors are mostly cosmetic. There's also less exploration in SS it seems, although it's not like there was much of that in MH. It's a bit early to tell if one of them is better, but I really like what I've seen of SS so far and I'm a big MH fan.
I heard some people feel that there is no strategy in the game at all, rather most of it just spamming the attack, is that true?
I heard some people feel that there is no strategy in the game at all, rather most of it just spamming the attack, is that true?
If you don't pay attention to boss patterns you're as good as dead. It only gets harder later on.Not sure about the strategy part, but the first boss-like monster (the Jack 'O Lantern) wrecked my face when I tried that.
You're are 100% incorrect.It's really weird because even PS2 and Xbox had anisotropic filtering in most titles.
Yes, those are all upgraded version of normal magicks, which you can get during the course of the game.Those preorder bonus magicks are just powered up versions of regular magicks, right? Or are they actual exclusives?
My favorite which is from the demo
http://www.youtube.com/watch?v=pC-pvsKdLgc
March 13th in Japan.This one is my favourite too (from the demo).
I'm certain that in the game this track has vocals though. Wasn't there supposed to be a female voice humming soothing "aaAAaah" noises? Love that track!
Anyone here know when the OST releases?
Looks like we can't lock on ennemys can we?
I really don't like it when you can't turn around an ennemy you chose.
But the game looks very fun and the graphics are great (even if I really don't like the art direction).
I ll buy it for sure.