Yeah, I think I'll be playing this.
South Park + RPG by Obsidian + Turn based + Writing by Trey/Matt + Paper Mario influence.
PRETTY SURE THIS WILL BE GOOD
Randy/parents as boss monsters, please.
There's soooo much good material to draw from. But I'd like them to do more original stuff. I dont want a bunch of rehashing everything from past South Park's.
- Game crashing bug 10 hours in that deletes save data and self destructs HDD and causes permanent ban from XBL, PSN, and Steam.
i thought you aussies resolved taht r18+ issue. or were steps taken but nothing came of it?
i am in the us, but i care because it bothers me when games are given differential treatment from other media.
If you're referring to New Vegas issues, I'd blame the engine they were forced to use.
South Park + RPG by Obsidian + Turn based + Writing by Trey/Matt + Paper Mario influence.
PRETTY SURE THIS WILL BE GOOD
Over the years, I've worked with Interplay, Bethesda, Reflexive, Snowblind, LucasArts, Atari, SEGA, and THQ, and I'm currently working on the South Park RPG.
Previous RPGs I've worked on include:
....
Fallout: New Vegas DLC: Dead Money, Old World Blues, Lonesome Road (Project Director/Creative Lead Designer)
South Park (Narrative/Cut Scene Production Support)
Mecha Streisand for super hidden impossible boss.