jetsetfluken
Member
big_z said:someone in the industry mentioned in a podcast recently that this SSX was designed around marketing in an attempt to boost sales and revive the franchise.
you might want a return of the festival vibe but the kiddies want COD on ice and thats what we're getting.
Here's the thing the companies are not understanding...the "kiddies" and general casuals who buy COD are closed-minded and do not walk outside of their comfort zone, their tradition, what they're used to. Most of them will not buy a snowboarding game no matter what it has on it, even if they are toting M4's and blowing each other to bits with C4 thrown at other boarders (giving them ideas giving them ideas). They will buy COD and maybe something else or two and that's it for the year.
This generation we have seen more than ever publishers sacrificing their creativity because they don't want to take risks. Time and time again "no risks" were taken with "cool" and "mature" things like Bionic Commando 2009, but the fact remains that the "kiddies" only buy a few games per year and it's always going to be something they're used to.
In short, they should have yes, made a big return of SSX in the style of Tricky and mixes of SSX3, full of flavor, clever cheesiness and personality at the same time sleek, clean and sophisticated.
They went the "no risk" route and this won't meet amazing sales, because the SSX fans are disgruntled, and the "kiddies" (the 'targets) are closed-minded.