I love how ridiculous the Witch looks.
Not a fan of her low HP though.
you dont want to protect her?
I love how ridiculous the Witch looks.
Not a fan of her low HP though.
Just popping in to say that this is a REALLY shitty attitude. Like 5 minutes on tumblr/deviantart/any place where artists share their art should tell you this is full of shit.
The pink haired girl looks alright in concept art, but something doesn't add up when it is modelled in 3D.
That Witch though :S
I hope you can costume swap.
I am so starved for a proper JRPG for the PS4 at this point I don't even care anymore about stuff just gimme this.
.....Fuck this is not even a "proper" one isn't it since it is cross gen..... bleh. Whatever... just gimme.
Always got Tales that's coming out soon to play. It's been a while myself since I've played a jrpg.
Kind of odd to me that the blonde character is in his 30s. But I am glad the characters are a bit on the older side compared to most JRPGs.
After SO4 "gameplay" screenshots pre-release, i'm skeptical that it's gonna look like that, a lot
I know you all are probably sick of me complaining about the filter in this game, but I'm doing it anyway.
Fixed.
The fact that the UI isn't affected by the filter just makes it worse somehow. At least it's slightly less yellow now, I think.
EDIT: Fixed titty witch too.
I look forward to seeing the tan lines.
So we are using the worst possible examples of what an entire series is about now? Okay then.
PSA Reminder: The Producer of SO4 Yoshinori Yamagishi admitted to wanting to make an Eroge game claiming SO4 would be the last game he would produce for tri-Ace. Consider that for a moment.
Nevermind the fact that Star Ocean 4 as a whole in terms of direction was handled entirely differently than the first, second, and third games in the series. It was a black sheep of the franchise more or less.
But I digress, we've come full circle, I even said this earlier too - http://www.neogaf.com/forum/showpost.php?p=180105850&postcount=90
Some of these images look like they were downsampled from 4k.
Didn't really delve into SOR4 much but I bought a copy cheap at 1/2 price books and want to dig into it again.
Loved, loved, loved SOR 1+2.
Let me guess: This ones coming out for PS4, right?
1080p60 PS4.
I'll believe when i see it.
I won't argue with that. Tri-Ace were the ones to outsource the designs and most likely asked for this sort of hackneyed design.
I'm a sucker for swordsman characters in all JRPGs, so while this is fairly generic looking, it's still pretty badass lol.
Pink haired girl looks really odd.
Her face is...odd.
Heh, many eyes rolled I'm sure.I don't care for the design either but LOL..
Why the skepticism?
The TGS playable build running on the PS4 is reported to be 1080/60. Not that it's difficult to achieve anyways considering it IS a PS3 port to newer generation hardware. It's not like this is natively developed on the PS4 from the ground up.
Dangit, Tri-Ace! Try being original in your SO designs for once! We know you did End of Eternity and Valkyrie Profile!
I never played a Star Ocean before but this one looks decent enough for me go get interested. Is there any chance of a decent story or that's not what to expect from this series?
In previous games it was easy to make weapons that give 800% EXP on top of 150% Maxed bonus board for a total of 950% bonus exp. Again you only had 4 characters to a team and not 8.
So 2500% exp bonus shared between 8 characters with experienced divided isn't much worse compared to 950% bonus shared between four. The game clock would still easily hit the 140 hour mark by the time you reach 255, so even with the insane exp gains you really aren't rushing through the game.
Even at level 255 the Ethereal Queen, Lenneth, or even Freya bosses on Universe difficulty would destroy you without being careful and timing your specials carefully, due to that Anti-Attack Aura having returning all damage to the attacking character.
Star Ocean 4 wasn't much better either since it turned most of the post game bosses into HP sponges when Universe seemingly tripled their HP values, so instead dealing with a boss that had 40 Million HP, they had 120 Million and it turned into a one-hit kill fest with you feeding revival items to your AI partners as meat shields while the player controlled character did a majority of the damage dealing.
I can't imagine what sort of chaos Star Ocean 5 will bring with 7 or 8 characters in battle all at once at the same time.
I prefer the images on the right.
EoE or VP designs wouldn't really fit SO. Tri-Ace have said that they want the game to remind people of the SO games before SO4, and these designs would fit right in with the casts of those games
While the character designs of SO have always been "cheap anime wonky," these designs look like they've been taken out of a recent Tales game.
Don't know who you are quoting, but several parts of that are wrong."Star Ocean gameplay is often compared to the Tales series of video games by Namco, which is not a coincidence: after the release of Tales of Phantasia, practically its entire design department left and founded tri-Ace."
reading this thread i must be the only guy who did not have any problem with any of SO 4 characters including lymle and Meracle ...
reading this thread i must be the only guy who did not have any problem with any of SO 4 characters including lymle and Meracle ...
Didn't have an issue with either of them. It was Sarah. GOD I hated that character so much.
Original is better.