Scrubking said:
Can someone translate what the guy is saying? I take it that glowing effect is when you become hidden in shadow?
Well, I believe he essentially doesn't say much more than what can be seen or deduced from the on-screen demo, or what has already been mentioned elsewhere, but I will leave it to someone more knowledgeable than me in Japanese to transcribe this spoken presentation bit, as there are still probably some potentially interesting details.
Anyway, while we're at it, a few more tidbits I could glean from checking out various transcriptions of the event :
- In the previous games, the player had to manage entirely the "hiding dynamic", or "the series of action that should be executed so the character could hide". However, in the upcoming game some specific actions are done automatically : for example, by doing the sliding move near a thicket and in his general direction, the character moves automatically to this hiding spot. This could also allow the character to move from thicket to thicket, and from hiding spot to hiding spot very swiftly. They believe that this is one of the numerous improvements that make the gameplay very fast and refreshing.
- Lots of gameplay variations. For example, contrarily the relatively simple and common pattern of the previous games, there is now a lot of different ways to reach the enemy. Generally, the tactical aspect has been considerably reinforced.
- They intend to max out the possibilities of the Wiimote and Nunchuk controllers
- They mention how in the previous games, you had to master how to punch a series of buttons to pull off "badass" moves, but now, thanks to the Wiimote accessibility, you can intuitively execute the move by swinging the Wiimote accordingly.
- Music [which, by the way, sounds pretty awesome so far] is by original series composer Noriyuki Asakura, with main theme sang by soprano Tomoko Shibata.
Looks like they really intend to make the best out of the platform. So far, this project sounds surprisingly ambitious too... Really interested to see how all these features will be implemented - and also, how the series fans will react to these...