pr0cs said:
It's a great idea, there are a few titles on that list I'd like to buy but never bought retail but there is no way I'm paying more than what's generally considered retail for them.
Microsoft is on the right track, they just need to adjust the prices.
They should have priced the 'originals' games around 400 points and I suspect they would have been a lot more popular too.
Pricing is a very complicated problem, especially in a heterogeneous environment like Xbox Live.
It's my firm belief that publishers are setting the price of games. And I believe that publishers are setting the price high because they're scared of retail. Notice how the smaller publishers like Bethesda are pricing their games insanely high, while EA who is a huge publisher and really doesn't fear retailers is pricing their games very reasonably.
On the other hand you have the overall pricing ecosystem to contend with. Everything from Avatar items, Indie Games, Movies, TV Shows, game add-ons, Xbox Originals, Xbox Live Arcade titles.
I mean right now, I see Battlefield: BC priced at $20CAD, it's making me A LOT less likely to buy BF1943 for $15.
Furthermore, if I can buy Ninja Gaiden Black for 400 points, then why the hell would I spend 150/300 points on some horse armor?
How to manage all of these prices I'm sure is an insanely complicated problem. Therefore MS will pick its priorities and some things will suffer. i.e. MS cares a lot more about DLC add-ons and avatar items, so it won't price Xbox Originals in that space, therefore Xbox Originals become overpriced.
etc etc.
I just can't wait for all the fighting games to be available. Having VF5, Tekken 6, SF4, MvC2, Soul Calibur 4, KOFXII all available on my HDD at any time to play with friends, or online is ridiculously awesome.