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Discussing semantics, but I wouldn't use "inherently" unless it is the case that it actually does reduce the sales.
Not really. There is very little evidence that FFXV moved more copies because Cindy is dressed in that ridiculous getup.
OP, you've been pushing this claim for as long as you've been posting and I still don't see a compelling reason to believe it. Your claims are just as tenuous, if not more, than anyone else's on either side, and as "sex sells" has demonstrable truth in other industries, I'm more inclined to believe you're wrong.
Not to mention you really seem, judging from previous posts, to be pushing this based on some sort of moral agenda. Even if the portrayal of sex in gaming is typically sexist, the reduction of sex as a whole is obviously not the only solution here.
As gaming becomes more and more inclusive there's nothing saying that people won't go to other alternatives for games after being put off by juvenile sexualization.Discussing semantics, but I wouldn't use "inherently" unless it is the case that it actually does reduce the sales.
Here's the thing, we the pursuit of photorealism, YES these characters are more and more being based on real people.
As gaming becomes more and more inclusive there's nothing saying that people won't go to other alternatives for games after being put off by juvenile sexualization.
It seems you literally only looked at the pictures and not the actual context of the text. Btw, look up the design docs for those characters as they were 100% NOT designed with sex appeal in mind but heroic idealism.
Your entire argument is that devs cater specifically to men and thus put sexism in their games because that's women don't play them. And yes, making more inclusive character designs does help, there's nothing inherent to being a woman that includes a dislike for playing shooters, or action adventure games over Candy Crush.
Her ass is literally covered by her leg and and a particle graphic as and her breasts are deemphasized by her chest device. In that context it's not a sexualized pose at all. A shit ton lot of thought went into making sure that cover isn't off putting while simultaneously being eye-catching. The silhouette is absolutely the focus. "Wowey zowey this chick looks hot bro" isn't what the execs were saying would be the focus of the viewer when they picked that designed out of 70.
Not really. There is very little evidence that FFXV moved more copies because Cindy is dressed in that ridiculous getup.
What evidence is that sex is selling video games based on these factors? Can't even say violence is solely selling games as besides the shooters, all of these games aren't even violent.
Not only is the film industry way better about equal sexualization, there's also a metric fuckton of high profile films released each year that don't sexualize the leads. Bad comparison. The video game industry is near constantly behind film.
Here are the top selling games from the last three years:They can be based on real people, but they're not really people.
I agree that blatant T&A can be embarrassing (my wife was definitely judging me during my Bayonetta playthrough) but it's silly to pretend that sex doesn't sell. If we had a way of comparing these hard numbers, I imagine that there were way more people who bought Nier: Automata for the sexy protagonist than there were people who avoided it. It probably wasn't close, either.
Not only is the film industry way better about equal sexualization, there's also a metric fuckton of high profile films released each year that don't sexualize the leads. Bad comparison. The video game industry is near constantly behind film.You're projecting your values onto others here. The U.S. film industry is over 100 years old and still regularly sexualizes the female leads. The potential increased sales far outweigh the potential "boycotts."
None of the characters in the OP have a small chest aside from Emily Kaldwin so you have no idea what you're talking about. And remember what I said about heroic idealism. She doesn't look anymore like a Victoria Secret model anymore moreso than Evie or Faith, they have good anatomy.Yeah, it's total coincidence that Lara's body and face (and her 2-3 facial revisions since 2013) all look like fully clothed Victoria's Secret models.
Your barometer for what is deemed acceptable is so laughable and biased. These threads fall apart once you move on from clothing + small chest = good, curvy woman with somewhat revealing attire = bad.
That argument is bullshit, it's a self fulfilling prophecy that makes no sense in the grand scheme especially as developers have literally been doing exactly what you're saying won't happen. Look at the list above about which games are selling.I said men are the primary buyers and thus games occasionally cater to men's desires. I said nothing about devs adding sexism to games for reasons... that's your argument and I don't agree with it.
You have no proof that adding or NOT adding sexual elements to a game boosts or hinders sales of said game... no, pointing to Horizon and Overwatch isn't proof that "sex doesn't sell." You're using unrelated data points to hastily assert your own conclusions and thankfully few people are buying it (but keep telling everyone "read my OP!!!!").
Again we should stop comparing gaming solely to other mediums based on unsourced statistics between how much crossover there is, (and considering the huge difference between gaming side and offtopic on this website, that difference is likely WAY more vast than you think).All I know is that sex sells in other media and likely does to some extent in games to certain demographics, same as how novels are careful about the imagery and sexuality conveyed in their covers to help generate sales (this is huge in the marketing of Amazon digital books and helping push sales). And men who were going to buy a video game anyway appreciate the titillation, so why not include it? You have NO proof that deleting Quiet from MGS would have boosted sales with the female demographic. The evidence we have so far (about the games women generally prefer to play) points to a resounding no, it would not have helped at all to delete Quiet or cover her from head to toe. You can't accept that the cheap and easy route of throwing a thick sweater, pants and boots on a fictional girl doesn't translate to meaningful female audience outreach.
Run that pose in a 3d program,It's less egregious but you can still clearly see her bust is pushed out and part of her ass made it onto to cover. You think a guy would make it onto to cover like this?! This pose is unnatural, try it for yourself. Her torso is hyperextended to do this:
You're comparison literally just proved my point, the entirety of the OW cover Tracer is not sexualized, literally reduce her to a black and white silhoeete and there's a huge difference between this:But hey, look, Black Widow is covered from head to toe so it's all good! Overwatch gets a pass because of arbitrary measures of decency! There was an entire blog about this and slapping gear on a character isn't a fix. This goes back to my earlier point that you want easy, lazy changes limited to your strict, stuffy interpretations of what constitutes a decent female silhouette. It's the garbage born from sex negative feminism that incorrectly assumes all characters with busty proportions or revealing attired are BAD.
Agreed. This thread feels like it's trying to debunk a concept without debunking it, and as such we fall into the "it's wrong because it's wrong" non-arguments.
In addition to this, paintings and sculpture shown their beauty ideals of their cultures for human (especially female) naked -or almost- bodies during hundreds or thousands of years. It was ok there, but now some people gets horrified when seeing some skin in videogames. I think this people may hate art museums (you can also add photography to the list).The U.S. film industry is over 100 years old and still regularly sexualizes the female leads. The potential increased sales far outweigh the potential "boycotts."
What evidence is that sex is selling video games based on these factors? Can't even say violence is solely selling games as besides the shooters, all of these games aren't even violent.
Not only is the film industry way better about equal sexualization, there's also a metric fuckton of high profile films released each year that don't sexualize the leads. Bad comparison. The video game industry is near constantly behind film.
Not only is the film industry way better about equal sexualization, there's also a metric fuckton of high profile films released each year that don't sexualize the leads. Bad comparison. The video game industry is near constantly behind film.
Not really. There is very little evidence that FFXV moved more copies because Cindy is dressed in that ridiculous getup.
Did FFXV sell because the leading male characters are pretty?
Did FFXV sell because the leading male characters are pretty?
The problem with the thread, imo, is that OP has a valid point. OP just framed it around the concept of Sex Sells and as such it comes off as sex doesn't sell when in fact I think they would agree that it does since it almost subconsciously underlies all forms of media to an extent.
The problem is that video games rely almost exclusively on objectification bordering on male pandering (and in some cases developing into) to sexualize their products. It's not high brow, it's juvenile and base in some cases. Lara Croft and 2013 Lara Croft are sexually attractive for completely different reasons almost, which shows you can make a sexually appealing character while portraying a woman in a respectful light that focuses on the whole package and not simply T&A. I think the fact that a character like Nathan Drake still being sexy despite the intention to not is an arguement for OP's point while also proving Sex still sells.
Did FFXV sell because the leading male characters are pretty?
Agreed. This thread feels like it's trying to debunk a concept without debunking it, and as such we fall into the "it's wrong because it's wrong" non-arguments.
I have no doubts that it appealed to the Bishounen crowd in japan.Did FFXV sell because the leading male characters are pretty?
I'd argue that Fire Emblem was basically resurrected because of waifus though.
It's not an end all solution, but it happens in instances.
Honestly, I find over-sexualized female characters off-putting, whereas good character design can be a selling point (though ultimately it's about the gameplay in the end).
I still think a majority of over-sexualized characterizations of female characters come from Japanese games though.
They can be based on real people, but they're not really people.
I agree that blatant T&A can be embarrassing (my wife was definitely judging me during my Bayonetta playthrough) but it's silly to pretend that sex doesn't sell. If we had a way of comparing these hard numbers, I imagine that there were way more people who bought Nier: Automata for the sexy protagonist than there were people who avoided it. It probably wasn't close, either.
You're projecting your values onto others here. The U.S. film industry is over 100 years old and still regularly sexualizes the female leads. The potential increased sales far outweigh the potential "boycotts."
Did FFXV sell because the leading male characters are pretty?
It's pretty goddamn clear exactly which designs people refer to. Where did you specifically grow up that a person in an army wearing this:Who determines what is and isn't "oversexualized?" Crossing Eden? I grew up in a culture where the shit people around here regularly complain about is laughably tame.
Developers go out of their way to humanize and make male characters fit the context to an absurd degree.My feeling is that games are escapism. They are fantasy.
Again we should stop comparing gaming solely to other mediums based on unsourced statistics between how much crossover there is, (and considering the huge difference between gaming side and offtopic on this website, that difference is likely WAY more vast than you think).
It's pretty goddamn clear exactly which designs people refer to. Where did you specifically grow up that a person in an army wearing this:
and what was the context? Yea bro i'm sure you met so many people in the military wearing shit like this. And SOOOOOO many women at a car wash who dresss like this:
And SOOOOOO many women at a car wash who dresss like this:
It's pretty goddamn clear exactly which designs people refer to. Where did you specifically grow up that a person in an army wearing this:
and what was the context? Yea bro i'm sure you met so many people in the military wearing shit like this. And SOOOOOO many women at a car wash who dresss like this:
Developers go out of their way to humanize and make male characters fit the context to an absurd degree.
I think it'd be interesting if devs made a game with overly sexualised males in the same vain. Obviously sex sells but would it sell to the same extent to female gamers?It's pretty goddamn clear exactly which designs people refer to. Where did you specifically grow up that a person in an army wearing this:
and what was the context? Yea bro i'm sure you met so many people in the military wearing shit like this. And SOOOOOO many women at a car wash who dresss like this:
Developers go out of their way to humanize and make male characters fit the context to an absurd degree.
Some people are remarkably resistant to the idea that billions of years of selective pressures led to outcomes that do not comport with their individual moral pieties. And it's not just creationists (especially around these parts).
Name 5 games with unattractive lead character?
I think it'd be interesting if devs made a game with overly sexualised males in the same vain. Obviously sex sells but would it sell to the same extent to female gamers?
Look, even though there is no doubt that sex sells that doesn't exclude the fact that Cindy & Quiet aren't garbage pandering character designs.
Look, even though there is no doubt that sex sells that doesn't exclude from the fact that Cindy & Quiet aren't garbage pandering character designs.
Look, even though there is no doubt that sex sells that doesn't exclude the fact that Cindy & Quiet aren't garbage pandering character designs.
Yea it's almost like out of place sexist character design isn't making game sales go through the roof or something. It's almost like big IPs like metal gear and final fantasy will sell regardless of characters like Cidney and Quiet, and that due to more women being involved in the industry, (and media in general), that devs are taking notice and are allowed to push characters designs like Evie Frye and Ellie over Quiet and Cidney without worrying about losing insecure male gamers who apparently can't handle or fathom looking at non sexualized depictions of women consider "men are the audience" is so often raised as a point. And certainly, catering only to male tastes certainly has not had any specific, negative, effects on the perception of women in this industry that certainly don't still prevail to this day due to people still acting like it's a boy's club.This is every thread you make. You take unrelated stats like strong sales of sports games and Nintendo games as proof that your loaded arguments are a fact of life. You haven't proven anything ITT.
They spent more time visually on her washing the car than actually fixing it or doing anything remotely resembling a mechanic. And no, jean shorts are not what a mechanic would wear, do you know anything about mechanics?First of all Cindy is a mechanic not a car washer. That's what makes it ridiculous. Car washing in the summer? Her attire isn't that ridiculous anymore. Jean shorts and tank top are basically what I'd expect to see. The jacket forcing her cleavage in your face doesn't fit anywhere but the rest is fine for a car wash. A mechanic simply would not show that much skin.
THAT'S THE POINT. People don't dress like Quiet in the military, they sure put a lot of effort into making Venom Snake look like he's appropriately dressed for the military especially for metal gear standards.Again, with the strawmen and loaded arguments. I didn't say women literally dress like that in the military, so stop putting words in others' mouths.
Actually name a place. Because you don't seem to get the fact that "I see women like this everyday hurrr" is a pointless anecdote considering thatI'm saying I come from a place where this sort of thing is inconsequential enough not to act like it's destroying the fabric of society. It's just a silly half-naked character in an absurd action game.
Again, what's the indication that the vast majority of men evenDevelopers go out of their way to write games around the vast majority who buy their products. Shocking.
Your comparisons are flimsy because you don't understand line of action or how silhouettes work.P.S. Your Overwatch observations are still flimsy. You're extrapolating what you think the artists' and designers' intentions were when laying out that cover while turning a blind eye to the fact that Tracer is very attractive and sexualized, because it's one of your personal bastions of "acceptable" character design. Regardless of what you think the character represents, I think the marketing intent of the cover is clear as day.
ME has a huge base of women and that's partly because the men are sexualized too.I think it'd be interesting if devs made a game with overly sexualised males in the same vain. Obviously sex sells but would it sell to the same extent to female gamers?
Name 5 games with unattractive lead character?
I can't speak for everyone, but sex certainly sells for me.
Cindy's design was a big part of why I bought FFXV at launch, and frankly her design was the best part about that whole rotten mess.
I bought Dead or Alive 5 in part because of the sexy ladies, I bought DoAX3 entirely for the sexy ladies. There are a bunch of fighting games I tried because I thought the female characters were attractive. The sex side of the Witcher series was actually the first thing that drew my attention to it when it was totally unknown. And I loved Quiet in MGS V, that fanservice certainly improved the game for me.
Anyway, there's nothing wrong with sexual objectification of fictional characters, nor is there anything wrong with making games to appeal to straight males. And personally I will continue to support devs who choose to cater to my tastes with my money. I suppose other people will continue to complain that my tastes are being catered to in a specific title rather than theirs. Such is life.
Last time I made the above point there a semantic argument ensued about the meaning of 'objectification' - I mean appreciating a person's body or beauty without regard to their other features, other people say it means dehumanising people. I just mean that it's okay to appreciate beauty or sex appeal without caring about the person you're admiring. We all do that, walking down the beach or what have you. You don't know the names of the people walking past but your eyes tell you in a nanosecond that you find them attractive. Our brains are hardwired for this kind of detached 'objectification' and I, for one, feel no need to fight it.
I think the thing with objectification is:
a) Sex is intentional. It has an object. Sex is predicated on there being sex objects.
b) Objectification is reducing a character or person purely to that sex object, i.e. identifying their person entirely with them as a sex object.
c) The perniciousness of b) makes some people wary of or refuse to acknowledge a). It also makes any obvious reveling in people as a) look like b), which it often indeed is but needn't be.
I also think some people need a little more context for sexual titillation. Personally, there are parts of the body I like to see. I like to see them framed in certain ways by clothing, posture, behavior, etc. But it doesn't really do much for me without there being a story, a character involved that is attractive to me. Heck, even modeling tries to set the stage and the context, in which you come across hot person in cute/sexy/fashionable clothes. So things get messy because often there are non-purely sex object characteristics framing many cases that smack of objectification.
IDK. I don't tend to like the hardcore obvious examples thrown around in this thread too much personally, but I also think I need to take a hard look at what I do like.
I agree with a lot of what you've said, but the way I reconcile a) with b) is by simply not accepting that objectification is a bad thing in isolated moments. I can think someone is an awesome person worthy of respect in one moment and just be interested in their body the next. I can sexually fantasize over someone I've never met in one moment and be open-minded to their personality when eventually meeting them in the next.
And as for your point about needing context and story, I know a lot of people are like that but I'm not. I just need to see the right shapes and curves and my brain triggers the appropriate happy 'I like this' response.
Yea it's almost like out of place sexist character design isn't making game sales go through the roof or something. It's almost like big IPs like metal gear and final fantasy will sell regardless of characters like Cidney and Quiet
And certainly, catering only to male tastes certainly has not had any specific, negative, effects on the perception of women in this industry that certainly don't still prevail to this day due to people still acting like it's a boy's club.
Actually name a place. Because you don't seem to get the fact that "I see women like this everyday hurrr" is a pointless anecdote considering that
Your comparisons are flimsy because you don't understand line of action or how silhouettes work.