Who is these days? Bioware is making action cinematic dating simulators. Obsidian is always following their lead. I think the only developers doing hardcore PCRPGs these days are European (Witcher, Two Worlds, Risen).EatChildren said:Bethesda just arn't interested in making the kind of RPGs I enjoy.
FunkyPajamas said:Who is these days? Bioware is making action cinematic dating simulators. Obsidian is always following their lead. I think the only developers doing hardcore PCRPGs these days are European (Witcher, Two Worlds, Risen).
Not sure what would be unbelievable about this? Drakan pulled off dynamic dragon fights on land or air a decade ago.Spat_triate said:Hmmm... should I believe?
FunkyPajamas said:Who is these days? Bioware is making action cinematic dating simulators. Obsidian is always following their lead. I think the only developers doing hardcore PCRPGs these days are European (Witcher, Two Worlds, Risen).
): If only Troika/Black Isle were still around.
WanderingWind said:It seems like you've only played Oblivion, which would explain why you think it doesn't feel like Elder Scrolls.
I think you're misunderstanding the notion of huge, open world to freely explore.Magnus said:Looks like so much generic fantasy gaming. Music was nice.
I'll never understand GAF's various attitudes towards graphics in games today. Feels like we've seen so much on consoles and PC that look better than whatever was in that trailer.
PepsimanVsJoe said:Holy fuck that trailer got me totally pumped.
I didn't like Oblivion and I still put 200+ hours into that sumbitch.
If this game turns out half as good as Morrowind that's another 500+ hours of my life.
poisonelf said:I think you're misunderstanding the notion of huge, open world to freely explore.
Magnus said:I'll never understand GAF's various attitudes towards graphics in games today. Feels like we've seen so much on consoles and PC that look better than whatever was in that trailer.
Oh yeah, absolutely. I just come from a "hardcore" PCRPG background (Ultima, Baldur's Gate, Fallout 1 & 2, etc) so I'm more interested in these types of games vs. the more linear approach to RPGs which seems so prevalent these days. I also enjoyed what little I played of Mass Effect 1 (felt like an interesting progression from KotOR) and am still intrigued by DA:O.tmacairjordan87 said:To each his own though.
-Yeti said:Wait, I don't understand. How do you put in 200+ hours into a game you don't like?
FunkyPajamas said:Oh yeah, absolutely. I just come from a "hardcore" PCRPG background (Ultima, Baldur's Gate, Fallout 1 & 2, etc) so I'm more interested in these types of games vs. the more linear approach to RPGs which seems so prevalent these days. I also enjoyed what little I played of Mass Effect 1 (felt like an interesting progression from KotOR) and am still intrigued by DA:O.
Anyway, apologies for the derail (again).
It's nice to see that not only the game appears to animate better, but we also get more visual options in combat. The backstabbing animation and finishing move are definitely a nice touch.
Kajiba said:I love the music in this game. The trailer was awesome.
The wait is killing me =/.
FunkyPajamas said:Oh yeah, absolutely. I just come from a "hardcore" PCRPG background (Ultima, Baldur's Gate, Fallout 1 & 2, etc) so I'm more interested in these types of games vs. the more linear approach to RPGs which seems so prevalent these days. I also enjoyed what little I played of Mass Effect 1 (felt like an interesting progression from KotOR) and am still intrigued by DA:O.
Anyway, apologies for the derail (again).
It's nice to see that not only the game appears to animate better, but we also get more visual options in combat. The backstabbing animation and finishing move are definitely a nice touch.
Grakl said:Unfortunately that game isn't very open-ended, though the dialog system is more westernized. Still, you gotta play and finish that beast - one of the best games of the generation.
I do wonder how open Skyrim will be compared to Oblivion, though it looks like it would be the same, if not more open.
Yeah, I know. I was referring to Mass Effect/Dragon Age when I was taking about linearity. Bethesda is the king of open world RPGs in my eyes (or at least they have the most recognizable IP in the sub-genre) but they're not very good at crafting an engaging story in my opinion (something which the old CRPGs still reign).wit3tyg3r said:I think the Elder Scrolls series is far from linear, especially with the open-world exploration concept. You can go anywhere and do anything at anytime (except when it makes sense to NOT be able to go anywhere and do anything at anytime). In fact, BioWare has a nasty habit of breaking the "open world" into smaller sections that sometimes aren't even adjacent. Don't get me wrong, though. I love BioWare. They are #2 on my top-10 game dev companies (#1 being Bethesda).
In Morrowind you were given a set of papers at the start of the game to be delivered to a guy in the first big town (I forget the name right now). You could lose those papers (drop them in a crate anywhere in the world and forget about them) and effectively destroy the main quest. Awesomewit3tyg3r said:(except when it makes sense to NOT be able to go anywhere and do anything at anytime)
FunkyPajamas said:...but they're not very good at crafting an engaging story in my opinion (something which the old CRPGs still reign).
Yeah, I should have said though that they handle lore like no other. Their world and history is just so expansive that I could probably lose myself for hours reading their books. Also, the little notes/journals/annotations to be found when following sidequests are always entertaining and well written in my opinion.wit3tyg3r said:Indeed. I agree with you there. But personally, the infinite amount of exploration and mods trump the poor narration. Hopefully Skyrim will have a better plot than Oblivion (which I have a feeling it will based on the the videos and GameInformer's massive cover on it).
wit3tyg3r said:Indeed. I agree with you there. But personally, the infinite amount of exploration and mods trump the poor narration. Hopefully Skyrim will have a better plot than Oblivion (which I have a feeling it will based on the the videos and GameInformer's massive cover on it).
I am also glad that Bethesda encourages modding. They are one of the few that love user-submitted content.
FunkyPajamas said:Yeah, I should have said though that they handle lore like no other. Their world and history is just so expansive that I could probably lose myself for hours reading their books. Also, the little notes/journals/annotations to be found when following sidequests are always entertaining and well written in my opinion.
While I always expect them to improve the main quest's story, I wouldn't skip an Elder Scroll game for that; as you said the gameplay and exploration more than makes up for it.
Grimm Fandango said:Some of the locations just look beautiful (screencapped from YouTube):
RyanDG said:It does seem that the story (and your character's role in it) is playing a far more important role in Skyrim than in the last two games. The blow-outs they are having on it really has a tendency of focusing on how you are truly unique. The problem with Oblivion's main story, is that a lot of the times, while you were the one 'solving' the world's crisis, it felt a little like you were simply tagging along a far more important person. Here, it seems that Bethesda has finally decided to make you that far more important person. Should be interesting to see how they handle that.
There were some real gems for side quests in Oblivion though. Lots of little mini-stories that were really worth delving into.
In my case it was my first ps3 game and I had nothing else to play for a couple of months.-Yeti said:Wait, I don't understand. How do you put in 200+ hours into a game you don't like?
I <3 Memes said:I dont know what you call the device inside of the windmill, I assume it is used for working with grain, but I love that it is an actual working device.
I wonder if you can jump off that rock "bridge" formation in the distance into the water and still survive. That'd be an awesome free fall.Grimm Fandango said:Some of the locations just look beautiful (screencapped from YouTube):
That's the "mill" part of the windmill.I <3 Memes said:I dont know what you call the device inside of the windmill
Haunted said:Not sure what would be unbelievable about this? Drakan pulled off dynamic dragon fights on land or air a decade ago.
Effect said:Wow. The game looks great so far. I just hope they will be adding more npcs throughout the world.
wit3tyg3r said:Yeah. It always bothered me that only a handful of people roamed the market area of the Imperial City when it should be hundreds.
GreekWolf said:Great capture, Dennis.
Seriously, this is similar to that magical feeling of seeing DKC running on 16-bit SNES hardware for the first time. It's like a generational leap, defying the ancient tech inside the box.
Jokergrin said:
brandonh83 said:Just need a bunch of desktop backgrounds of this game on rotate.
MickeyKnox said:I will devour this game, and god help us all when the new Fallout is announced.
poisonelf said:
kevm3 said:Looks like they took the time to actually hand craft some unique environments. This should actually compel me to explore. Looks like a substantial improvement over Oblivion in terms of me wanting to actually explore the world.