Well, this thread certainly ended up being not even remotely about the video he posted. People seem really unsettlingly eager to take the man down a peg, for reasons I can't quite understand.
With regard to the actual video... Terms like "indie" and "AAA" have veered so far from their original intentions that they become nearly meaningless, I've had this opinion for some time now. To some people, "AAA" is about budget; to others, it's about quality; to yet others still, it's about hype. The only thing those traits have in common is how a publisher can rally any or all of them. And indie can mean a slew of things depending on who you ask, as well. So combining the phrases causes an unfortunate meeting of terrible misguided notions that doesn't need to exist.
So to simplify, I suggest the following:
- "indie" should be merely used to describe a game without a publisher. That's it.
- "AAA" should be done away with entirely, and replaced with something that is neutral to budget and quality definitions of the term. In its place, I suggest the term "marquee", to be used for games that draw significant attention and/or notoriety. This makes the term usable on games with or without a publisher without any issue, doesn't concern itself with being a "blockbuster" experience to fit the moniker and generally is just about its power to generate interest moreso than other titles. This way, Persona 5 can be talked about in the same breath as, say, an Uncharted title and stop the inevitable arguments about what does and doesn't classify as "AAA".