Always-honest
Banned
Yesssssss!!!!! I've been wanting this for a looong time. All the silly haters can cry me a river. Day one for me.
Co-op was great. Oh, and please bring back the custom character photo function. Great funKen Masters said:Vegas 1 was great, Vegas 2 was utter shit
Also agree with above poster 100%
NopeNeuromancer said:Vegas 1 and 2 were fairly awful. I guess any change is good news but we're getting farther and farther away from what made Rainbow 6 special (realistic planning and tactics.) The series is basically a Michael Bay movie now, in an industry of Michael Bay movies.
YepAlways-honest said:Nope
raphier said:Rainbow six is supposed to be an international counter-terrorism force, hence many colored people, hence rainbow. And six because rainbow contains 6 colors and maybe 6 Countries are involved in the OPs. But oh well atleast it's not Ponyville seven
I like the reason behind.
What makes it michael bay? Anyway, the story in R6v:2 sucked, bur terrorist hunt is always a shitload of fun with friends or strangers.Neuromancer said:
Always-honest said:Nope
Yes. That is i no way an answer to my question though. Loved the originals and loved the new ones.Zenith said:Um, have you even played the originals?
various elemental bullet types confirmed. Borderlands eat your heart out.Corky said:The tears of the eagle manifest themselves as small ice crystals representing assault rifles.
Always-honest said:What makes it michael bay? Anyway, the story in R6v:2 sucked, bur terrorist hunt is always a shitload of fun with friends or strangers.
I must admit that they need to fix that little thingy. But even with that, and maybe even because of that, the game is always exciting.TheVisualizer said:Terrorist Hunt in R6V & R6V2 was completely ruined by the fact that the enemies spawned out of thin air, a lot of times from areas that you cleared that were dead-ends, took any realism the game was shooting for and threw it out the window. That and the default cover system that allowed you to sit around corners and aim your crosshairs to place precision shots when you popped out which encouraged camping.
Ubi has no idea what they are doing, I doubt this turns out well, but I'll keep my eye on it. They have pretty much run Rainbow Six, Ghost Recon and Splinter Cell into the ground with questionable design decisions this gen, after those were 3 powerhouse franchises last gen.
Saddest thing is that there aren't even any alternatives. SWAT 5 doesn't look like it's happening any time soon and even indies don't seem to care about trying this genre even though it's as under represented as anything, probably because of the close ties FPS games have with the AAA type industry...TheVisualizer said:Ubi has no idea what they are doing, I doubt this turns out well, but I'll keep my eye on it. They have pretty much run Rainbow Six, Ghost Recon and Splinter Cell into the ground with questionable design decisions this gen, after those were 3 powerhouse franchises last gen.
Always-honest said:I must admit that they need to fix that little thingy. But even with that, and maybe even because of that, the game is always exciting.
Alextended said:Saddest thing is that there aren't even any alternatives. SWAT 5 doesn't look like it's happening any time soon and even indies don't seem to care about trying this genre even though it's as under represented as anything, probably because of the close ties FPS games have with the AAA type industry...
Rainbow 6, Ghost Recon, and Splinter Cell were all so much cooler in their original incarnations.Neuromancer said:Vegas 1 and 2 were fairly awful. I guess any change is good news but we're getting farther and farther away from what made Rainbow 6 special (realistic planning and tactics.) The series is basically a Michael Bay movie now, in an industry of Michael Bay movies.
I understand what you mean, but i guess it's a dynamic way of adjusting the gameplay to where the players are and to keep them on their toes. I agree it's not perfect.TheVisualizer said:you are a glass half full kinda guy huh
it doesn't make it exciting, it makes it frustrating when you methodically clear half a level of terrorists only have one spawn out of thin air right in front of you while you are reloading or come out of a room you just cleared and shoot you in the back
Bomber Bob said:
Would kill for a sequel
1st postThe Xtortionist said:kewl, I loved the shit out of Vegas 1 and 2.
The Nature Roy said:Rainbow 6, Ghost Recon, and Splinter Cell were all so much cooler in their original incarnations.
Ponti said:Terrible name. If it only takes place in NY then terrible setting, shit is getting boring. Should be globe trotting.
Vegas was alright, but I really can't see Ubi making Rainbow Six more like Rainbow Six.
I just don't get why no indies are trying out the genre. Surely it's more loved than that, and its audience wouldn't mind it looking cruder than your average big publisher FPS as long as the gameplay was there, maybe with a decent setting and the variety and presentation to spice it up with... I wouldn't even mind some visually abstract thing that can be done on a minimum budget like Frozen Synapse in FPS or something, calling it a simulation or pushing it as a cyber punk internet war or whatever crap... Just give me good level design, good AI, good weapon and tool combinations that can offer a good amount of tactical possibilities and good modes of play, from campaign to vs.RedSwirl said:Just accept it people, tactical and stealth games are dead, largely due to Ubisoft's obsession with "accessible" games that miss the point. Best we can hope for is for some Slavic team to bring them back like whe Amnesia did for horror games or what ArmA did for combat sims.
snoopeasystreet said:That's cause military games have moved from making the player a dude, to them them THE dude. Hopefully we'll see a push back from the indie crowd. Frozen Synapse is a good start.
Dipswitch said:I thought Vegas 1 struck a good compromise between the old and new R6 games and I throught it was pretty decent. Vegas 2 fixed some of the squad limitations from the first game, but the game as a whole was complete dogshit.
So I'm on the fence about this new one. Generally, when you hear the words "gritty" come out of an Ubisoft PR release, it's time to put the wallet away.
Tactical I can understand, but stealth is not dead. DXHR was fantastic stealth-lite, better than anything in recent memory. Thief IV and Dishonored are two 100% stealth-centric games that will hopefully be incredible. And they are making a new Splinter Cell, so who knows?RedSwirl said:Just accept it people, tactical and stealth games are dead, largely due to Ubisoft's obsession with "accessible" games that miss the point. Best we can hope for is for some Slavic team to bring them back like whe Amnesia did for horror games or what ArmA did for combat sims.
Would do worse things than kill for a proper sequel.Bomber Bob said:
Would kill for a sequel
ctrayne said:Tactical I can understand, but stealth is not dead. DXHR was fantastic stealth-lite, better than anything in recent memory. Thief IV and Dishonored are two 100% stealth-centric games that will hopefully be incredible. And they are making a new Splinter Cell, so who knows?
raphier said:Rainbow six is supposed to be an international counter-terrorism force, hence many colored people, hence rainbow.