Red Alert 2 and Yuris revenge are my favorites. Really wish whoever holds the rights would remake RA 1-3.
It's insane to me that EA can just sit on a property that sold over 30 million copies. I understand if the genre does not warrant an over-investment but surely there must be a level of production values that makes business sense and still makes a respectable swipe at the competitive multiplayer scene.
No mention of Emperor: Battle for Dune? Not a Command & Conquer game, but still.
They really need to make Red Alert 2 HD. Put it on Origin for $20 and watch the money rolling in.
Emperor was developed by a company called "Intelligent Games" under the design direction of Westwood. We were too busy working on Renegade, Earth & Beyond and other non-RTS games at that point. :|
Emperor was developed by a company called "Intelligent Games" under the design direction of Westwood. We were too busy working on Renegade, Earth & Beyond and other non-RTS games at that point. :|
Just learned this. Always thought Westwood was the sole developer of Emperor.
Emperor was another of my favorite RTS games too. For people who loved the C&C soundtracks, I really recommend you to listen the soundtrack of Emperor. Unlike C&C games, Emperor had 3 composers. Frank Klepacki composed the Atreides tracks, David Arkenstone the Harkonnen tracks and Jarrid Mendelson the Ordos tracks. And, personally, I believe the Harkonnen tracks were way better than the other factions.
Are you ex-Westwood? I thought Emperor was made internally but evidently not. Were Intelligent Games the same ones who did Dune 2000?
So I guess that means the original Westwood studio were not developing any RTS games at all at the time (RA2 being made by what eventually became EA Pacific/EALA).
Probably the best RTS soundtrack given its sheer scope and quality-to-quantity ratio. It's a damn shame the official OST only contains about a third of the full soundtracks. If you want the rest there's only 22khz game rips, apart from the rest of the Atreides tracks which Frank made streamable on his website at 44.1khz
Are you ex-Westwood? I thought Emperor was made internally but evidently not. Were Intelligent Games the same ones who did Dune 2000?
So I guess that means the original Westwood studio were not developing any RTS games at all at the time (RA2 being made by what eventually became EA Pacific/EALA).
RA2 and Generals were the pinnacle for me with RA2 being my favourite.
Nothing better than a swarm of Zepplins crawlings their way across the map and just annihilating everything.
What? Two? Doesn't the enemy has a lot of AA in buldings and units? I mean, Kirovs were the only way for finish that mission since using Nuclear Missile superweapon would mean defend my base against Kirovs, and going the long way would be tedious, but certainly two Kirovs isn't enough for even get close to the objective.People associate C&C with large armies of tanks steamrolling something, but RA2 in particular was a great playground for finding ways to outsmart the AI with small amounts of specialized units after building up an impenetrable defense.
Two Kirovs could defend your base and take down the objective in the penultimate russian mission. A few chrono legionnaires could beat the final allied mission. Lots of missions let you use V2s, dreadnoughts, prism tanks, terror drones, rocketeers etc. to deal with massive amounts of units and defenses.
I've played skirmishes where I turned the enemy base into a harmless pet zoo surrounded by max rank units. There are speedruns to beat the whole campaigns in under an hour.
Few games get this way of making the player feel "clever" right, and most tend to have no base building at all.
It is possible, since I've beaten the mission half a dozen times that way.What? Two? Doesn't the enemy has a lot of AA in buldings and units? I mean, Kirovs were the only way for finish that mission since using Nuclear Missile superweapon would mean defend my base against Kirovs, and going the long way would be tedious, but certainly two Kirovs isn't enough for even get close to the objective.
I still don't understand why this game hasn't been made for mobile devices. I guarantee if they properly use it without any bs micro transactions it would be a hit.
So is there a C&C skirmish group on GAF?
Are you ex-Westwood? I thought Emperor was made internally but evidently not. Were Intelligent Games the same ones who did Dune 2000?
So I guess that means the original Westwood studio were not developing any RTS games at all at the time (RA2 being made by what eventually became EA Pacific/EALA).
It is possible, since I've beaten the mission half a dozen times that way.
Get them to max rank (doable in minutes) and move them along the right side of the map. The flak cannons can't deal with the self-repair and at worst they'll crash into the objective and you win anyway
I'm ex-Westwood. Emperor was made by Intelligent Games with oversight from Westwood. The pitch for the sequel / expansion was brilliant - I'm really bummed we never got to do it.
RA2 was being developed by Westwood Pacific, with feedback from Westwood Vegas (us). It was in good hands though - very talented team and the final product was brilliant. We handed over our ideas for C&C3 at the time, which manifested in a some of the units for RA2 / Yuri's revenge, etc.
At the time @ Westwood Vegas the RTS team was working on Earth & Beyond, which at that time it was called "G" and was much more an RTS on ground, Star Control in space. I really loved that design - I wish it would have seen the light of day.
And man, Renegade 2 had so much promise. /tears
Renegade multiplayer was digital crack. It was buggy and ran like shit but the draw of being the guy to finally punch past defences and land killing blows was some good shit. Sad that a sequel never got a chance to expand on it
Really hope they do an Age Of Empires 2 like rerelease for the older games.
And man, Renegade 2 had so much promise. /tears
And man, Renegade 2 had so much promise. /tears
and fuck you EA
Drinking game: Take a shot everytime you think "what the fuck, EA" while watching this video.
Drinking game: Take a shot everytime you think "what the fuck, EA" while watching this video.
Renegade was easily my 2nd favorite C&C game.
Played almost entirely on the n00bless servers while they were still up.
Got my friend into the game, he eventually went on to be a GM for that group.
Boink will forever be with me.
I played Dune 2 when it came out and C&C changed it all. The installation was something out of this world but the FMV made it better and the soundtrack from Frank Klepacki? Man that made this game one of the best.
And it is sad how EA ruined this to the ground...
Man, near the end what the fuck...C&C4 such a fucking mess.
I'm ex-Westwood. Emperor was made by Intelligent Games with oversight from Westwood. The pitch for the sequel / expansion was brilliant - I'm really bummed we never got to do it.
RA2 was being developed by Westwood Pacific, with feedback from Westwood Vegas (us). It was in good hands though - very talented team and the final product was brilliant. We handed over our ideas for C&C3 at the time, which manifested in a some of the units for RA2 / Yuri's revenge, etc.
At the time @ Westwood Vegas the RTS team was working on Earth & Beyond, which at that time it was called "G" and was much more an RTS on ground, Star Control in space. I really loved that design - I wish it would have seen the light of day.
And man, Renegade 2 had so much promise. /tears
Red Alert 2 and Yuris revenge are my favorites. Really wish whoever holds the rights would remake RA 1-3.
I didn't like how RA got cheesier and cheesier with every sequel. The first RA was cheesy, true, but giant squids? Trained dolphins? Come on bro