I know gaf isnt excited for this game but i think this video explains well the different settings for this game, im really diggin it.
https://youtu.be/weIVdFWR7q4
There seems to be a trend for souls games rip-offs lately.
Game looks alright,better than i expected tbh,level design looks very basic though.
Time limit after death to get the stuff back from your corpse...? pass.
Same QTE over and over in combat(X)...? pass.
How do you target those body parts...? will being locked on that usually slows you down and flicking the R or L analog stick...? I hate that.
I kind of liked LoTF but couldnt beat the 7th or 8th Boss with the character I had,if I had gone with another I probably could,so it was unbalanced...still might rent it though.(or definetly wait for reviews)
I actually like the time limit. At least on paper.
I kind of liked LoTF but couldnt beat the 7th or 8th Boss with the character I had,if I had gone with another I probably could,so it was unbalanced...still might rent it though.(or definetly wait for reviews)
LOTF had awful combat. I mean, literally. It felt like you controlling a massive tank which can't move, attack or evade properly, not to mention shitty as fuck recovery times, stupid and boring enemies and bosses. Camera was also terrible and really slow even on max mouse sensitivity. I've re-installed the game today just to look if it'll change my mind and maybe I'll like it more now but nope, it just as terrible as when it was released. Honestly, I don't know how I've managed to spent 50+ hours in it and almost finish NG+.
Now. The Surge. From the looks of it the game has the same shitty combat and stupid enemies (they even attack like in LOTF with the same animations) from LOTF but with ability to cut enemies body parts to get new weapons and armor and that's the only cool thing about it, well, at least to me. And to be honest I've zero desire to force myself through shitty combat again, it's just terrible along with animations and everything related to it. Souls series has much better and much more enjoyable combat and I'm sorry, if the combat overall is awful in your game... then what else there is to like about it? World. story, characters? I highly doubt it.
Also, charging 1999 RUB for this game is just insane. It's a B-tier game from top to botton at best and just like LOTF was and still is, yet they (publisher) think that this is a AAA-tier game and charging 60$ or regional equivalent of the full price for it. Well, fuck this shit.
P.S. No offence, but no matter how hard I try, I just can't see any improvements in terms of combat and quality of combat is EXTREMELY IMPORTANT in these types of games.
Looks like it could be cool, but I don't like the ripoff Portal voice over. Seems like the tone is headed in a less of a horror direction, which I think horror would be essential for a Sci-fi Souls game.
Hey, limb cutting can only be triggered if there is enough combat energy built up and the enemy low on health. After finishing an enemy this way, you need to ramp up energy again.
The sequence shows if a limb was successfully cut and the loot aquired.
The presentation can be adjusted only to be shown if a new gear part/weapon was cut or switched off in the options completely.
Edge was positive about the combat in their preview and they were pretty critical about LotF. Hype slowly rising.
I know gaf isnt excited for this game but i think this video explains well the different settings for this game, im really diggin it.
https://youtu.be/weIVdFWR7q4
Same. I was interested due to the industrial sci-fi setting (I really like Elysium) and more brawler-like combat (love how weighty it looks), but that video got me really excited for this. The combat looks like something I could do all day and not get boredAfter viewing a lot of the latest combat related videos about the game as well as that interesting 10 Things You Should Know About the Surge video I'm a lot more excited about this games. The combat actually reminds me a lot more like a very inspired version of old school beat'em ups than more of a straight up Soulsbourne clone. I also kind of like the more mundane scifi setting and the exoskeleton theme but the odd feeling of a Beat'em up I get from the latest looks is getting my blood pumping. The video I linked above also shows the game has a pretty interesting way of doing things and seems to have quite a bit of depth and customization possible. Might pick this up Day 1 if reviews are positive.
Edit: Seriously watch the video, it sells the game better than any trailer has.
I sure did, furthermore I actually mentioned things I liked in my last post but that does not change much if at all change anything. It's like add this ability to cut off limbs + finishing moves to LOTF and you'll get the almost exact same combat with almost the same animations.Did you watch the latest videos like the Combat Trailer?
with almost the same animations.
I think that helps it make it not-so-ordinary. How many sci-fi games actually do that industrial kind-of-grounded style?I am not feeling the visual style of the game at all, it looks so....ordinary.
When do the reviews Drop? I hope this game is good
Okay, as I've read that quite often by now: All animations for The Surge were completely done from scratch. There is not a single animation from Lords left in this game.
Looks like a mix of Vanquish and Dark Souls. But how does it play?
Thanks !16th.
This video sold me on the game.https://youtu.be/weIVdFWR7q4 should give you a pretty good idea. Some gafers already have the have the game and are posting impressions.
No offence guys and nothing personal, really, I don't hate the game (and LOTF too... it's just simply an okay but very flawed game at best), hell, I haven't even played it yet but... there was a lot of room for improvement after LOTF and judging by a lot of videos I've watched and analyzed so far... combat is really not changed much from LOTF which is a HUGE dissapointment. You did something different this time with it, sure, and it's a good thing no doubt but everything else in terms of combat is not improved the way it should have been imho.Okay, as I've read that quite often by now: All animations for The Surge were completely done from scratch. There is not a single animation from Lords left in this game.
No offence guys and nothing personal, really, I don't hate the game (and LOTF too... it's just simply an okay but very flawed game at best), hell, I haven't even played it yet but... there was a lot of room for improvement after LOTF and judging by a lot of videos I've watched and analyzed so far... combat is really not changed much from LOTF which is a HUGE dissapointment. You did something different this time with it, sure, and it's a good thing no doubt but everything else in terms of combat is not improved the way it should have been imho.
Also, I don't know, I just don't find this game all that compelling even from just the visual standpoint and what I mean by this is that you guys did good job in LOTF when it comes to art, enviroments, their design and look and I liked the designs of armor and weapons too (not to mention promotional and marketing stuff) but The Surge, i'm really sorry but it doesn't feel and look like you good at Sci-Fi just overall (art, presentation, design etc.). And I get it that this is just the first game in Sci-Fi setting for you and other folks in Deck13 but... it really shows, a lot.
Again, I'm sorry if I offended you and Deck13 overall in any way, that was not my intention. I am very harsh sometimes when it comes to speaking about games, but only if they really deserve it and only cuz I want them to be better
Peace (^__~)
Damn, this has me kinda hyped.After viewing a lot of the latest combat related videos about the game as well as that interesting 10 Things You Should Know About the Surge video I'm a lot more excited about this games. The combat actually reminds me a lot more like a very inspired version of old school beat'em ups than more of a straight up Soulsbourne clone. I also kind of like the more mundane scifi setting and the exoskeleton theme but the odd feeling of a Beat'em up I get from the latest looks is getting my blood pumping. The video I linked above also shows the game has a pretty interesting way of doing things and seems to have quite a bit of depth and customization possible. Might pick this up Day 1 if reviews are positive.
Edit: Seriously watch the video, it sells the game better than any trailer has.
https://youtu.be/weIVdFWR7q4 should give you a pretty good idea. Some gafers already have the have the game and are posting impressions.
These folks should really try to forge their own path and stop making subpar souls clones.
Be more specific, please.The problem isn't that you said harsh things. It's that they were simply, factually wrong.
Well, in any case, that wasn't my intentionYou are still being arrogant, by the way, even after being wrong.
Yep.Lords of the Fallen was junk. It had terrible controls, consistently bad frame rate, bad AI and bad level design.
And this is especialy true when you compare it with something like Nioh.For a wannabe souls game it missed the mark completely.
Uhuh. They have potential for sure... I just don't know if B-tier publishers like CI Games or Focus can help them to shine and make something really cool. But I guess you need to start from something and then maybe... just maybe... Bethesda (for example) will pick them up, give them a shit ton of money, full creative control and here we go!These folks should really try to forge their own path
Uhuh. They have potential for sure... I just don't know if B-tier publishers like CI Games or Focus can help them to shine and make something really cool. But I guess you need to start from something and then maybe... just maybe... Bethesda (for example) will pick them up, give them a shit ton of money, full creative control and here we go!
Lords of the Fallen