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The Verge w/ Phil Spencer: "PS4 Pro is a Xbox One S competitor, not true 4K system."

longdi

Banned
I guess Spencer cant always keep up his act. Where is the no-console-warz holier than Sony attitude now?

Spencer is also being rather sly here. PS4 was also 40% faster than Xbox1 and Sony even launched $100 cheaper in the same month, not a year later...and yet now he is putting them in the same bucket?
 
Lol. No it's just hot air. If anything it looks like they've given up on competing.

They're about to release a new console. I don't get how they've given up.

Can't believe there's so much anger about this. The Pro isn't anywhere near a true 4K system. There's nothing wrong with what he's saying.

The way I see it, Phil isn't doing his job if he doesn't disparage that.

The whole "I'm going to pretend I'm a GAF member and not do any console wars stuff" act was a dereliction of duty in my opinion. His job is to sell his product a whole lot more than his competitor sells theirs.
 

Kaako

Felium Defensor
Ok, fair enough.

Even if the Forza 7 demo was running on a PC at the show floor, Im sure it will be running native 4K on the Xbox One X, that was what was announced atleast. And Im confident they make upcoming Gears of War, Halo, etc run at native 4K, but we have to wait and see. If they don't, it will be quite embarrassing, Im sure NeoGAF will remind them of that.

=)
Yup I also believe Forza will hit 4K native 60fps and look freaking gorgeous on the X/PC! Gears too will hit 4K native. I should expect Crackdown 3 to hit 4K native 60fps now after that abysmal showing(still pissed at them for this). I was hoping C3 to be the X showcase game as it was supposed to be but that cloud destruction bullshit and too many cooks in the kitchen really put a hamper on this game's development I feel now.

Given the specs of the console, I still fully believe it is more beneficial for devs to utilize different rendering techniques(checkerboard rendering, etc) to make better performing games with bells & whistles rather than just chase that expensive 4K native across the board. That 4K native push belongs to the next generation of consoles and the high end PCs of today.
 

RowdyReverb

Member
I mean, it's kind of true that the PS4 Pro's 4K capability requires an asterisk, but I definitely think that the two consoles are competing for the same market
 
I mean I get he has to push his brand, but it is obvious we are going to see multi platform games that have, "Xbox X Enhanced and PS4 Pro Enhanced" on the same game. No way in hell there is, "Xbox S Enhanced" alongside a PS4 Pro bullet points. X is more powerful, but outside of console exclusives, expect the same parity we always get with some minor differences that are invisible to the masses but stuff we enjoy obsessing about and it worth discussing from a technical standpoint. I hope this motivates Sony more than anything. I sense them already getting soft at the top again.
 

Maximilian E.

AKA MS-Evangelist
Totally stupid comment by Phil!
Of course they are competitors.. basically every item/gadget where you can play games on is a competitor because that is dollars that does not towards Microsoft.

I would still argue that the humble approach would be the best approach.
 
kreole.png

They can't beat you if they aren't your competition

Perfection.

He knows the Xbone X is going to get totally outsold.

I mean, it's kind of true that the PS4 Pro's 4K capability requires an asterisk, but I definitely think that the two consoles are competing for the same market

The Xbone X requires just as much of an asterisk.
 
I think Sony Santa Monica guys proved that they can do just as well, if not better, and on a Vanilla PS4, by the way. Phil, go home, you're drunk!
 
In pure GPU power yes, but the RAM is a pretty big difference too.

Yeah, the PS4 GDDR5 bandwidth is 176 GB/s, PS4P's is 218 GB/s and XB1's DDR3 is 68 GB/s.

PS4P's CPU is also 33% faster than the PS4's and a lot closer to the XBX's. So yeah there are other differences to take into account ;)
 

VanWinkle

Member
Im implying that the XBX is a significant jump over PS4P because it is, so if he doesnt view it as its main competitor then so be it. If he views the less powerful, but cheaper console as a competitor to the PS4P, then ok.

He views XBX as a premium console for the most hardcore fans (he has said this much several times). The price reflects that. XBOS is cheaper, and came out around the same time as PS4P. May be viewed as more of a competitor.

The problem, to me, is that PS4 is the Xbox One S competitor. It's more powerful than the One S but not hugely so (1.4x the power), and is priced similarly.

So saying something like that almost makes it look like there's a power scale that is "XB1X------PS4P--XB1S---PS4" when that's not remotely true. What IS realistic is "XB1X--PS4P----PS4--XB1S". And when you LOOK at this scale, how can you take when Spencer is saying seriously?
 

longdi

Banned
By putting out a product with a weak value proposition that won't close the gap between them and their competitors?

Correct.
And with a shorter shelf life, games that will be held back by the weakest console this gen, and still using the same weak as mobile CPU.

Scorpio is really meant for the Xbox fans the way i see it. It wont help MS Xbox branding.
 

Ason

Member
Yup I also believe Forza will hit 4K native 60fps and look freaking gorgeous on the X/PC! Gears too will hit 4K native. I should expect Crackdown 3 to hit 4K native 60fps now after that abysmal showing(still pissed at them for this). I was hoping C3 to be the X showcase game as it was supposed to be but that cloud destruction bullshit and too many cooks in the kitchen really put a hamper on this game's development I feel now.

Given the specs of the console, I still fully believe it is more beneficial for devs to utilize different rendering techniques(checkerboard rendering, etc) to make better performing games with bells & whistles rather than just chase that expensive 4K native across the board. That 4K native push belongs to the next generation of consoles and the high end PCs of today.

Agree, I don't even own a 4K TV yet. Im personally hoping the developers tone down the hunt for native 4K, and concentrate on bringing solid framerate and enhanced graphics for me to play on my 1080p TV.

=)
 

Skeff

Member
Funny to think about the reaction here if the situations were reversed, and it was Sony with a new "true 4k" console saying this about an Xbox "kinda 4k" console. Might be a tad different lol.

Well I think the issue your alluding to here is the shit that Microsoft got at the start of the gen for being weaker than ps4 and the native vs. 900p stuff.

Of course the main reason for that was actually not the quality of graphics but rather the quality of the graphics for the price paid. The xb1 launch higher priced than the ps4 and came to parity after dropping the kinect. Which meant £349 1080p vs. £349 900p which of course is a clear difference in value.

Now we have £349 2160c with 2 games vs. £449 2160p with no games.

If you were to trade in the ps4 pro bundle games your looking at somewhere around £300 vs. £450 and the difference being in the opinion of many negligible.

It's easier to see £150 than distinguish between 2160c and 2160p. People are often happy to pay more for a superior console as long as it can be clearly demonstrated.
 

DjRalford

Member
It´s the same power gap as with PS4 and XB1 in 2013. So why is this different now with XB1X and Pro? I don´t get it.

Diminishing returns, at 900p / 1080p 30% can show a lot of difference, at 4k not so much.

That's what comes with chasing pixels
 

Skeff

Member
It´s the same power gap as with PS4 and XB1 in 2013. So why is this different now with XB1X and Pro? I don´t get it.

It's not different. Xbox one X multiplatform games will look better than ps4 pro games. As to why this isnt as important as 2013. It's the cost but also that the games won't be built from the ground up for pro and x they will simply be beefed up ports of the base versions because they're the much larger install base.
 

timberger

Member
Oh dear... I can see this being quoted a lot once non-native 4k games start getting uncovered on DF :D

Now if you'll excuse me, I'm off home to enjoy some silky smooth 4k Wipeout on my PS4 Pro :)
 

Crayon

Member
They're about to release a new console. I don't get how they've given up.

Can't believe there's so much anger about this. The Pro isn't anywhere near a true 4K system. There's nothing wrong with what he's saying.

The way I see it, Phil isn't doing his job if he doesn't disparage that.

The whole "I'm going to pretend I'm a GAF member and not do any console wars stuff" act was a dereliction of duty in my opinion. His job is to sell his product a whole lot more than his competitor sells theirs.

Is there so much anger or so much laughter?

Hey you never know. Maybe phils mouth can turn things around this time. Maybe this time it's different.
 

AndyD

aka andydumi
Yeah, but I recall reading that the 1440p/2160p difference is less jarring than for example, 720p or 900p compared to full 1080p.

Yep. I think 720/900 to 1080 is dramatic, 1080 to 1440 is dramatic, very subtle small to Checkerboard2160 then 1440/Checkerboard2160 to actual 2160 is noticeable but not dramatic

720<<900<<<<<<1080<<<<<<1440<Checker<<<2160 is the way it was described.

That said, lighting, AA, AF and textures can make or break any increase in resolution. 4K minecraft is not a huge step up from 1080 if nothign else changes.
 

AndyD

aka andydumi
To be fair imo MS need to use the same "rules" to put their "Enhanced"-sticker on a game, as Sony does with their Pro Enhanced label.

Its up to the developer to use the extra power that PS4 Pro and X1X provides, if a developer chooses to use checkerboard for their multiplat game, and Sony slap a 'Pro Enhanced'-sticker on the PS4 case, Im sure MS wanna be able to do the same.

Common sense.

Exactly. It's a reasonable definition. What people are mostly critizing is their PR dissonance.
 
Isn't the retail prices for 1TB models of Xbox One S $349 vs PS4 Pro 1TB $399 & Xbox One X 1TB $499?



I'm sure you can get them all at cheaper prices but these are the sticker prices
oh, i didn't know there were 2 different SKUs for the s. i thought it was just the one at $300
 
wtf spencer?

gtfo with that bs.

really starting to lose any hope with regards to spencer, that's a bunch of shitty e3's in a row now from him.

[then stupid fucking comments like this one]
 

Lo-Volt

Member
Clearly the One X is the most powerful box but that statement is silly on its face. The X and the Pro are attacking the same niche, even though one is throwing more processing power at it than the other.

It's also not entirely the point anymore. The real problem is Sony has delivered the better-balanced, more affordable solution, through the generation. That's the core of Microsoft's problem. When the generation started, Microsoft was compelling you to pay $100 for a less powerful console with a vision that the audience questioned, to put it kindly. It also only delivered a commodity; Sony had a better pull not only because it offered a less expensive console, but it has more unique software to complement the multi platform standard. Microsoft can throw as much shade as they want, but they have nothing compelling enough to justify that attitude.

Now, Microsoft is behind globally and has a weaker software suite, but is trying to, once again, sell a more expensive box. It's at least more powerful, but what does it offer beyond specifications and the remnants of the first party software collection?
 
D

Deleted member 17706

Unconfirmed Member
I got the impression that Phil was less of an outright bullshitter than this. It's obvious that the Pro is weaker than the X, but far closer to it than the underpowered S.

This combined with the confirmation that the X will use variable resolutions and checker-boarding techniques to achieve 4K (but possibly to a lesser degree than the Pro) and it all comes across as very disingenuous.

They really need to show what kind of difference that extra horsepower can make, but if you ask me, they certainly haven't done so yet. Their big chance was supposed to be the press conference, but I don't think they did a very good job justifying the $500 price tag.
 
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