Magicpaint
Member
I'm still blown away by how good this looks. Hopefully it plays well.soul said:Four new Crisis Core:FFVII scans from Famitsu:
http://www.forever-fantasy.net/modules.php?op=modload&name=4nAlbum&file=index&do=showgall&gid=39
I'm still blown away by how good this looks. Hopefully it plays well.soul said:Four new Crisis Core:FFVII scans from Famitsu:
http://www.forever-fantasy.net/modules.php?op=modload&name=4nAlbum&file=index&do=showgall&gid=39
Do they finally credit someone for the art?
Magicpaint said:I'm still blown away by how good this looks. Hopefully it plays well.
In-game shots. Why would I be blown away by FMVs?khan said:You are blown away by FMVs or the actual in-game shots?
Magicpaint said:Not surprised, FFIV always seemed like something was missing in the script. The story moved way too quickly.
Bizarro Sun Yat-sen said:Nope.
soul said:Four new Crisis Core:FFVII scans from Famitsu:
http://www.forever-fantasy.net/modules.php?op=modload&name=4nAlbum&file=index&do=showgall&gid=39
Bizarro Sun Yat-sen said:The FF4 interview is kind of interesting. According to Tokita, about 75% of FF4's original script ended up getting cut from the SNES release! They're reincorporating some of this material into the DS version.
But where is it.soul said:Translation to the FFCC: The Crystal Bearers scan given this morning:
Unlike the other games in the franchise where the players must level-up to become stronger, the hero of The Crystal Bearers will be very strong in the beginning of the game. It's also possible to control the Airships in the game. In addition, Square Enix planned to have a running demo of the game at the recent Square Enix Party 2007 but that didn't happen due to lack of time, so only a trailer was given.
http://www.forever-fantasy.net
Sounds like you might not like the DS version as much then.1-D_FTW said:I wonder if that why it's my favorite Final Fantasy ever?
Dascu said:But where is it.
They've only released 2 trailers from the party so far, they'll probably put it online eventually.Dascu said:But where is it.
Forever Fantasy translating from Jeux France said:Unlike the other games in the franchise where the players must level-up to become stronger, the hero of The Crystal Bearers will be very strong in the beginning of the game. It's also possible to control the Airships in the game. In addition, Square Enix planned to have a running demo of the game at the recent Square Enix Party 2007 but that didn't happen due to lack of time, so only a trailer was given.
Me me me me me ME! said:But like the guy mentioned, the focus is on playing a super-hero-like character, who's powerful from the beginning unlike typical FF characters who start out weak. Also, controllable airships. Oh yeah, they're also putting out a playable demo soon. They were hoping to have it playable at the show but couldn't quite get it ready in time.
Could be speculation on JeuxFrance's part.soul said:Jeux-France lies then...
http://babelfish.altavista.com/babe...eux-france.com/news20237.html&lp=fr_en&tt=url
"However, this so much awaited demonstration could be available to the occasion of Tokyo Game Show 2007 next September."
Kafel said:
ivysaur12 said:So if tCB focuses on single player, than that's fine for not having online capabilities.
But what the hell is up with RoF not having online?! It's a multiplayer game!! Come one!
wtf? interest droppedJonnyram said:So in FFXII Job Edition, you have to choose the character's job when they join your party and it cannot be changed after that... sounds pretty messed up. Couple of new modes. No new mobs, story or bosses. High speed mode up to 4x regular speed. Dunno if any of this is old news as I wasn't paying much attention to the S-E party thread.
DS limitations? I mean all S-E DS games do at least look better than MK or MPH even if they are DS 3D. FWIW, Kamiyama also said that the DS game has a single-player mode this time:ivysaur12 said:So if tCB focuses on single player, than that's fine for not having online capabilities.
But what the hell is up with RoF not having online?! It's a multiplayer game!! Come one!
http://ds.ign.com/articles/751/751319p1.htmlThe theme of the storyline, according to director Mitsuru Kamiyama, is brother-sister and family love. There will also be an element of character growth. While the main characters start off young, they grow as the game progresses. Kamiyama promises a full single player experience this time, with a storyline that will make players laugh and cry.
king zell said:
Bizarro Sun Yat-sen said:The FF4 interview is kind of interesting. According to Tokita, about 75% of FF4's original script ended up getting cut from the SNES release! They're reincorporating some of this material into the DS version.
Mashing said:Damn it! They're just saying this so I have to go and buy it again!
You know, that "might" be a shot of the character in game. He doesn't look CG, or out of the Wii's capabilities. But, it's hard to tell. :|
Blimblim said:
Bizarro Sun Yat-sen said:Yes, it's confirmed that the trailer was all (edited) real-time stuff captured from a Wii.
John Harker said:The director of FFCCWii was the Code Age commander guy?
I thought that game was terrible
Eteric Rice said:The first Crystal Chronicals was pretty bad (only because of the crazy requirements), hopefully they've learned from their mistakes.
ethelred said:I'm not sure why more than that would be needed. It's perfectly sufficient for making a value judgement.
Eteric Rice said:Not really, no.
Doom_Bringer said:
awesome
MasterMFauli said:Why has the clothing design to be so ridiculous :-/
I know, it´s fantasy, but if you look at other fantasy-stories, they, at least, have some mind behind their design choices.
It's either that or Nomura's belt fetish.....choose oneMasterMFauli said:Why has the clothing design to be so ridiculous :-/
I know, it´s fantasy, but if you look at other fantasy-stories, they, at least, have some mind behind their design choices.
Eteric Rice said:I hope your not talking about games like Final Fantasy XII, because those character designs were pretty retarded too.