I don't like slow gameplay, I love the fast paced gameplay of Titanfall 1&2.
This all feels very contradictory to me. You do not like chaos, yet you still like fast gameplay? I hope that you realize that as the pace of the gameplay increases, so too does the chaos. One can't ask for one when they are inherently related to each other.
At the fast end of that spectrum you have games like Quake, Unreal Tournament and to a certain extend, Titanfall 1. If aftermentioned games were not to your liking, then maybe you should consider the fact that maybe Titanfall is not a franchise for you. And I don't mean that in a condescending way; But as much as I may like (for example) the Starcraft universe, I don't go around demanding it to be anything other than an RTS. Maybe there is magical middle ground, but even then some would probably argue that it still does not feel like Titanfall.
It's okay to have different opinions but people should be a bit smarter about placing sometimes absurd demands on a game where they do not necessarily belong to. Although all this was enabled because folks at Respawn for reasons beyond my comprehension saw issues in an otherwise perfect formula and sought to fix something that was not broken besides a few issues outside the core gameplay.
People are free to disagree but please do not force your opinions or personal preferences onto people who like a game for very specific reasons. Or if you do decide to voice your opinion, then the least you can do is sympathize with those who would disagree with you and try to see where they're coming from when saying they are unhappy with the direction Titanfall 2 seems to have taken.