Unknown Soldier said:June 25th in Japan.
When in North America?!?!!?!?!?!
Neverrrrrrrrrrrrrrrrrrrrrrr
(Only thing we've heard from NISA is that they're interested in localizing, but nothing yet)
Unknown Soldier said:June 25th in Japan.
When in North America?!?!!?!?!?!
Maybe we'll get to know sooner if you add a few more punctuation marks!!!Unknown Soldier said:June 25th in Japan.
When in North America?!?!!?!?!?!
lupinko said:For the West, White Knight Chronicles, and if SCEA and SCEE are smart, Demon's Souls.
Azrael said:White Knight Chroicles is not confirmed to be releasing this year.
Unknown Soldier said:June 25th in Japan.
When in North America?!?!!?!?!?!
Volcynika said:Forgot completely about the site updates!
Anyways, the opening movie was added to the site (that's the only update)
http://www.youtube.com/watch?v=mYCeJzS-nlc
Around 5:15 mark, I think the person playing the game was trying to look at the female character's pantsu.neo2046 said:new Trailer + gameplay movie from Gemaga magazine
http://www.youtube.com/watch?v=OIDI8qxT4TI&fmt=22
WYWY said:However battle system is disappointingly ancient. I've come to a point where I can't tolerate the 'jump forward to hit, then jump back' silliness - don't care if it has a DQ label on it or whatever.
Regret to say, dropping this from my watch-list.
WYWY said:However battle system is disappointingly ancient. I've come to a point where I can't tolerate the 'jump forward to hit, then jump back' silliness - don't care if it has a DQ label on it or whatever.
Regret to say, dropping this from my watch-list.
That's quite a spectrum of scores. :lolKagari said:Dengeki review: 75, 80, 85, 90
Kagari said:Dengeki review: 75, 80, 85, 90
The four reviews roughly translated...getting late so didn't bother editing it...i might recheck it in the morning, but i think this will get the idea across...the reviews don't seem that negative sans a few things; primarily how items are managed. Some of the reviews seem like they played a good chunk of the game...anyhow, enjoy or whatever
Being an Atelier Elie fan, I ended up clearing the entire game very quickly. The story being easy to progress combined with the business associated with being a completionist is very reminiscent of the more traditional Atelier games. Such concepts as a name being nothing more than a decoration and being unable to discern valuable items without having a good grasp of their intrinsic qualities makes you feel like an alchemist and makes the game extremely fun. Increased (new?) aspects such as Homunculs and Overclear increase the degrees of freedom in the game. It's after the 2nd year in Atelier Rorona where the main serving of fun is to be had. Because you do various tasks repeatedly, had they made changes to the long time required for item hunting and being unable to place items directly into storage from a container, the game would have been amazing. (90/100)
You recieve tasks from the government every 3 months, but it's easier to recieve a perfect rating without being pressed for time than had been expected. This allows you to have a bit more freedom in your actions. What you're able to do initially is limited, but as you get used to the game, you'll get your hands on new recipes and gathering grounds, leading to a pretty smooth gameplay. One problem is transferring items from a container to storage; if you were able to transfer the entire content all at once, the game would have been better. Because Rorona's personality is rather ditzy, people might have divided opinions about her as a character based on personal preference. By the way, being a girl, what's up with her sleeping on the couch instead of the bed when she rest?! She looks cute but has some masculine personality aspects (lol) (85/100)
The game's atmosphere has a warmth, just as portrayed in the illustrations. You can craft, search for mats and what not at your own place. The tutorial is easy to follow as well, so newcomers to the series have nothing to worry about. The crafting system is simple. However, due to the fact that the same mats can have differing quality, resulting in various results after crafting, I was able to enjoy the game without encountering monotony. Characters which join your party are wide and varied, thus it should be easy to get into the game regardless of your sex. There's no wildly unfolding plot twists as the story progresses, so take time to spend your hours with your favorite characters in a relaxed manner. (80/100)
While it's in 3D now, the content itself feels like its gone back to its roots. Because there are events that occur regularly (gov't exams), the game is easy to play, and the simple but strategic battles are also fun. Being able to check progression of tasks you've taken on, being able to easily bring up the map screen(?) with 1 button, the ability to have equipment crafted for you and such are all positive aspects of the game. While it's nice that a basket for material gathering and a container (storage) has been prepared, the overall item management is hit or miss. The sort function implementation is awkward (can't make out parenthesis). The camera angles are hit or miss as well. When you want to talk to NPCs, they don't respond unless you get pretty close. If they could have had icons at the very least... (75/100)
Kagari said:Dengeki review: 75, 80, 85, 90
inner-G said:Battle system looks pretty awesome imo.
Let's hope NISA brings it over.
Nothing official yet, but you probably wont have to import Atelier Rorona. During E3 we heard Gusts first PlayStation 3 game is being looked at.
I wouldnt expect Atelier Rorona to come out overseas this year, though. Between finishing Atelier Rorona and tweaking Mana Khemia 2 for English text Gust is pretty busy. While were searching for more information, watch this trailer and meet the characters.
cicerone said:
Kagari said:
Kagari said:
icecream said:
icecream said:
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notworksafe said:Why do the Japanese make every game unplayable in front of other people?
icecream said:Pics
Hobbun said:Any word yet on a NA release?
Volcynika said:No announcement, but it seems pretty much confirmed (but probably not coming till 2010).
Hobbun said:Well, that's ok. As long as it seems pretty much confirmed.
Thanks.
Volcynika said:Yeah, NISA has mentioned their interest in it in many comments on the PS Blog, and Spencer from Siliconera keeps saying little hints about it. Teasin people!
Hobbun said:Ive never understood the reason why the company doing the localization of a game needs to wait on officially announcing it for NA (EU) if they plan to bring it over here from the start.
It would be different if it was still up in the air. But it sounds like from the info you have read from NISA that it will be coming out. Why not just announce it already?
And I am not saying this against just NISA, but any company. Nintendo waited until E3 to us know Mario & Luigi 3 would make it to NA., even though it was announced last October for Japan.