NotTheGuyYouKill
Member
I like that they're heavily focusing on the SP. Don't much care for co-op. GIVE ME ATMOSPHERE, RAD.
That's not true, and is highly variable game to game, depending on many factors. Amount on screen, draw distance, graphical fidelity and all the rest. Impacts to performance can range from negligible to noticeable.
That test is not conclusive of anything. You need to test more scenes and more games, especially areas that are a lot more intensive with more going on, maybe even more characters on screen during gun fights etc as well. There's hardly anything going on in the scene you've compared.
Maybe some of the stuff we saw at Gamescom like Rime and Shadow of the Beast? They might be content to let Destiny anchor the Spring/Summer period on the AAA side depending on how deep that partnership goes.I guess my question now is what is Sony's big Spring/Summer title going to be? Assuming that Infamous releases in February.
Why does every third person shooter get compared to Gears and Uncharted?
This looks different enough, I dig the art style.
Perhaps. I'm thinking closer to August/September.
I'm sure they'll have Naughty Dog's PS4 title and other first party titles for Oct/Nov/Dec.
I've never seen any noticeable performance change with FOV increase, even in Crysis 3 and i've changed FOV there a lot.
If i had nice benchmark, i would make full test with some additional performance info.
No. No. No. No. No. No. No. No. No. No. No. No. No. No. No.
Why?
No! No! No! No! No! No! No! No! No! No! No! No! No! No! No!
I think Sony would be wrong to place this and a Naughty Dog title next to each other. It's not a good idea to have a major IP cut into a new IP's sales. I feel like if this game is good enough, it could buy more time for Naughty Dog to polish whatever is coming next.
I think Naughty Dog (Uncharted 4) won't have their game ready for next fall. I reckon at VGA's we will see Santa Monica's IP revealed and to release next fall, while Uncharted 4 will be revealed at E3 for 2015 release. I also think Media Molecule reveal will be early next year at GDC for a fall release.
So PS4 next year will be
Q1
inFamous Second Son
Q2
The Last of Us GotY Edition
Q3
The Order
Q4
Media Molecule IP
Santa Monica IP
That's all the big exclusives for next year everything else will either be big 3rd party multiplatform games like Destiny or Indie games like Rime.
I think Naughty Dog (Uncharted 4) won't have their game ready for next fall. I reckon at VGA's we will see Santa Monica's IP revealed and to release next fall, while Uncharted 4 will be revealed at E3 for 2015 release. I also think Media Molecule reveal will be early next year at GDC for a fall release.
So PS4 next year will be
Q1
inFamous Second Son
Q2
The Last of Us GotY Edition
Q3
The Order
Q4
Media Molecule IP
Santa Monica IP
That's all the big exclusives for next year everything else will either be big 3rd party multiplatform games like Destiny or Indie games like Rime.
About the trailer: "While the cinematic style and panning camera offer a more dramatic presentation, it's the only part of the video that steps away from what players can expect from the graphics. To back up it's claims, Ready At Dawn showed us the trailer scene again, dynamically altering the light sources on the fly and rotating the camera to new angles on the 3D models." So the trailer was real-time.
Why? They've had an additional year.I think Naughty Dog (Uncharted 4) won't have their game ready for next fall.
BF3 runs at a higher framerate at 70FOV vs 90FOV for me.Made virtually no difference in a few games I tested until I ran in to heavy scenarios, namely combat. Then I found that the differences were more noticeable, with both Crysis 3 and Bioshock Infinite. Not huge, but enough to make a difference.
Be interesting if you did a more thorough test though. I'd be interested in the results.
Why? They've had an additional year.
Pretty strange that they've incorporated the Arthurian legend into this. I wonder if the game starts with a prologue chapter in the 8th century. Sounds interesting and new at least.
Hopefully they pump all of those things and effort to make those things into the single player story.
I hope the campaign takes 12 hours+ to complete on a first playthrough.Exactly.
R* have used it.Wow this shit sounds rad. Soft Body Physics? I didn't even think any game had that yet. This shit sounds legit next-gen, goddamn.
It's true. The subtle touches and particles look "next gen" while maintaining a very elegant look (not messy like in Resogun and Killer Instinct). The more I look at the screenshots the more the art style is growing on me. It looks bizarre, though.
R* have used it.
Incredible stuff though.
Art style looks absolutely gorgeous.Yes, that is "in engine" cinematic.
You sir need to visit more PS4 GIF thread.
http://www.neogaf.com/forum/showthread.php?t=660597
Nice models as far as I can tell:
Yeah, and 4 and RDR, but I think they're lower precision, or fewer points of articulation on the models, because it looked much better in MP3, to me at least.In GTAV!?
Pretty much this.I already said why. Another person is there getting in your way and chatting in your ear the whole time. Anything with depth or a story is better off being played alone.
I have to agree, I love Naughty Dogs, I really do, hence why I don't want them to rush their PS4 game, let them take their time, craft something extraordinary, and blow us away.Mainly because Santa Monica are overdue for their game. Stig has been developing for a new IP since God of War 3. That's older than Uncharted 3. Last I heard Uncharted 3 team, some went on short vacation after the game and some staff moved onto helping with The Last of Us. I also think Naughty Dog will want their first next gen game really polished so they will get longer development time, and we already know some Naughty Dog staff are making The Last of Us DLC including Singleplayer DLC, perhaps we may even get a Last of Us PS4 port for the long wait for Naughty Dog's next game. I just find it hard to beleive Sony would release both a Santa Monica new IP as well as Naughty Dog's next game next fall, thats overkill so I reckon Naughty Dog game will get the extra time for development. Perhaps a Q2 2015 release for Naughty Dog's next game.
Can't take my eyes off the screenshots. Seriously among the best looking games I've seen.
Texture work and especially the lighting are phenomenal. Can't believe this is a year 1 PS4 game.
Everything in the world is rendered with soft body physics
Metal beams react for example to magnetic forces, bending and shifting in real time
It looks almost exactly the same as TLoU minus the aspect ratio.
Given the 'swing' when turning, I'd say it controls much more like TLoU too.
How would you say they compare to what we've seen from Killzone: Shadow Fall or Infamous: Second Son?
Ready at Dawn took a unique twist to QTEs, sometimes melee attacks occur during gameplay, time slows down and you can rotate your camera and find different things in the environment to give you an edge. These can range from dodging a punch or grabbing an improvised weapon for example
Someone needs to hurry up and get these screens on here if it does look that good - I'm actually quite interested in seeing some footage of it now.Can't take my eyes off the screenshots. Seriously among the best looking games I've seen.
Texture work and especially the lighting are phenomenal. Can't believe this is a year 1 PS4 game.
How sad is it that the only bit of gameplay information is something that has to do with QTEs?Definitely doesn't give me much hope for the game.
Already done in the GI cover thread:
THey said it had cover-based shooting, too.
Yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes yes lol
Not a fan of QTEs but your post reminded me of Eastbound and Down
Yeah but we knew that already.
• Battle scenes are chaotic and exciting, with use of cover, somewhat similar to of Gears of War
So QTEs aren't the only bit of information we know about the gameplay. They mentioned a unique thing it was doing; that's all. Nothing sad about it.
Can't take my eyes off the screenshots. Seriously among the best looking games I've seen.
Texture work and especially the lighting are phenomenal. Can't believe this is a year 1 PS4 game.
It makes sense to break line of sight to move around a battle field while conditioning enemies.Cover in Gears of War works because the enemies shoot at you. I'm wondering if these beast-enemies can fire a gun. Melee only doesn't make sense with a cover system.
editedQ1
inFamous Second Son
Q2
The Last of Us GotY Edition
Q3
The Order
Q4
Media Molecule IP
Santa Monica IP
Q5
Agent