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Unreal Engine 3 new tech demo: Samaritan

Binabik15

Member
CliffyB said:
Screens do not do it justice. It needs to be seen in motion. Trust me.


I think it´be be best watched on an OLED screen. Any chance Gears 3 includes this video on disk and an OLED screen? It´d boost sales, after all.


WrikaWrek said:
Although the demo looks great, it doesn't need 3 GTX 580s....clearly.

Going by what we already have, a game made around a GTX 580 would easily look like that.

The day devs cut off DX9 and non-quad core cpus shall be glorious.
 

Mrbob

Member
It will be hilarious if "next gen" happens first on an ipad before the current set of consoles. At the very least I'll be able to get these effects on PC.
 

Blizzard

Banned
Binabik15 said:
The day devs cut off DX9 and non-quad core cpus shall be glorious.
Hey, my dual core CPU can run Windows 7 and DX11 games. At least give me a couple years and an awesome sub-$150 quad CPU before you cut me out of that. ;_;
 
Real-time reflections make everything look 300 times better. This gen started off with some games using them and then suddenly environment mapping.
 

Lonely1

Unconfirmed Member
szaromir said:
Jobs said "up to 9 more powerful". Which in consumer language means "one feature will run 9x faster, the rest maybe 20% faster".
The first part is mostly right. The second part is terribly wrong. The iPad 2 GPU is considerably more powerful than the iPad 1. By over a factor of 4. (But the iPad 1 GPU wasn't that bleeding edge when it came out, though).
 

szaromir

Banned
Lonely1 said:
The first part is mostly right. The second part is terribly wrong. The iPad 2 GPU is considerably more powerful than the iPad 1. By over a factor of 4. (But the iPad 1 GPU wasn't that bleeding edge when it came out, though).
I've only seen PR talk. Are there spec sheets for both GPUs on the Inet?
 

StuBurns

Banned
CliffyB said:
Putting a video out during gdc would be silly. We want people to come see it in person first at gdc.
Or it could just as easily create greater buzz and discussion which would send more people booth bound to see it for themselves in real time...








Deploy the video
 

Dennis

Banned
Lonely1 said:
Do you believe this will be possible? (at least for 2012/2013).
No. Too soon for a single GPU that poweful while still being lower power and cheap enough for a mass market console. 3 x GTX 580 is a ridiculously powerful and power hungry entity.
 

Lonely1

Unconfirmed Member
szaromir said:
I've only seen PR talk. Are there spec sheets for both GPUs on the Inet?
Is common sense. The 540 was considerably faster (yes, in the Real world) than the 535 used in the iPad 1. The 543 is a step up from that, and the iPad 2 has 2 of those.

Anyway, Quick Vid.
 
The Battlefield 3 is real, so that gets the nod for now, but there is no doubt that this looks quite a lot more graphically impressive
 
szaromir said:
I can't believe Rein believes iPad2 will have GPU 9 times morepowerful than iPad1.
It absolutely does have 9x the gigaflops of the previous ipad. Of course, bottlenecks elsewhere will prevent a linear scaling of performance but we're still looking at a 4x increase in real world performance as a conservative estimate.
 
camineet said:
Cannot wait! Bring on next-gen console GPUs with the power of 3 GTX 580s.

Next-gen consoles will probably not to compare to this year's, or at least 2012's, PC tech. I'm extremely worried that Sony and Microsoft will continue to design their hardware with the same "push more polygons and effects" upgrades in mind, and developers will still struggle to maintain 720p/30fps for most games.

If it weren't for Sony and Microsoft's exclusives I'd be ready to bow out of the next-generation unless they prioritize high resolution, high framerate games.
 

Lonely1

Unconfirmed Member
brain_stew said:
It absolutely does have 9x the gigaflops of the previous ipad. Of course, bottlenecks elsewhere will prevent a linear scaling of performance but we're still looking at a 4x increase in real world performance as a conservative estimate.
What's the theoretical Fill-rate on the SGX 543MP2? Wiki said that the 535 is 1000@200MHz but other sources say 250M@200Mhz.
 

geeko

Member
CliffyB said:
Screens do not do it justice. It needs to be seen in motion. Trust me.

OHHH HIA Cliff, please link us a personal video if you don't mind

-_-

CliffyB said:
Putting a video out during gdc would be silly. We want people to come see it in person first at gdc.


We wont tell anyone, it will be our little secret...
<.<
>.>
<.<
 

Dennis

Banned
Lucius86 said:
I said wow.

Can we PLEASE have decent hair and tesselation in Mass Effect 3? I will upgrade my 4870 for that.
The problem with Mass Effect games was never hair or lack of tesselation. It was texture quality.
 

Blizzard

Banned
AlStrong said:
How about a standalone benchmark, "Is your computer Epic enough!" ;_;
Download the UDK (udk.com) and try to play last year's GDC demo map. :D Let us know how the framerate goes!
 
DennisK4 said:
No. Too soon for a single GPU that poweful while still being lower power and cheap enough for a mass market console. 3 x GTX 580 is a ridiculously powerful and power hungry entity.

Yeah, seriously. Cramming $1500 worth of tech in only a years time? The GTX 480 itself is still like a $400 piece of hardware which is like the power of 2x GTX460 in which each one is already more powerful than the PS3/360 (can do 1080p up to 60fps or more easily for their PC counterpart of games).

Your PC will grovel and be humble at the majestic of 3x580.
 

Lucius86

Banned
DennisK4 said:
The problem with Mass Effect games was never hair or lack of tesselation. It was texture quality.

No, hair was a major issue for me. It looked absolutely awful.

A texture res bump would also be nice too :D
 

low-G

Member
Gosh I hope the next generation consoles have the graphical capabilities of at least 3 GTX580s. They're probably still a few years off.
 

StuBurns

Banned
Mr. Wonderful said:
It looks like Heavy Rain, except higher resolution and much more detailed.
In that it's a street at night in rain?

When I forget about the man turning to rock I imagine it as a hint at a modern noir mystery. When I see rock man and I fear for the terrible that could be coming.
 

Dennis

Banned
low-G said:
Gosh I hope the next generation consoles have the graphical capabilities of at least 3 GTX580s. They're probably still a few years off.
I don't quite think you understand how powerful 3x GTX580s are.
 

Doffen

Member
CliffyB said:
Putting a video out during gdc would be silly. We want people to come see it in person first at gdc.
"Always have something to look forward to"

Yes, I’m quite excited to see what you have accomplished :)
 

AndyD

aka andydumi
JWong said:
As long as it gets rid of the overly shiny armor and everything.

Which doesn't look like the case.

Ditto. Seems like more of the same old. Potential shown but unlikely to be realized except by 1-2 developers.
 

vocab

Member
DennisK4 said:
No. Too soon for a single GPU that poweful while still being lower power and cheap enough for a mass market console. 3 x GTX 580 is a ridiculously powerful and power hungry entity.


Not too mention the price of 3 GTX 580's is about $1500. Single GPU solution that is as good as that is 2-4 years away.
 

Blizzard

Banned
AndyD said:
Ditto. Seems like more of the same old. Potential shown but unlikely to be realized except by 1-2 developers.
alfxz.jpg


The head and skin may still be too shiny though. :( But still, it seems to me like it's POSSIBLE to make non-shiny characters with UE3. That guy apparently just read Valve's tech papers and used it to do the material.
 
low-G said:
I don't quite think you understand how long a few years are.

Depends how many years you're talking about.

It's been nearly a years time and the GTX480 that still goes from $400-500. That card is still ridiculously powerful.

The final GPU in the PS3 didn't even match the raw horsepower that the original PS3 devkit 6800 SLI set-up originally was.

I no doubt we will have a single card solution to match triple SLI 580 eventually and even then just like the cards before it, will be highend prices.

The 580 is already a generations apart from the PS3/360.
 
Majanew said:
3 GTX 580's? Blah! Just throw two ATi 5970's in a case and have yourself a quad. :)

Nah, you don't want to do that. 5970's don't scale very well. However, the upcoming 6990, if the alleged leaked slides are true, will scale very well. So, potentially, two 6990's will give you even better performance than 3 GTX 580's at a lower price.
 

Chittagong

Gold Member
Damn, is this finally going to be the CGI generation...?


... nah, I always think that before a new gen. Then developers skip AA, lower the framerate and go low res texture.
 

AndyD

aka andydumi
HomerSimpson-Man said:
Depends how many years you're talking about.

It's been nearly a years time and the GTX480 that still goes from $400-500. That card is still ridiculously powerful.

The final GPU in the PS3 didn't even match the raw horsepower that the original PS3 devkit 6800 SLI set-up originally was.

I no doubt we will have a single card solution to match triple SLI 580 eventually and even then just like the cards before it, will be highend prices.

The 580 is already a generations apart from the PS3/360.

Right, I imagine consoles in 2012 might come with a 580 type chip, but if they come in 2013, then whatever is next type is likely.
 
AndyD said:
Right, I imagine consoles in 2012 might come with a 580 type chip, but if they come in 2013, then whatever is next type is likely.
Even though I don't know too much about pc hardware, imo a console released in 2013 with the performance of a single 580 should be fine and work very well in a closed environment with a specialised first party engine.
 
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