A NEW CHALLENGER APPEARS!
I did not know that and that really is mind blowing. I love cool little touches like that. I guess I never noticed because I used to unplug the PS2 a lot.
citizenkane.gifI think most of you know the PS2 Startup animation.
Did you notice these white towers, some higher than the others? That's not just nice useless eye-candy.
The towers represent games. The more games you play on the PS2, the more towers are added. The longer you play a game, the higher the tower gets.
Sometimes, it erases all towers. I think it happens when you unplug the console.
Edit: It seems that it actually reads data from the memory cards to show the towers.
I had this poster on my wall for years. It was from NIntendo Power.this is nothing at all but wanted to share it, check out the weird realistic background in mario 64
Holy shit, thread redeemed! I wonder who first noticed the coincidence?
Or that the GameCube and Famicom startup music are the same?
knew that. thought it was common knowledge like the special z-button start-up music for the gamecube.
/smug
I used to stare at those N64 renders as a kid and dream of playing games that looked like that. 16 years later and the closest we've come is Kameo and Banjo.
People didn't know that? That was pretty common knowledge back on the old Playstation forums.
I think most of you know the PS2 Startup animation.
Did you notice these white towers, some higher than the others? That's not just nice useless eye-candy.
The towers represent games. The more games you play on the PS2, the more towers are added. The longer you play a game, the higher the tower gets.
Sometimes, it erases all towers. I think it happens when you unplug the console.
Edit: It seems that it actually reads data from the memory cards to show the towers.
Surprised so many of you didn't know about the PS2 load screen. Don't remember where I first heard the details about it (might have been from some random magazine), but it was pretty easy to notice things changing if you use the system a lot.
Myriadis said:- If you hold out a deku stick and stand still, a butterfly might land on it and turn into a fairy
Ohhhhh is that how it's done? I knew they could turn into fairies but I assumed you had to hit them with the stick and I (obviously) could never get it to work.
I loved how the ps2 memory card files had little 3d renders as icons. If I remember correctly onimusha had a cute little chibi version of the playable character, SotC had the silhouette of the horse, etc.
Yeah I'm with you on that reaction. Sony outright said that the startup screen would change based on what you played... and I thought it was pretty obvious that a fresh memory card showed an empty space while a full card showed a whole bunch of blocks.
and some of them cry when you delete them!
Yeah I'm with you on that reaction. Sony outright said that the startup screen would change based on what you played... and I thought it was pretty obvious that a fresh memory card showed an empty space while a full card showed a whole bunch of blocks.
I can see how it's a mindblowing secret... but not if you followed media 10 years ago. Maybe if you're a younger generation or something.
But what do I know... I noticed cloudbush when I was 6 years old
- Tap the B button to swim faster
- Skullwalltullas can be knocked off the wall with the megaton hammer
- Tektites can be flipped over with the megaton hammer
- Baby dodongos and deku scrubs can be popped out of the ground with the megaton hammer
- Rocks and crates can be broken with the megaton hammer
- Phantom Ganon's energy balls can be reflected with an empty bottle (like in LTTP, with the bug-catching net against Agahnim)
- If you kill lots of stalchildren, guays, or leevers, a giant one will appear
- Stalchildren won't appear if you stay on the dirt path (like in Zelda 2) or wear the bunny hood
- Keese won't attack if you wear the skull mask
- If you walk slowly, redeads won't notice you
- Play Zelda's lullaby in front of a broken sign, and it will repair itself
- Play Epona's song in front of a cow, and it will give you milk
- Play the song of storms in certain spots, and a fairies will appear (Navi turns green at these spots)
- Play the song of storms in front of a gossip stone, and a big fairy will appear. Other songs cause normal fairies to appear.
- If you hold out a deku stick and stand still, a butterfly might land on it and turn into a fairy
- The Hammer and the Song of storms can open certain grottos
- The nipples of the giant statue in the middle of the Spirit Temple ... are hookshot-able O_O
...And so are Twinrovas Breasts.
- Re-Deads freeze when you play the Song of Sun near them.
- You can hit the members of the Skulltulla family in Kakariko with the sword and they freeze. When they unfreeze, they attack you once when you come close.
- Shooting a light arrow at certain enemies gives you 50 rupees.
- There is a dying soldier at the back alley of the town that only appears between the moment you get the ocarina of time and the moment you get the master sword. He says that you have to go to the Temple of Time and simply dies.
- And it's obvious for me, but many people just don't seem to realize that you can skip the Owl's speech with B after the first message box.
- If you kill one redead, other redeads walk over to him and start eating it.
- You can reflect Ganondorfs energy balls with the bottle, just like with Phantom Ganon.
- If you have trouble with Keese (Bats), just throw a deku nut. They lie on the ground and try hopelessly to flap their wings.
- You can catch the angler's hat with a rod.
- As an adult you can take down skull kids with the hookshot and get orange rupees that are worth 100.
- You can longshot to a path at the top of the windmill in kakariko village, there's a Cucco up there for some pointless gliding. You are aiming for a wooden post in a gap high up on the windmill to reach said area.
holy shit, I just realized that the FF12 boss music has part of the FF7 boss music in it around the very beginning.
FF7:
http://www.youtube.com/watch?v=lnGnJWKyBak
FF12 (start @ 13 seconds)
http://www.youtube.com/watch?v=K-AwbsQi-nk
I mean maybe this is commonly known but it's the first time I've heard it.
I for example bought a PS2 just two years ago and I'm pretty sure that there are several people here who bought it late / didn't have internet at the time / didn't visit the PS forums.
Credits to Kazerei for this one. I'll just post the list here, even I, who really played the game at least 10 times didn't notice some of them. Maybe it was already posted, but I don't want to search the whole thread for it now and I added some anyway. All the top ones in the first half (minus the Twinrova one) are his, others are mine:
Two from Nocturnowl:
holy shit, I just realized that the FF12 boss music has part of the FF7 boss music in it around the very beginning.
FF7:
http://www.youtube.com/watch?v=lnGnJWKyBak
FF12 (start @ 13 seconds)
http://www.youtube.com/watch?v=K-AwbsQi-nk
I mean maybe this is commonly known but it's the first time I've heard it.
You could argue that the battle theme for Final Fantasy 1 and Final Fantasy 9 start out the same then.
Final Fantasy 1: http://www.youtube.com/watch?v=XjPF3AwVPM4
Final Fantasy 9: http://www.youtube.com/watch?v=r50bTK49Gzc
Not the same.holy shit, I just realized that the FF12 boss music has part of the FF7 boss music in it around the very beginning.
FF7:
http://www.youtube.com/watch?v=lnGnJWKyBak
FF12 (start @ 13 seconds)
http://www.youtube.com/watch?v=K-AwbsQi-nk
I mean maybe this is commonly known but it's the first time I've heard it.
That's not even close.holy shit, I just realized that the FF12 boss music has part of the FF7 boss music in it around the very beginning.
FF7:
http://www.youtube.com/watch?v=lnGnJWKyBak
FF12 (start @ 13 seconds)
http://www.youtube.com/watch?v=K-AwbsQi-nk
I mean maybe this is commonly known but it's the first time I've heard it.
You could argue that the battle theme for Final Fantasy 1 and Final Fantasy 9 start out the same then.
Final Fantasy 1: http://www.youtube.com/watch?v=XjPF3AwVPM4
Final Fantasy 9: http://www.youtube.com/watch?v=r50bTK49Gzc
Reading the whole Star Fox thing really is just pushing it. They're meant to be puppet stands and the 64 games didn't have much of polygonal count. I've seen similar "robotic feet" used in designs for futuristic games but are actually just boots.
Except you know...there's proof that says the contrary.
You mean a scientific fact in a setting that pretty much defies science? The fact that the modern Star Fox designs (which I abhor - I hate the chibified looks they have) uses normal feet proves otherwise.
You might as well complain why Captain Falcon has normal legs too!
That's how they were designed in snes starfox era. 64 designs just carried over the metal feet, who knows if it's boots or not but that's besides the point.
That's my point though - they were just puppet feet. People just try to look deeper into that. It's like those annoying Pokefacts.
I dunno why I'm raging though. Hmm... maybe because I'm hungry.
I don't know if this has been posted before or whatever but...