John Bender
Banned
Shocking news!
It's their newest "big AAA IP".
It's their newest "big AAA IP".
Why does a protagonist have to be some likable, perfect person?
Why does a protagonist have to be some likable, perfect person?
He doesn't have to be perfect, but of course he needs to be likeable, he's the damn protagonist. There are many reasons to like a character, but you need at least one.Why does a protagonist have to be some likable, perfect person?
I wonder if watch dogs team uses a locked randomly generated world like assassins creed unitys team did. I understand they have to pump out a huge open world game every year but it seems lazy as fuck and has no creativity behind any of it makes me not want to touch a ubisoft game for a long time.
Why does a protagonist have to be some likable, perfect person?
This is not good news for the sociopath that is Mr Pearce.
Serious note though, worst AAA lead in history and a unoptimised boring trash game to go along with it as well.
Will be skipping this, especially now with GTA V on PC, just opened my eyes to how bad watchdogs really was.
Only redeeming factor of watchdogs was the modelling of Chicago, though they did a good job with that.
That's it's only redeeming factor, it's nice to look at for 30 mins or so.
They don't. They just have to be compelling.Why does a protagonist have to be some likable, perfect person?
I think its unlikely because they still have not shown enything, and theres also the fact that the second semester is extremely packed of big titles.
I guess they fear nothing though. The more we can criticize Assassin's Creed, I guess it sells pretty damn well year after year.
Don't they usually always unveil AC games near E3?
Conner was way worse in AC3. I was rooting for him to die a horrible death.
The worst part about Aiden is how invested he was in avenging his niece's death when his sister (his niece's fucking mother) was over it herself and urging him to stop. It was just dumb.
shocking news. lol.
hope its a jump like AC1 to AC 2
Yeah agree with this.
All Ubisoft games these days are.
Go here do this,
Climb this building to reveal part of your map
Collect these 300+ collectibles on the Map
Weird, I don't recall any of that in Call of Juarez Gunslinger, Child of Light, Valiant Hearts or South Park.
Weird, I don't recall any of that in Call of Juarez Gunslinger, Child of Light, Valiant Hearts or South Park.
It's Ubisoft. The only question is whether or not they're setting up more teams to shit out sequels annually.
He should have been more specific and addressed the problem as affecting Ubi's open-world format.
Hehe Yea. I was talking about Open world games from Ubisoft. Dont get me wrong i like Ubisoft games. Splinter cell Blacklist was awesome. AC games, Farcry,Watch dogs ,all these games are very good game. They got very talented people .But their Open world formula is getting old. Its getting kinda boring. its like its the same thing with different skins
Theres only so many gameplay systems you can put in an open world game
Rockstar did 3 island systems locked behind a story for a decade and no one complained
bethesda hides all but major locations on there maps until you stumble upon them for over a decade
Ubisoft finds there one thing and everyone gives them shit for it
I dont think they will go for 2 year releases. UBI milking AC Franshise. look How many AC games released sinnce 2007 .
Assassin's Creed
Assassin's Creed 2
Assassin's Creed Brotherhood
Assassin's Creed Revelations
Assassin's Creed 3
Assassin's Creed Liberation
Assassin's Creed Black Flag
Assassin's Creed Unity
Assassin's Creed Rouge
Assassin's Creed Victory (2015) 10th game.
Thats 10 games for 8 years, They are gonna milk Watch Dogs. Im sure they'll go with Yearly after they released WD 2
Because Ubisoft's UbiTowers are shit and feel like busywork. End of story.
Busywork? they are puzzles that allow you to use the games mechanics.
If you that's busy work then you shouldn't be playing the game at all since you obviously dont like the games base mechanics
I once had a very vivid dream of playing Watch Dogs 2.
And it was set in Vegas.
Hmm, I actually would love that.
So would I. Let's rob a casino.
shocking news. lol.
hope its a jump like AC1 to AC 2
Conner was way worse in AC3. I was rooting for him to die a horrible death.
They are not even puzzles except in Watch Dogs though. And towers are not a games damn base mechanics so what you talking about?
-on par or slightly better than WD 2012 reveal
-New York setting
They are not even puzzles except in Watch Dogs though. And towers are not a games damn base mechanics so what you talking about?
shocking news. lol.
hope its a jump like AC1 to AC 2
Not really shocking, but I'm still excited. I loved the first one and spent hours walking around Chicago listening to people's crazy ass phone calls, reading text messages, and hacking into people's homes and spying on them through their computer's webcam. Plus hopefully there will be no cross gen so the game should look and play even better.
The one complaint about the game I had is the online invasions. They happened SO FREAKING OFTEN in my games that I had to turn them off. Maybe once every few hours, but damn it felt like every 15 mins.
I found that the invasions tended to happen almost immediately after you finish a mission. Something about finishing an activity seems to be a prompt for people invading you. Also I tended to fuck people over by doing slow mo to test if someone is in my game before the invasion is triggered, and I end up killing them before they can do anything. I loved the invasion stuff, but some changes to it would be welcome.Not really shocking, but I'm still excited. I loved the first one and spent hours walking around Chicago listening to people's crazy ass phone calls, reading text messages, and hacking into people's homes and spying on them through their computer's webcam. Plus hopefully there will be no cross gen so the game should look and play even better.
The one complaint about the game I had is the online invasions. They happened SO FREAKING OFTEN in my games that I had to turn them off. Maybe once every few hours, but damn it felt like every 15 mins.
Holy ignorance batman, lol it wasn't randomly generated. They just had tools that eased up the development of assets. They didn't just click a button and boom a city appeared.I wonder if watch dogs team uses a locked randomly generated world like assassins creed unitys team did. I understand they have to pump out a huge open world game every year but it seems lazy as fuck and has no creativity behind any of it makes me not want to touch a ubisoft game for a long time.
The only surprise for me is that watch dogs isnt a yearly series yet