Dr. Kitty Muffins
Member
Is it less sim than GTA?
server not up yet on PS4? just got the game, but its saying there is a server issue
they can get back up if another guard or the like wakes them up...haven't seen anyone getting up on their own in any streams I've seen
Oh okay. That is better than I thought. I should probably just check out a few streams before my copy comes so I know more about the mechanics. I thought it was that they wake up after a set time.
Is there a day one patch and how big is it?
Sadly they do get up on their own and it doesn't take long either. The stun gun knocks them out for a period of time. After this time they wake up. They can also be woken. The same is true for the throwable electro shock stun grenade sticky things and when you hack power boxes on walls.
There's really zero incentive to go non lethal and it just makes the game way harder.
Sheesh, this game is soooooo good. It's such an insane improvement over the first, with so much cool stuff to see and do. Seriously, whoever came up with the mechanic to call the cops on anyone is a GENIUS. It's so dope to have someone who just talked shit to you get dragged off by the cops.
Biggest flaw so far is the enemy AI, especially in regards to stealth. Coming off Maffia III which pretty much perfected its stealth gameplay, the AI here feels typically unrealiable, janky even. The spot detection happens WAY too fast as well, 9 out of 10 times I don't even have time to move back or otherwise take cover, which makes the whole mechanic pretty moot. Another thing that hooks into this is that an entire base is instantly alerted when someone spots me. There is zero leway for me to take down the guy before he alerts everyone, making one mistake can and will ruin the entire ghost infiltration.
Also, again after playing Maffia III, why doesn't Marcus have a whistle or other options to lure a guard towards him. Throw a a pebble for all I care, Far Cry-style. Tons of gadgets, but no way to just lure a guard towards me.
Talking about gadgets, I really appreciate how they've tried to incorporate different playstyles. Almost every area you need to infiltrate can also be hacked remotely via the drone, jumper or often a combination of the two. Really neat.
Sadly they do get up on their own and it doesn't take long either. The stun gun knocks them out for a period of time. After this time they wake up. They can also be woken. The same is true for the throwable electro shock stun grenade sticky things and when you hack power boxes on walls.
There's really zero incentive to go non lethal and it just makes the game way harder.
Wait what ??? Mafia III perfected stealth ?
It's got the worse AI in a AAA game since maybe 5 years ago.
no idea about the music tracks but the OST is amazing.I am curious about the music in the game. Can't seem to find a list of the songs anywhere. Is Kanye in this game at all? I know Stronger was in one of the promo videos.
WHATBiggest flaw so far is the enemy AI, especially in regards to stealth. Coming off Maffia III which pretty much perfected its stealth gameplay,
Man this game looks and plays like a dream on the pro. I'm impressed by the visuals and the framerate's smoother than expected. I'm really liking this so far, but one issue though: am I doing something wrong or are the music controls in the car really weird? You have to press the touchpad, then flick the right stick... Very awkward controls while driving. Is there an easier way or is it really this convoluted? I can't believe that because you almost can't change a song while driving right now.
You can hold the left side of the touch pad, but yeah it's pretty clunky still.
Sheesh, this game is soooooo good. It's such an insane improvement over the first, with so much cool stuff to see and do. Seriously, whoever came up with the mechanic to call the cops on anyone is a GENIUS. It's so dope to have someone who just talked shit to you get dragged off by the cops.
Biggest flaw so far is the enemy AI, especially in regards to stealth. Coming off Maffia III which pretty much perfected its stealth gameplay, the AI here feels typically unrealiable, janky even. The spot detection happens WAY too fast as well, 9 out of 10 times I don't even have time to move back or otherwise take cover, which makes the whole mechanic pretty moot. Another thing that hooks into this is that an entire base is instantly alerted when someone spots me. There is zero leway for me to take down the guy before he alerts everyone, making one mistake can and will ruin the entire ghost infiltration.
Also, again after playing Maffia III, why doesn't Marcus have a whistle or other options to lure a guard towards him. Throw a a pebble for all I care, Far Cry-style. Tons of gadgets, but no way to just lure a guard towards me.
Talking about gadgets, I really appreciate how they've tried to incorporate different playstyles. Almost every area you need to infiltrate can also be hacked remotely via the drone, jumper or often a combination of the two. Really neat.
ALSO: doing a backflip off ledges is something that should've been in Assassin's Creed ages ago! The freerunning is awesome.
MidnightDo we know if PS4 version unlocks at midnight or 3am EST? Store just says it will be available 1 day on 11/15/16
also, this OT is fucking dead, especially for a AAA title
Wow, the ACG review was surprisingly negative.
One point was how empty and lifeless the world was in terms of numbers of NPC characters. Is this something that the PC version addresses? Perhaps its impossible to tell since the PC version was delayed unil 29th I think.
Also dont like they removed Focus mode, I like that in the original game
What about all of the other reviews? No offense to Karak, but he is just one reviewer.
I'm very surprised how WD2 is landing all those 9's instead of being around 7.5 area where this game seems to belong tbh. Based on trailers, dev gameplay and raw gameplay from streamers over past few days. Karak's review at least for me only confirmed my suspicions about the game. Not bad game, but nothing spectacular either.
I'm very surprised how WD2 is landing all those 9's instead of being around 7.5 area where this game seems to belong tbh. Based on trailers, dev gameplay and raw gameplay from streamers over past few days. Karak's review at least for me only confirmed my suspicions about the game. Not bad game, but nothing spectacular either.
Dan of Dansgaming is going around and executing knocked out guards because they wake up so fast that he doesn't have time to solve puzzle etc. and get away in time. And we aren't talking even 5+ minutes of being around, but minute or two. Seems like huge limit for no-kills players.
Probably because the game's not out yet..
soundtrack is really good so far, the rap station has a good mix
the moment I saw Rosa Parks- Outkast pop up, I knew this would be good. Also RTJAny notable songs? I want a tracklist to be released.
kind of want to buy this game just to encourage more companies to have minority main characters. so sick of playing as generic white guy #24045.
also, this OT is fucking dead, especially for a AAA title