Stormbringer said:By the way, some other tidbits on Mario Kart Wii, from Famitsu :
- online league and a global world ranking
- local rankings
- dedicated channel for online aspect
- send and receive time attack scores online, online ranking for time attack as well
- upload/download Ghosts
See also : IGN
-> I wonder if we will be able to use this dedicated channel for other online games as well...
Some of the translations look weird (私に doesn't mean "me," 私 does, and what if the player wrote "I?" I also see 見る, would both "see" and "look" be considered right?) but, as long as these problems aren't game breaking, it'll be a good tool, even for going the opposite way (learning Japanese,) so I'll probably import it. They ought to just release it here sans localization for Japanese students, likely get about 20,000 sales that way.
Our Video Game Exam(DS/BanNam/2008)
* Medley mode where you can randomly play what you've cleared
*"Win Her Heart!" includes Chihaya graphics
New Motifs:
* Splatterhouse
* Dragon Spirit
* Family Jockey
* Namco Classics 2
Actually, I could see SEGA making a whole series out of "English of the Dead". "French of the Dead", "Spanish of the Dead", "Italian of the Dead", etc, etc... the costs would be negligibly low (the base game is already there, it's literally just text localization) and they'd probably move a whole ton of units.Moor-Angol said:Considering there are around 900k japanese people coming to Italy every year, i really was surprised to not see any "italiago training" yet...
From Joystick's article on English of the Dead:jarrod said:They could Ubi-it and do a whole series out of it... I could really go for French of the Dead myself. :lol
Jammy said:Thanks neo, as always.
What's with Namco-Bandai Holdings? Are they making a whole line of "Family" sports titles? Ski just came out, and now I see them with Jockey and Stadium.
you are welcomeJammy said:Thanks neo, as always.
What's with Namco-Bandai Holdings? Are they making a whole line of "Family" sports titles? Ski just came out, and now I see them with Jockey and Stadium.
Dascu said:Captain Rainbow? Is this new? It shows a yoyo on the logo, and uh..., yoyo controls could be pretty cool on the Wii. Nintendo making a new IP for the Wii? It cannot be.
twinturbo2 said:商願2007-124027 ファンキーダイス
Does this say Daytona USA by any chance?
A hiphop game?nightside said:tey will rename yoyo-training for the sake of GAF
neo2046 said:商願2007-123391 リズム天国
E-phonk said:A hiphop game?
:-(Pachael said:It's "Funky Dice". Sorry.
In an interview with Weekly Famitsuu, Front Mission mastermind Toshirou Tsuchida and producer Kouichirou Sakamoto talked about their newest project, Front Mission 2089: Border of Madness for DS and the series' future.
Sakamoto already produced the first DS-based Front Mission title, the remake of Front Mission 1. His current project, Front Mission 2089: Border of Madness was originally released for mobile phones in Japan. However, series fans apparently were not into playing the game on their mobile phones. Many still wanted to play the game, though, and hence Square Enix decided to bring the game to Nintendo's handheld platform. System-wise, Front Mission 2089: Border of Madness will be based on Front Mission 1. Furthermore, the development team has chosen to update both visuals and scenario for the DS release.
Meanwhile, Tsuchida explained that he was not done making Front Mission games any time soon. The series' general producer apparently wants to create a new installment aimed at people interested in seeing a completely new Front Mission.
batbeg said:
Oh well, I'm still interested, but that would've been awesome. I don't like the fact I have to own multiple copies of handheld titles to play multi when it isn't the case on console, but I guess I'm stuck on this for at least another generation.
neo2046 said:任天堂 / Nintendo
商願2007-125092 Official\Nintendo\Seal
商願2007-125093 Original\Nintendo\Sealof\Quality
bafflewaffle said:Why all the excitement over English of the Dead? Non-games = suck, but non-games + zombies = awesome? :lol It looks ok.
ethelred said:So you've never heard of Typing of the Dead, then? I guess I wouldn't be so boastful of personal ignorance, but whatever floats your boat.
bafflewaffle said:I have enjoyed TotD actually. But the core goals of improving your typing skills or English is not that different from a "non-game" like Brain Age. It's kinda ironic that when that kind of ga....software is wrapped in a zombie shooting skin it suddenly becomes OMG awesome to harder than hardcore GAF.
bafflewaffle said:I have enjoyed TotD actually. But the core goals of improving your typing skills or English is not that different from a "non-game" like Brain Age. It's kinda ironic that when that kind of ga....software is wrapped in a zombie shooting skin it suddenly becomes OMG awesome to harder than hardcore GAF.
It's all in the delivery, baby.bafflewaffle said:I have enjoyed TotD actually. But the core goals of improving your typing skills or English is not that different from a "non-game" like Brain Age. It's kinda ironic that when that kind of ga....software is wrapped in a zombie shooting skin it suddenly becomes OMG awesome to harder than hardcore GAF.
neo2046 said:you are welcome
I don't know
except Ski, Jockey and Stadium,
they have also announced "Family Trainer Athletic World"
actually all these games are originally old games in the NES era
and it seems they now want to remake these "interactive' games
Well, the Wii came out, you know? And the first thing off the top of your head when you think about Wii is using your body to play the video game. And, 21 years ago, that was the only game that let you use the body. So, we get the concept from both sides, and that's why we decided to bring it back to Wii.
Of course, our target is exactly the same as Nintendo's target, and they brought them back from the past to now. Back in the day, good gamers, non-hardcore gamers, and hardcore gamers used to play together and have fun. That was the whole point. So, even if you're really good at playing Halo, a little kid may be able to beat the guy who's good at Halo, in this game. So, that's what it is.
Yes, this is mainly because Wii came out. This is what made me say, "This is it! We have to make Family Trainer, using the mat." It's fun for everybody.
――風来救助は、ニンテンドーWi-Fiコネクションでネットに接続しているほかのユーザーが助けにくるという形になるんでしょうか? -- Wind rescue came the Nintendo Wi-Fi Internet connection, it is connected to other users come in the form of help is going to be?
梅谷基本はそうなります。 梅谷 is so basic. ただ、従来のようにパスワードでもできるように対応はしています。 But even traditional password to be able to handle it.
――Wiiはフレンド登録ができますが、それを使った要素というのは? -- Friend Wii is registered, you are using elements of it?
梅谷今回はWiiConnect24を使った要素を取り入れています。 This element is used to WiiConnect24 梅谷 adopted. たとえば僕が「助けてー!」ってサーバーにデータを上げたときに、フレンドになっている人のところに同時にメールが送付されるんです。 For example, I "help!" Data server up-time, a friend who has been at the same time I sent an email. ですからWiiの掲示板を見れば、友だちが助けを求めていることがわかる、という流れですね。 So Wii bulletin board should seek the help of your friends know that the flow.
――自宅に帰ってきたらWiiが光っていて、見てみると助けを求めるメールが来ているみたいな。 -- When he returned home Wii shining, and the call for help and look at me like email.
梅谷そうですね(笑)。 Yes. 梅谷 (laughs). 逆に自分が救助されていることがメールで届いている、みたいなこともあります。 Conversely rescue one is the fact that it is received in the mail, it may be like.
――ほかにネットワークを使った遊びというのはあるのでしょうか? -- In addition to the network is via a play?
中村ネットワークを使った特別な遊びというのは用意していないんですけれども、ダンジョンをあとからダウンロードできたりということは考えています。 Nakamura network using a special pleasure it is not yet available, or can be downloaded from the left DANJON that is possible.
――それはいままでにないようなモノだったりとか? -- It is now less likely DATTARI or goods?
中村そうですね。 Nakamura Yes.
Anyone able to translate these, please?neo2046 said:sorry that no time to do the full translation
New Patents register
任天堂 / Nintendo
商願2007-123391 リズム天国
商願2007-123392 CAPTAIN\RAINBOW\キャプテンレインボー
商願2007-125092 Official\Nintendo\Seal
商願2007-125093 Original\Nintendo\Sealof\Quality
商願2007-126108 WiiFit
商願2007-126109 WiiFit\フープダンス
商願2007-126110 燃焼フープダンス
商願2007-126343 DSL
Captain Rainbow logo
コナミ / Konami
商願2007-123247 PLAYMAKER
商願2007-126054 12人の優しい殺し屋
商願2007-126055 12×男
商願2007-126056 FEMMESSAVANTES\ファムサヴァン
セガ / Sega
商願2007-123975 UFODREAMCATCHER
商願2007-124027 ファンキーダイス
商願2007-124028 EーLOUNGE
スクエニ / SQEX
商願2007-126752 GーOperation
バンプレスト / Banpresto
商願2007-125857 コミュタッチ
バンナム / Bandai Namco
商願2007-123726 天空大冒険
商願2007-123831 アニメスロットレボリューション
商願2007-125590 妖怪大激戦
商願2007-125666 妖怪大激戦
商願2007-126051 マテリアルダンジョン
商願2007-126052 プレシャスダンジョン\PreciousDungeon
商願2007-126919 ファミリープロジェクト
タカラトミー / Takara Tomy
商願2007-119680 スイーツナビ
商願2007-119681 おやぢからけんてい\親力検定
商願2007-119682 闘神伝
商願2007-119683 闘真伝
商願2007-122914 のび~のび~ボールタワー
商願2007-122915 変身知育
商願2007-122916 忍列伝\しのびれつでん
商願2007-122917 日本一周歩数計の旅
商願2007-125183 ゲームでおおさわぎだコロン
商願2007-126427 成長実感
商願2007-126428 みんなでハッピースペシャル
商願2007-126429 リモコンバトラー
商願2007-126430 鉄道むすめ
商願2007-126431 §亀1∞ONE∞ワン
商願2007-126432 あなたも裁判員
商願2007-126433 禁煙トレーニング
商願2007-126435 CO2
Holy shit at Burnout Paradise and Bioishock.Stormbringer said:Seems like the news and scores are up for this week.
Yggdrasil Labyrinth 9988
Populous DS 7777
J.B. 7666
Harvest Moon 6777
Space Invaders DS 9777
Space Invaders PSP 8787
OROCHI 8878
Winning Eleven Wii 9899 <- Yay !
Miburi & Teburi 6566
Last Escort 2 6665
Burnout Paradise PS3 98910
Burnout Paradise 360 98910
BIOSHoCK 10999
These appear legit...
So...Where da thread at ?