supermarioworldE
Banned
My memory might be playing up here - and there might be inaccuracies - but the ones that spring to mind are the 100-coin stars for Rainbow Ride and Tick Tock Clock.
I *think* Rainbow Ride has some missable coins that you can't go back for, so you need to do a comprehensive sweep constantly to have enough by the time you get to the end - and I *think* Tick Tock Clock is impossible to get 100 on if you have the clock speed setting set wrongly when you go in, although you may not discover that until quite late.
But those are my recollections from twenty years ago... they might be wrong!
Seconded. Two hardest stars to get in the game, and are the main reason why I so rarely 100% it. Two levels hovering over a huge death pit each, with huge gaps in between, and coins spread out from the bottom all the way to the freaking top.
If you fuck up the blue coins in Rainbow Ride, you might as well start all over again.
And yeah, if you stop time, I think its near impossible to get to the higher levels for the rest of the coins in Tick Tock Clock.
The 100 coin missions are easily the worst parts of any Mario game and those two levels are the best examples of why.
Also, screw that wing cap, red coin mission in the last third of the game. If the actual level wasnt hard enough with the shitty flying controls, it puts you outside the castle when you fail. Just why?