Stormwatch
Member
It seems to affect the older Bravia models a lot. Mine is a 32XBR1 and I have bad overscan as well.
It may be the television's fault that it overscans, but it's Nintendo's problem now. People aren't going to be happy turning their new console on and not seeing the whole picture. I would guess most people with this problem weren't aware of it, but the Wii U makes it glaringly obvious.
I'm sure Nintendo has received a ton of calls about this and no doubt a patch is in the works... Right?
It doesn't suggest that Nintendo tested much on various model TVs, and it DOES make me wonder that if this basic mistake is made, what other mistakes have been made in this transition to HD? Not comforting.
I don't understand why overscan is now being blamed on Nintendo.
For people complaining about this, is the Wii U the first HD device that you've connected? Do you not have a 360 or PS3? As neither of them have system wide overscan options. First party PS3 games all have in-game options (like MiiVerse). Is that what people are demanding?
1080p is a world wide standard. It means that the screen has a resolution of 1920×1080. That's what the Wii U outputs when you set it to 1080p. If your TV overscans 1080p sources, you have a really fucking stupid TV.
I don't understand why overscan is now being blamed on Nintendo.
For people complaining about this, is the Wii U the first HD device that you've connected? Do you not have a 360 or PS3? As neither of them have system wide overscan options. First party PS3 games all have in-game options (like MiiVerse). Is that what people are demanding?
1080p is a world wide standard. It means that the screen has a resolution of 1920×1080. That's what the Wii U outputs when you set it to 1080p. If your TV overscans 1080p sources, you have a really fucking stupid TV.
It seems to affect the older Bravia models a lot. Mine is a 32XBR1 and I have bad overscan as well.
I have my PS3 and 360 connected to the same TV and i'm not missing anything on the screen.
I don't understand why overscan is now being blamed on Nintendo.
Same. Never noticed my overscan problem till the WiiU.
Same. Never noticed my overscan problem till the WiiU. Never had missing HUD or UI elements on the other HD consoles.
Because you're basically shooting the messenger. Your TV has always sucked at overscan and all the Wii U has done is made you aware of it.I don't understand why so much ire is being thrown towards what is totally a legitimate issue with the platform for many people with an HDTV older than a few years.
Because you're basically shooting the messenger. Your TV has always sucked at overscan and all the Wii U has done is made you aware of it.
As someone who opted to buy a decent $150 monitor to play my games on instead of a shitty, feature-bloated $1000 HDTV, I actually appreciate that Nintendo opted to use all of the picture space available to them.
I think it's ridiculous that the only solution is "buy a new TV."
Is it unreasonable for Nintendo to just add overscan options to the UI? They already added it to the MiiVerse. Sounds like a good temporary solution until TV manufacturers fix the overscan issue.
the vast majority of TV manufacturers HAVE fixed the overscan issue.
I like the Xbox 360 approach that allows you to select from several common TV/Monitor native resolutions, such as 1366x768, which is what most people that have cheaper/older sets have.
Because you're basically shooting the messenger. Your TV has always sucked at overscan and all the Wii U has done is made you aware of it.
Are you connected via HDMI? What resolution did you set the Wii U too?I have a Samsung D550 and I'm having overscan issues. When trying to go into my picture settings, the option to go to Just Fit is grayed out and won't let me select it. Anyone know what's up with that?
Are you connected via HDMI? What resolution did you set the Wii U too?
Try using different hdmi ports. Samsungs are finicky like that. Usually port #2 supports the overscan.Yeah, connected via HDMI and the Wii U is set to 1080p.
Samsungs often have a behavior where one setting somewhere causes other settings to be greyed out. In other cases it depends on the input signal. Additionally, they frequently come with the "sharpness" setting somewhere funny, which messes up a computer's display image. Here are details on each:
Input Signal:
This is one example - with my MacBook connected to HDMI 3, the Picture Size "Screen Fit" option is not available, and this is the one you need - where it the input displays dot-for-dot on the panel. It turned out that my Mac was sending a 1080p signal (as it should be), but the Samsung would only show the other options if the input signal was 1080i (or 720p). So if you temporarily switch to one of those output modes, you will be able to select the settings you want. Then you can switch back to the correct output mode, and settings you are not allowed to change will still remember the values you set when you were allowed to change them.
Picture Mode:
Many Samsung TV's will grey-out most of their settings options if the picture mode is not Standard. Some will have one or two modes besides Standard that allow extra settings. Game mode and Movie mode are sometimes ones that will allow extra settings. Again as above, switch to a mode that allows you to make the settings you want, then switch back to the mode you want, and those settings should "stick" even if you can't change them any more
With that solution then you get cut off picture with reduced image quality still, while those without the issue then have to deal with a HUD that is closer to the edges than normal, so it's hardly ideal.Consoles usually have UI elements within a "safe area" so important parts won't get cut off. It seems Nintendo decided to not do this, and thus the fault would be on their end by not designing their UI around that like how everyone else does. They can't expect people to upgrade their TVs just for their console.
That's cool.They finally added an option to adjust screen size! Praise Nintendo the Wii U is saved for me and fuck everyone who said they couldn't do anything about it.