Lol at Fallout 4 getting more than MGSV.
Fallout 4 is better than Metal Gear.
Lol at Fallout 4 getting more than MGSV.
Fallout 4 is better than Metal Gear.
There are many ways they could implement the pirouettes in ways that don't interrupt the flow of combat or make Geralt's movement unpredictable (finisher animations, alternate attack modes).Thank god someone knows this. I understand that the animations aren't to everyone's liking, but they're faithful and critical to a long established Canon so it seems a bit nonsensical to complain about it. It's akin to complaining about laser guns in Star Wars; not everyone likes the pew pew, but it'd be pointless and a bit odd to complain about it.
No, it isn't the worst thing ever created by any means. But it is nothing better than serviceable. It is the fact that so much time and detail was put into the world, quests, story, and characters, that the subpar combat is instantly glaring. If Witcher 3 was a game where fighting was a complete sideshow to everything else, you wouldn't see anyone complaining. Of course, it turns out that you do a ton of fighting in the Witcher 3, which means you have to wrestle with the subpar combat more often than not. It's just a giant stain on something that could have been close to perfect.
Just to touch on this small point, but that's done on purpose. In the lore, Witchers' sword fighting techniques and skills are described as 'graceful' and almost ballerina like. They're master sword fighters.
Thank god someone knows this. I understand that the animations aren't to everyone's liking, but they're faithful and critical to a long established Canon so it seems a bit nonsensical to complain about it. It's akin to complaining about laser guns in Star Wars; not everyone likes the pew pew, but it'd be pointless and a bit odd to complain about it.
Not to be rude but none of the things you see in movies and games can be considered as good swordsmanship. Saying that witcher 3 is bad is just as silly.I can respect that it goes with the lore. My main issue is the 360 spin. Geralt iirc would sometimes 360 one way, and 360 the other way depending on how far the enemy was from you. I just don't see a good swordsman fighting like that.
The ballerina prequel duels seems like a better comparison to the ballerina Witcher swordsman ship to me. And I didn't like those either.
I was referring to the animations, not the combat mechanics. If your point of contention is that you believe unappealing animations = crap combat mechanics then I think we may be on very different pages here. The question was posed by numerous others earlier on in the thread; can any detractors of The Witcher 3 combat objectively clarify why they believe the combat is garbage beyond reducing their arguments to any of the following: it's not soulsborne, it's janky, it's unresponsive. Instead of calling the designers of the most heralded game of the year failures for creating story faithful animations that you don't care for, can you instead perhaps break down why it is that you think the combats so terrible? Some specificity could certainly aid this discussion as these generalizations are stifling the discussion rather than progressing it.
Not to be rude but none of the things you see in movies and games can be considered as good swordsmanship. Saying that witcher 3 is bad is just as silly.
The ballerina prequel duels were bad because it was too choreographed. The attacks had no weight to them and they were simply going through motions.
It's quite a useful fighting style in the witcher lore.I can respect that it goes with the lore. My main issue is the 360 spin. Geralt iirc would sometimes 360 one way, and 360 the other way depending on how far the enemy was from you. I just don't see a good swordsman fighting like that.
The ballerina prequel duels seems like a better comparison to the ballerina Witcher swordsman ship to me. And I didn't like those either.
Not to mention in-game it's mostly used for closing distances like in that clip.That's why I love any complaints towards ballerina-esque twirling combat. That's literally how he's supposed to fight.
Animations are an integral part of combat mechanics. My point isn't unappealing animations = crap combat. The issue comes from having long-winded pirouette animations when you expect a fast attack, while other times a fast attack is a fast attack.
There are various other issues with the combat like broken hitboxes, inconsistent dodge, low number of active skills, poor progression, bugged useless skills, radial menu design choice that affects combat fluidity, etc.
Gameplay is the weakest point of Witcher 3. It is clear to me that CDPR need to overhaul their gameplay team. They need to hire experts that have deep knowledge and experience in delivering good action based melee combat systems. They need to have more focus on using a controller and design their UI, font sizes etc, with the controller and TV in mind. The shops need to have basic stuff like "how many of an item do I own?" figure somewhere. And various other things that I am not going to bother typing right now.
I give this feedback as a person that has Witcher 3 as his GOTY, and as his best RPG ever played. I want CDPR to round off their skill set by hiring a good gameplay team. I hope they will do so by the time Witcher 4 comes around.
Geralt's 360 spin won't ever happen if you actually move closer to your enemies before pushing that attack button. It depends on the range.
A long-winded animation as a "fast-attack" shouldn't be there in the first place. Change that animation to a fast reaching lunge attack or something.The underlined is explained coherently and succinctly by texhnolyze in the second quote here.
The italicized are fair points made moot by the fact that they were all addressed in patches.
The bold are matters of subjectivity
It's still a terrible opinion though.?!? .....uh......well,.....opinions and all that.
I think it's not only the GOTY 2015, but the new standard for how most RPGs and open world games should be. I think it is a game that will influence many future games to come this generation like Call of Duty 4, Batman, and others did with the last generation.
The good thing about Witcher 3 is that future games now have a target to reach. So, I'm really excited how this will raise the standards of future RPGs.
I was referring to the animations, not the combat mechanics. If your point of contention is that you believe unappealing animations = crap combat mechanics then I think we may be on very different pages here. The question was posed by numerous others earlier on in the thread; can any detractors of The Witcher 3 combat objectively clarify why they believe the combat is garbage beyond reducing their arguments to any of the following: it's not soulsborne, it's janky, it's unresponsive. Instead of calling the designers of the most heralded game of the year failures for creating story faithful animations that you don't care for, can you instead perhaps break down why it is that you think the combats so terrible? Some specificity could certainly aid this discussion as these generalizations are stifling the discussion rather than progressing it.
2014: Dragon Age: Inquisition
I think it's not only the GOTY 2015, but the new standard for how most RPGs and open world games should be. I think it is a game that will influence many future games to come this generation like Call of Duty 4, Batman, and others did with the last generation.
222 GOTYs now.
Is there some kind of record for the highest goties or it's too variable year after year?
249 for TLOU
Is there any statistic on how many awards were given that year compared to how many have been given now? Just wondering if Witcher 3 has any chance to get over that amount anymore.
2013: 532
2015: 385
241 now.
The image in the OP made me realise two things:
1. Everyone loves TW3. It's well deserved imo. One of the best games I've played in years.
2. Bethesda is guilty of bribery at least 36 times. No honest person would consider F4 to be the best game of 2015.
Pmed a mod for a thread title update.166 places got it right. Good on them.
I guess you don't read many Witcher 3 threads.
I should buy the season pass. As the sum of its parts, Witcher was the best game of last year imo.