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Undead Nightmare.
Really, the worst?
I HAVE to say Heavy Rain Chronicles: The Taxidermist
Hands down.
Not worth any price.
Undead Nightmare.
The actually appropriate Destiny answer. Those first two DLCs were undoubtedly trash.
Season pass for The Division is still the most disappointing expansion purchase I've made for a game I thoroughly enjoyed otherwise.
The DLC for dead space 2 was pretty poor. It was like £15 for a sub 2 hour trek through places you've already been in reverse. I don't think there were new weapons or anything really.
I liked it because you get the payoff seeing Extraction characters.
So just like Mafia 2 then.Mafia 2 DLC was pure garbage.
I thought the DLC, especially the second one, was excellent. The main game is basura.No one said the Bioshock Infinite DLC yet. lol
Duke it out in DC for Duke3D. Rather tepid effort.
Pinnacle Station for Mass Effect 1.
It was pointless from a plot standpoint and from a gameplay standpoint un-interesting.
Ghost recon wildlands dlc..
Dark Souls III DLCs.
Even though I enjoyed my time playing it.... There is no sense of closure whatsoever. I was wandering the world aimlessly when I defeated the last boss. It's pretty depressing.
Also, both of these DLCs didn't add anything of value to the game. You can play the main game without them and you won't miss a thing.
They're a separate storyline, similar to DS1 and DS2 DLCs. The first DLC is supposed to be played somewhere around the middle of the game though it's pretty hard due to several really tanky enemies and a very tough boss. When you beat it, you can advance directly to the second DLC instead of doing it after killing all the Lords of Cinder.
I think the ending of the 2nd DLC is intended to leave you wondering if this was all worth it.
My biggest beefs with the DLC are that they are fairly linear levels and have enemies with way too big health pools even when using a very high level character. Most of the bosses are really good though.
In any case I don't think it deserves to be called the worst DLC at all.
Season pass for The Division is still the most disappointing expansion purchase I've made for a game I thoroughly enjoyed otherwise.
The Arkham Knight Season Pass was a total of about 2-3 hours of gameplay for me. I didn't pay full price for it but if I did I would be kind of upset at the lack of content.
Warlords of draenor. Worst wow expansion by a mile
I recall the first Fear expansion being pretty awful.
Cataclysm.
Draenor, despite being too thin and running too long had some great content in spots. The leveling was good, all raids were good, the dungeons were largely good. Cataclysm wasn't so fortunate there, as it spent all of its asset power on a meaningless revamp of the old world and also had the worst handling of a big villain to date.
-The raids sucked
-The 80-85 zones are probably the worst in the game
-The dungeons were fun for about 6-8 weeks before Ghost Crawler caved and nerfed them into AFK mode to match WotLK.
-Class design and PvP have been shambles since the original dev team bailed after early WotLK content so I never think too hard on this. That said I will always remember how hard a few of the classes see-sawed during Cataclysm, even by post-LK WoW standards it was haphazard and sloppy.
The actually appropriate Destiny answer. Those first two DLCs were undoubtedly trash.
Duke it out in DC for Duke3D. Rather tepid effort.
What you don't wanna dress up your soldiers like clowns? What about the terribly balanced alien hunters pack?Xcom 2's season pass gave me the most buyer's remorse so far. Especially the Anarchy's Children part.
Since everyone is mentioning the Modern Batman games, should I assume that Arkham Knight also bungled its DLC? because I may nab it on sale at some point and as such the premium version may not even be worth the extra £5.
Alan Wake's American Nightmare. They took the Groundhog Day concept and managed to not have any of the things that make that enjoyable.
All Arkham Knight DLC was turd-tier except the Batmobiles.
Oh also how could I forget Dead Money for Fallout New Vegas.
That's easily my answer because it has the biggest gap in quality. One of my favorite games of all time with probably the worst dlc I've ever played.
Totally unpopular opinion because I know GAF is in love with FFXIV, but Heavensward.
Story was the only good thing about it. New jobs like Machinist or AST were useless for a long time, others like BRD were destroyed, the raiding scene was pretty much killed for the whole expansion with A3S...
Crafting and gathering also became an even bigger grind with the Scrips system. Yoshida said he wanted us to specialise in just 3 crafters. Lies. In the end you needed them all again, but gearing them was a huge sink of money at the time to the point that very few of those that did so managed to turn a profit.
They replaced the lovingly crafted, small areas with ginormous flying zones devoid of any charm or personality that made the maps feel empty. People stopped going to Fates just because how long it took to go from one to another.
Personally I know quite a few people that stopped raiding, crafting or playing altogether because of those changes.
Arkham City's 'Harley Quinn's Revenge' DLC, maybe.
Gotta disagree. Day 1 the FATEs were dead but patches lead to them being quite a bit more populated, especially areas like Churning Mists. And honestly, if FATEs bit the dust well, good riddance, grinding via FATEs was one of my least favorite aspects of the game. Can't comment to crafters as I've managed to avoid crafting and gathering entirely in XIV. BRD definitely was left in a bad place as a result of Heavensward but this is how the pendulum swings in just about any MMO. The story and overall presentation skyrocketed in HS and unlike other MMO's that matters a lot to a huge chunk of the player population, they want a Final Fatnasy game.
Season pass for The Division is still the most disappointing expansion purchase I've made for a game I thoroughly enjoyed otherwise.
Yeah, the Arkham series is loaded with trash dlc.
Persona 4 Golden.
Terrible new character that diminishes the story even further and brought the difficulty to mind-numbingly boring levels.
Game is still good because base is good, but a much lesser experience imo.