Red Scarlet
Member
viciouskillersquirrel said:66.
I keep calling it 44. I don't know why.
something, something, Australia, upside-down, something, something.
viciouskillersquirrel said:66.
I keep calling it 44. I don't know why.
I've hated birds ever since...oracrest said:Ninja Gaiden
Why would you do that? said:
Worst part is... it isn't a jump.
It was so problematic, Ubisoft actually created a support page with a video showing how to reach the lamp post.ShockingAlberto said:FUCK THAT THING
You never, EVER have to use the "jump on your own and grab something above you" jump in the game, then it throws it at you without explanation.
It came right as I was trying to explain to someone how awesome this game is.
There's one in World 5 that's much harder where the bird appears out of nowhere.Bizzyb said:This is the only right answer (if you've played this game)Ninja Gaiden image
My God, that right there. Forgot about that oneethic said:Super Mario Bros. 8-2. I was, like 5 years old and spent so many attempts on it.
http://www.youtube.com/watch?v=YCIO3KEiUB0#t=1m10s
That's one of my most recent frustrating jump, but the most recent was in NSMBWii 9-7: http://www.youtube.com/watch?v=0hXTK0UxWUAMush said:
NMan said:Climb Maps in Counter-Strike have some pretty nasty jumps.
Grayman said:that doom 3 jump does look to be a bitch, would be really easy if the game had circle jump.
There are a lot of Quake jumps where I say eff it and use a rocket. I don't think I can do the RA jump on aerowalk( http://www.youtube.com/watch?v=NIQtnBnn9xA ) in any game its been in
-COOLIO- said:fuck it, i give up :[
i did my best.
YOU HEAR ME!?!?
I DID MY BEST.
doogles said:There's one in World 5 that's much harder where the bird appears out of nowhere.
I NEED SCISSORS said:I think I gave up on Half-life when I couldn't get the hang of the long jump.
:lolRed Scarlet said:something, something, Australia, upside-down, something, something.
Snapshot King said:Fucking suspended crates in a stepping stair in Half Life 1 early on in the game. Maybe it was my age but that shit was fucking bullshit.
>>Vanilla Q3<<
oracrest said:Ninja Gaiden
OH HOLY CRAPluka said:ONLY LOSERS WHINE ABOUT THEIR BEST.
I'm serious though. Try using this:
bahahha I remember that.Segata Sanshiro said:Dark Savior, fourth parallel, floating castle.
Isometric jumping? Shitty. Isometric jumping where failure results in death? Shitty. Isometric jumping across small moving platforms where failure results in death? Super shitty. Timed isometric jumping across small moving platforms where failure results in death AND running out of time is a non-negotiable Game Over? ULTRAAAAAAAAAAAAAAAAAAA shitty.
LQX said:Shadow of the Colossus, the last Colossus arm to get to his head. Said fuck it and gave up on the game.
JacksUsername said:Came to post this...
There was also a jump in the game around the same area (where you're driving in the van). You got out and entered a sewer, and if you did not hit the button perfectly, you would hit your head on the ceiling above and fall into a pit. Not nearly as frustrating as the one you posted above, but still a major pain in the ass.
Gribbix said:It was so problematic, Ubisoft actually created a support page with a video showing how to reach the lamp post.The strange thing about it is that climbing that tower was not a problem in AC1. For some odd reason, Ubisoft removed a metal climbing ring that was present in the original.
God dammit, I don't remember that. But I'm sure I never had problems there.Desi said:i don't have any pictures but:
Xenogears: The jump to the switch in the cave where you fight Calamity. When I was younger it drove me to the brink of tears. Babel was nothing compared to that, especially since Calamity kept killing me and I couldn't understand why.
Why would you do that? said:
Worst part is... it isn't a jump.
Segata Sanshiro said:Dark Savior, fourth parallel, floating castle.
Isometric jumping? Shitty. Isometric jumping where failure results in death? Shitty. Isometric jumping across small moving platforms where failure results in death? Super shitty. Timed isometric jumping across small moving platforms where failure results in death AND running out of time is a non-negotiable Game Over? ULTRAAAAAAAAAAAAAAAAAAA shitty.
KuroNeeko said:Damn, came in here to post this. ;.;
Vexidus said:I remember Turok for N64 having some pretty sick jumping sections. Particularly the tiny posts that spiraled up to a platform you needed to get to. Ugh!
Letters said:
oracrest said:Ninja Gaiden
2 Minutes Turkish said:There is a jump in Ocarina of Time in the Dodongo's Cavern I think, and it LOOKS like you can't make it.
Because I assumed I couldn't, I didn't know where to go, so I gave up on the game for almost 6 months :lol :lol :lol
I desperately wanted to play on, so I jumped into a FAQ and read that you could make the jump even though it appeared you couldn't.
I fucking spewed.
Does anyone else find this as funny as I do :lol-COOLIO- said:OH HOLY CRAP
thank you.