too bad it already runs on any PC in 1080p and up
OK?
too bad it already runs on any PC in 1080p and up
I was browsing the Xbox Smartglass app and looked at achievement challenges(which I haven't done for quite a while) and thought: What if developers could add achievement challenges to the backwards compatible games on Xbox One?
For some reason they don't let you pay for 360 games with xbox credit from the website. You have to do it on your console. Hopefully they'll change this now so people with a Xbox One but no 360 can use their credit.
too bad it already runs on any PC in 1080p and up
Is there any way I can redeem gwg games without a 360?
too bad it already runs on any PC in 1080p and up
This is a horrible idea and you should feel bad for this. Those achievement challenges are almost as bad as anything Mattrick came up with from XB1's original vision.
I am glad that they are so easy to ignore. But they provide almost no value to the customer. Why would time-limited achievements (worth zero gamerscore) have any appeal to a normal customer? Their only goal is to encourage a) early adoption, and b) software retention.
I don't want to adopt a game early. I don't want to retain software. I want to buy the game at my own pace (on sale, a year from release if necessary), and I want to be able to get rid of the game as soon as I'm finished (instead of being encouraged to retain the software for 12+ months because of staggered challenge schedules).
We implemented these years ago (used to develop achievements for publishers) for that exact reason, we wanted people buying new on release. That was by far the most important thing to get people to do, and it was publishers' #1 priority and use of achievements. Things have evolved but the core is still the same - get people to get it day one and play the hell out of it, and that coordinates with marketing to get a heavier social media presence.
This is a horrible idea and you should feel bad for this. Those achievement challenges are almost as bad as anything Mattrick came up with from XB1's original vision.
I am glad that they are so easy to ignore. But they provide almost no value to the customer. Why would time-limited achievements (worth zero gamerscore) have any appeal to a normal customer? Their only goal is to encourage a) early adoption, and b) software retention.
I don't want to adopt a game early. I don't want to retain software. I want to buy the game at my own pace (on sale, a year from release if necessary), and I want to be able to get rid of the game as soon as I'm finished (instead of being encouraged to retain the software for 12+ months because of staggered challenge schedules).
I'm happy with gamerscore and normal achievements... I really dislike achievement challenges.
You know what - let me backpedal just a tiny bit. I remember getting Early Adopter achievement challenges for stuff like Titanfall and Tomb Raider Definitive earlier in the gen. I wasn't so miffed by those. I think that's fine. It's nice for someone to have that badge that states they are an "early adopter".
But I will never back down from saying I hate staggered challenge schedules that last 12+ months.
Tried super meat boy, noticed the frame rate dropped a lot, particularly on the first world boss. Did the X360 do this or is this poor BC ? Not tried any other games yet
really? Played through the whole game on XB1(3rd run through, 2 times on the 360) and didn't notice any drops....weird
really? Played through the whole game on XB1(3rd run through, 2 times on the 360) and didn't notice any drops....weird
too bad it already runs on any PC in 1080p and up
I don't think there's much value to it either, not the ones past launch. I've never seen a worthwhile metric that says "people will actually keep playing this six months after launch for this" because the actual value tied to the achievement isn't really there.
What would be a smart move and would help would be some way of not just coming up with challenges, but a room or showcase of challenges met. So you at least get something.
Did the Big Surf Island DLC ever come to PC? I don't think it did.
And your point?
I bought Kameo online via Xbox.com, now it isn't showing up in my ready to install list on my X1. Anyone know how long this might take? I have all my other available BC games already on there but Kameo hasn't appeared :-(
Go to your preview app and there will be a quest asking you to download games click on that and it should bring up a list of what you have.
too bad it already runs on any PC in 1080p and up
Go to your preview app and there will be a quest asking you to download games click on that and it should bring up a list of what you have.
Of all the threads!
too bad it already runs on any PC in 1080p and up
If anything then timed achievements stopped me pursuing achievements entirely. At first it seemed like a great idea, and caused me to play some of the launch games for longer than I would have naturally, however the moment I missed a single challenge the game was basically a write-off in my mind. 0 gamerscore or not, they essentially made it impossible to fully achieve everything in a game without dedicating stupid amounts of time to it. Just getting the standard achievements no longer felt like 100%... so I stopped doing that too.
Also Crimson Dragon locking artwork and shit behind challenges like "beat this one boss 50 times this month" were horrific...
They could and should add the OG Xbox backwards compatability files from the 360 hdd.
The list just lets me snap the Kameo icon to my dashboard, not download it. Bravo Microsoft, guess you've taken my money for nothing :-(
I agree that it sucks. If I see one going with a game I'm already playing I keep it in mind, but achievements need the big reward tied to a timeframe - but still ALLOW people to finish it.
So I feel for instance the best way to do this would be "People who get the 'Beat X Game' achievement within a week of release get some sort of compensation or reward, but not have it affect the achievement at its core at all. So you still GET the same achievement, but it's tied to some other reward method that incentivizes getting it that week - but NOT an in-game reward. Something else, like you get to put a medal somewhere, or showcase it in some manner with the achievement system.
But hey I ain't about that life anymore. Developing achievements was very fucking fun, but I've moved on.
One thing that amazes me: now that Xbox one has custom backgrounds capabilities, why haven't the publishers used this to offer such things? I know you can use achievement art but most of the 3rd party titles have generic stuff.
Also, Ubisoft offers wallpapers through Uplay rewards on Xbox One, but those are PC WALLPAPERS... WTF!
TbhSkate 3 please.
It's on sale for $5 and I would prefer to play it on my Xbox one
Another thing to try is change your region on the Xbox.
Like if your in a PAL region switch to the US or something.
Stopr reminding me.Skate 3 please.
It's on sale for $5 and I would prefer to play it on my Xbox one
If I do this can I change it straight back? I thought it was once every 3 months?
You can change the region on your xbox one as much as you want
The limitation you refer to is for the 360/microsoft account
You can change the region on your xbox one as much as you want
The limitation you refer to is for the 360/microsoft account
Ubisoft already committed to Rainbow Six Vegas 1/2 so I see them being supporters. I'd personally love AC Rogue to be enabled so I can finally play through it...heard it was better than Unity.Bought Paradise because even if it doesn't come to XB1 I still have a 360, plus it was only $3.75.
I have also never played Skate and would totally vouch for that title to come over.
Anyone else think we could see EA being the biggest supporter of this (besides MS themselves)? Activision probably won't do a ton of their titles- GH can't be done, CoD would cannibalize future sales, Skylanders can't/wouldn't be done anyways.
I could see a couple Ubi titles migrating (PoP and maybe some old AC please), but nothing on the scale of what I think EA could offer.
Anyone else think we could see EA being the biggest supporter of this (besides MS themselves)?
My number one BC request is the Dead Space series. One of my favorite series of all time. I'll never get over EA killing it off.
That would be so meta.
Xbox One emulating Xbox 360 emulating Original Xbox.
That would be so meta.
Xbox One emulating Xbox 360 emulating Original Xbox.
I heard you like Xbox
I heard you like Xbox
That would be so meta.
Xbox One emulating Xbox 360 emulating Original Xbox.
Bought Paradise because even if it doesn't come to XB1 I still have a 360, plus it was only $3.75.
I have also never played Skate and would totally vouch for that title to come over.
Anyone else think we could see EA being the biggest supporter of this (besides MS themselves)? Activision probably won't do a ton of their titles- GH can't be done, CoD would cannibalize future sales, Skylanders can't/wouldn't be done anyways.
I could see a couple Ubi titles migrating (PoP and maybe some old AC please), but nothing on the scale of what I think EA could offer.