cheststrongwell
my cake, fuck off
lol, I think that was it. Its been so long,but I remember feeling pretty stupid after getting the clue.What part exactly? Jumping on top of the knights statues of the tower?
lol, I think that was it. Its been so long,but I remember feeling pretty stupid after getting the clue.What part exactly? Jumping on top of the knights statues of the tower?
Don't worry, both me and my brother were stuck in that part, went to sleep for school, had some sort of epiphany and woke him up to try it. Made a silent celebrations of muffled "hell yeah's" and whatnot.lol, I think that was it. Its been so long,but I remember feeling pretty stupid after getting the clue.
Always die at this.I think Metroid is a pretty cool guy. eh kills space pirates and doesn't afraid of anything.
They grew up with different games. Its nothing really wrong with it.
Pre-internet was a dark time.Don't worry, both me and my brother were stuck in that part, went to sleep for school, had some sort of epiphany and woke him up to try it. Made a silent celebrations of muffled "hell yeah's" and whatnot.
Always die at this.
Why do people say this game is difficult? Super Metroid isn't even a hard game because you have so many resources at your disposal. I'm not saying you shouldn't die but after you fight something or survey an area, you get a general idea of how to proceed (like if you enter the lava zones without a suit, it's a sign to maybe get out). Even if you aren't scrounging every nook and cranny you should have enough health that you can take over plenty of hits and have reserves on top of it, while also having more missiles (and plenty left over) to wipe out any boss. Getting lost isn't difficulty though and it's understandable to get lost, since you aren't in a fail state when lost. I just wonder how people give the impression that they die plenty of times even though there is plenty of things to recover from your errors.
Parts that I got stuck on my first time:
The noob bridge.
Learning to shinespark.
Blowing up the Maridia tube.
Wait a few days until they get to the crumbling block bridge.
And then a week or so when they get to the Maridia tube (which is stupid bullshit)
21st centuy gaming video and critics
Nintendoland, what have you done.modern nintendo fans everyone
How many of those in the OP will even make it that far.Wait a few days until they get to the crumbling block bridge.
And then a week or so when they get to the Maridia tube (which is stupid bullshit)
Hey, now... That level is deserving of hate. That's Tubular of the Special World. You have to rely on those stupid P-Balloons. Pauly at least seems to have the skill to have wandered into the Special World.
Well, that hate is sorta justified.
pfff obviously metroid can't crawl, he is no zelda
Super Mario Bros. 3 is easier than all of them. That's okay though.Super Mario World is easier than the New Super Mario games ?
NO WAY
Miiverse is still the stealth killer feature of the Wii U. Sorely under-appreciated outside of existing console owners.
When big games like this hit (either new or classics), it's like the whole online community jumps in to play through it together at the same time. It also makes me much more inclined to spend and start playing right away, because I want to join in on the conversation. So adorable and endearing of an online network.
Lmfao, today's gamers........ Kinda funny but it is kinda sadThis is sad..
Parts that I got stuck on my first time:
The noob bridge.
Learning to shinespark.
Blowing up the Maridia tube.
And while the first one was just me not knowing there was a run button, I stand by the other two being the game's fault.
How is that stupid bird supposed to be conveying ducking? It runs and it jumps. There's no hint that you're supposed to duck.
And the Maridia tube is just dumb. The only ways to figure that out are through luck or by watching the attract mode stuff.
Miiverse is still the stealth killer feature of the Wii U. Sorely under-appreciated outside of existing console owners.
When big games like this hit (either new or classics), it's like the whole online community jumps in to play through it together at the same time. It also makes me much more inclined to spend and start playing right away, because I want to join in on the conversation. So adorable and endearing of an online network.
omg make it stop!
Miiverse is still the stealth killer feature of the Wii U. Sorely under-appreciated outside of existing console owners.
When big games like this hit (either new or classics), it's like the whole online community jumps in to play through it together at the same time. It also makes me much more inclined to spend and start playing right away, because I want to join in on the conversation. So adorable and endearing of an online network.
I forget what part those people are stuck on, but yeah, I don't think it was a hard part of the game, sure.
However, Super Metroid is a quite difficult game full of extremely obtuse "puzzles", some of which basically just require you to randomly attack the walls and stuff until you find what you need... yeah, I would not have ever finished it without a walkthrough. Way too much randomly hidden stuff you need to find, and the map isn't helpful for that stuff most of the time. I mean, it's great that it HAS a map, and it makes the game playable... but still, there's a lot of stuff in that game that there aren't really clues for. It definitely inherited quite a bit of Metroid 1 level design, and that's not something I like.
Sure, modern games are too linear, but the ideal is somewhere in between "just randomly look around until you maybe find it" and "the game holds your hand the whole way through". Super Metroid has some parts which are way too close to the former of those styles for me to have beaten it without guides.
Yeah, it's a true community feature. 360 and PS3 have "community features", but not features that actually foster community interaction. There's no sense of community on 360 - just your friends and people who send you nasty messages. Miiverse is very smart - the fact that you can draw and have an efficient text-entry method is used very well in way I don't think can be replicated.
It's a really good example of not just copying existing social media apps or what competitors are doing and instead thinking about what makes sense in the context of the device.
How do you play games for a living for YEARS and still suck every time you pick up a controller?
They were having these issues when they were releasing these old-school games. They didn't adapt arcade difficulty into their console games and still don't. For example, F-Zero GX is a tough Nintendo game. It's not a wonder either, considering that SEGA developed it.Say hello to Nintendo's current target audience...
They brought this on themselves.
My god, modern gamers are complete morons. If there was ever a case for sterilization...
I honestly am not in much surprise, really.
holy shit someone hold me
The game probably should be more instructive when it comes to how to go about solving puzzles, what the upgrades do, etc. That said I did figure this stuff out when I was like 9? so.....
I haven't played Metal Gear Solid 2 in almost 12 years, but I don't remember it being very difficult. This video is quite something.
Most of these can't be real, can they?
Pauly strikes again