IrishNinja
Member
i am sorry if my fake spoilers have caused people to be actually spoiled
i will in fact never learn my lesson though
Just as a warning, Irish's spoiler contains legitimate spoilers for Yakuza 4's post-credits scene.i am sorry if my fake spoilers have caused people to be actually spoiled
i will in fact never learn my lesson though
well to be fairJust as a warning, Irish's spoiler contains legitimate spoilers for Yakuza 4's post-credits scene.
Well, it's really only implied, since Saejimawell to be fairdoesn't does heakiyama
I'm pretty amazed of Kiryu's ability to walk up and down stairs and it actually looks as such.
Yakuza 3 also has a cute puppy and Rikiya's pretty awesome, as well.So when they both die, the game dies along with them.
I was actually going to reply saying that I could be misremembering, but isn't there a scene whereHuh?When did the puppy die? The puppy never died >_>
I was actually going to reply saying that I could be misremembering, but isn't there a scene whereDid I imagine that and just assume the worst?the orphanage is about to be bulldozed and the puppy gets in the way and is kicked aside?
IIRC there's a side-mission afterwards where you.teach the puppy commands
Oh, crazy. I stand corrected, and perfect free can finish the game in peace now!Yeah pretty sure...but manthe puppy's still alive and you can see him in the ending cutsceneRIYIYAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA! ;.;
Oh, crazy. I stand corrected, and perfect free can finish the game in peace now!
It's pretty great. I like when games do this. The only other I can think of that I've played is Metal Gear. Leave it to platinum games to ruin it.I'm pretty amazed of Kiryu's ability to walk up and down stairs and it actually looks as such.
A summer 2013 release in English? Considering it hasn't even been announced, unless Sega is going to rush the game out in a never-before-seen display of love for Yakuza fans, there's no way that's going to happen.I do hope for a summer 2013 release, that would be the perfect time. I need to gt my next Yakuza fix, already done everything and Platinum'd Y4.
I believe that to do the OT for a Japanese release, you need to actually be purchasing said release (an issue that was raised in the import Birth By Sleep thread), and I don't know if anybody's importing the game. I'd love to be able to do a Yakuza OT though, so maybe I'll import it just so I can make a thread. It'll be a very small party.by the way, who's doing the OT for the japanese release? i like to jump on the US ones, but ill help if needed.
A summer 2013 release in English? Considering it hasn't even been announced, unless Sega is going to rush the game out in a never-before-seen display of love for Yakuza fans, there's no way that's going to happen.
by the way, who's doing the OT for the japanese release? i like to jump on the US ones, but ill help if needed.
I'd love to be able to do a Yakuza OT though, so maybe I'll import it just so I can make a thread. It'll be a very small party.
Yep, Dead Souls was announced for a western release four months after it was released in Japan, so Sega was rather good. I don't have access to a PS3 except for at Christmas, so I'm actually hoping it's Christmas 2013 because if it comes any earlier, I'll go insane.Wasn't DS released like 6 months after the Japanese release?
Well I personally wouldn't mind waiting til X-Mas 2013, I JUST WANT TO LUCHA LIBRE DROP KICK PUNKS ALL DAY LONG!!!11111 (In English)
Yep. (With a few notable exceptions) Yakuza fans are the coolest people.But it'd be a cool party, and that's all that matters!
Does it at least look better than yak 4?
I thought you were going to make the OT for Yakuza 5
Yep. (With a few notable exceptions) Yakuza fans are the coolest people.
Yep. (With a few notable exceptions) Yakuza fans are the coolest people.
Just played the demo... *sigh* This series is still stuck in the PS2 era.
I still like it for the characters and cutscenes, but it's really hard to play something that feels this rough in 2012.
I had hoped that after Nagoshi's team managed to make a game that actually felt "modern" with Binary Domain that they would be able to update Ryu Ga Gotoku to something that didn't feel so... "2005."
Oh well. Hopefully they can up their game with the next console generation.
I'd love to do a giant, splurged up OT for Yakuza 5, although I don't really know if I have the programs to do any fancy Photoshopping. We'll definitely see when the English release rolls around.for real though lunch, it'd be awesome to see you do the OT, and again id help in any way i could man
That was a joke, but all the same, you weren't one of the people I was joking about.I take offense to that.
i know what users you're talking about here pretty funny stuffYep. (With a few notable exceptions) Yakuza fans are the coolest people.
yeah, i was talking about youi know what users you're talking about here pretty funny stuff
IThat was a joke, but all the same, you weren't one of the people I was joking about.
Just played the demo... *sigh* This series is still stuck in the PS2 era.
I still like it for the characters and cutscenes, but it's really hard to play something that feels this rough in 2012.
I had hoped that after Nagoshi's team managed to make a game that actually felt "modern" with Binary Domain that they would be able to update Ryu Ga Gotoku to something that didn't feel so... "2005."
Oh well. Hopefully they can up their game with the next console generation.
I haven't played the demo, but I'd prefer to have certain scenes unvoiced, as I can read through the text much faster. The scene in Yakuza 3 in which the politician explains Black Monday was absolutely awful because it was a voiced cutscene and there was absolutely no reason for it to be, so instead of being able to read all the exposition in four minutes, I had to sit through what felt like fifteen minutes of cutscenes.The only thing I can come up with is there's still a lot of unvoiced, stilted cutscenes. And the fact that there is text, especially in the main storyline, is probably off-putting to a fair number of gamers to be honest.
I haven't played the demo, but I'd prefer to have certain scenes unvoiced, as I can read through the text much faster. The scene in Yakuza 3 in which the politician explains Black Monday was absolutely awful because it was a voiced cutscene and there was absolutely no reason for it to be, so instead of being able to read all the exposition in four minutes, I had to sit through what felt like fifteen minutes of cutscenes.
I don't know if the budget breakdown is that clean, but as somebody who can't understand Japanese, having more voice acting is unimportant. I skip through the voice acting for most of the phone calls and unimportant scenes, so while having all the hostesses voice acted and whatnot are certainly improvements, they don't mean much to me (and presumably most people who don't understand Japanese).Just what I was going to say, if I had to listen to every text in the game it would take forever. Also sometimes reading just text relaxes me, like reading a good book.
And to voice every part of the game would probably take a lot more money to make the game, I would rather them spend that money focusing on all the side content which is what they are doing, thankfully.
Yeah I probably simplified the budget breakdown quite a bit there.I don't know if the budget breakdown is that clean, but as somebody who can't understand Japanese, having more voice acting is unimportant. I skip through the voice acting for most of the phone calls and unimportant scenes, so while having all the hostesses voice acted and whatnot are certainly improvements, they don't mean much to me (and presumably most people who don't understand Japanese).
I've thought the same thing, but I like being able to read what the pedestrians are saying. If all the pedestrians were voiced, the dialogue boxes would likely be removed, and I doubt that Sega would subtitle random banter, so we'd lose all that text entirely.I'm fine with the Yakuza's unvoiced text only conversations but Fallout 3 and Mass Effect got full voice dubs and you can't skip the conversations.
But it would be good if random peds on the streets have full voiced dubs like the new random thugs instead of text in the bubbles. It will help improving the atmosphere of the city.
^when you do unroll them, take & post pics! i wanna see.
There's such a huge disparity in the production values between the actual gameplay and the in-engine cutscenes. It feels like a PS2 game outside of the cutscenes, which are genuinely impressive. You can tell where their budget goes.
I think it's been a long time since you've played a game on PS2.
I see where your coming from, but I honestly don't think there is such a difference for it to matter.
I actually just played RGG2 on PS2 a few months ago. The overall feel and the "what you do" part of the game is strikingly similar to the PS3 games. In regards to the visuals, I'm not going to say the PS2 ones look better, because that would be insane, but they are certainly more even. The low-res textures in the PS3 series stand out so much more when other assets are given the proper treatment.