This post goes to 11.i think x0 is much better because it gives you 1 more chance then x1 being the last life
That's because we got better, or so I'd assume for most of us. Try going back to SMB3 or World and see how many lives you rack up if you're using the save states Nintendo platforms offer.Ha, it's funny how nowadays you normally don't see a Game Over screen in a Mario game.
x0 is better.
Exactly. x0.x0 no ambiguity
x0
edit: wait I was confused. x0!
Exactly this. That counter tells me how many extra lives I have left. My current life is my actual character, so having 0 left makes sense to me.X0
In my head they're items so the number represents how many you have remaining to use.
I see it as the cat is currently using one life, so it has x8 extra lives.I think I prefer x1.
If a cat has x9 lives, once it dies nine times the counter will reach x0.
At that point, the cat doesn't get an extra tenth life, it's dead.
x0 since you got none left.
The indicator has always meant "lives remaining".
x0 means you have zero lives remaining and are on your last life.
A lot of arcade games actually put a sprite of your character next to the indicator - one for each life. So if the guy you were controlling died, you knew had x more on the screen that could jump into the action.
Having 0 lives left always bugged me lol, as a kid I always said "If I have no lives, how am I alive right now?".
x1 for me.
If a cat has x9 lives