inFamous: Legacy
A new inFamous game that takes place 10 years after Second Son.
MC is a young black kid named Tre, living in Camden, NJ. A device similar to the Ray Sphere is activated in Philly, a year before the game starts. This device doesn't explode - it simply sends out a wave of energy that activates Conduit abilities and somehow bestows Conduits with the ability to understand and use their powers. On that day, Tre finds out that he's a technomancer - he can control electronic devices, and assimilate them into his body.
A year after that event, Philly has gotten goddamn weird. Costumed superheroes. Malevolent supervillians. Conduits everywhere.
Tre has spent the last year practicing his powers at an abandoned warehouse with his mentor, an older Indian guy named Elvis, a Conduit and long-time costumed superhero (perhaps the first) whose power is to throw anything he wants, from cars, to pockets of air.
Tre is a technomancer, with three subtypes to his powers: TOY, SMART, and INDUSTRIAL. TOY has him utilizing simple tech you'd find in toys, which he's assimilated into his body. I'm talkin' extendo-arms complete with gloves, wind-up tech that lets him charge a dash, slingshot arms that let him throw cars, etc. SMART has him manipulating smart devices in his environment, using his assimilated phone - summon drones to use as missiles or as personal flight devices, control cars to transport yourself or hit enemies, make people's phones/nearby PCs and TVs explode, etc. and INDUSTRIAL is pretty self-explanatory - melee-oriented industrial tools like jackhammers and steamrollers are assimilated and used like Tre's a Green Lantern.
Imagine an inFamous game that's pretty light in tone, with a villain/hero of the week style plot progression, and a massive, dangerous Conduit who keeps showing up at random to destroy parts of the city, including Tre's home. Your goal: Become a powerful enough hero/villain to assimilate the Battleship New Jersey, and take out that Conduit, as an act of heroism, or as an act of revenge.
And by the end, it's revealed that the device that activated Philly's conduits was engineered and put in place by a certain time traveler, who wanted to influence history by creating a new generation of heroes.