The least that I expect from this game.
Awesome OT title!
The Legend of Zelda: A Link to the Past 2: We Need To Go Paster
Awesome OT title!
The Legend of Zelda: A Link to the Past 2: We Need To Go Paster
What? No, that's not how it works. The NES and SNES didn't use interlaced rendering (there was a hi-res interlaced mode on the SNES, but it was not usable for gameplay). And even interlaced can display 60fps.60 frames but painted interlaced on your TV, so you're really only getting 30 frames of odd numbered horizontal lines and 30 frames of even numbered horizontal lines for a total of 60 fps. At least for NES/SNES. Not sure about the GBC stuff.
What about people's claims that 3DS is running at 120 fps in 3D mode for 60fps games. Any credence to that?What? No, that's not how it works. The NES and SNES didn't use interlaced rendering (there was a hi-res interlaced mode on the SNES, but it was not usable for gameplay). And even interlaced can display 60fps.
What about people's claims that 3DS is running at 120 fps in 3D mode for 60fps games. Any credence to that?
What about people's claims that 3DS is running at 120 fps in 3D mode for 60fps games. Any credence to that?
No, it is actually rendering an 800x240 image at 60fps in 3D mode and 400x240 in 2d. It doubles the resolution, not the framerate.
This is actually impossible, it isn't just a resolution increase, the 3DS needs to render completely different images from two different perspectives in order to create the 3D depth. That's twice as many polygons as a 2D game. The fact they are being displayed on the same screen is irrelevant, they are two different images.
This is actually impossible, it isn't just a resolution increase, the 3DS needs to render completely different images from two different perspectives in order to create the 3D depth. That's twice as many polygons as 2D mode. The fact they are being displayed on the same screen is irrelevant, they are two different images.
To an extent it's academic, as doubling the frame rate and doubling the resolution both end up with effectively the same end result when it comes to stereoscopic 3D, but strictly speaking the latter isn't running at 120fps. Whether the frame is comprised of a multiple 3D views doesn't really matter, unless you're also going to argue that a split-screen multiplayer game with each player's half running at 60fps is a 120fps game as well.
Possibly a dumb question, but does that mean 2D mode might have an even higher framerate? Is such a thing even possible dot jpg?
Possibly a dumb question, but does that mean 2D mode might have an even higher framerate? Is such a thing even possible dot jpg?
Possibly a dumb question, but does that mean 2D mode might have an even higher framerate? Is such a thing even possible dot jpg?
I'm fairly certain all the 2D Zeldas have been 60fps.
Zelda's not fast paced enough for 60fps to matter.
Glad the framerate whores have something to be happy about, though, I guess?
Actually, is there some official source that lists what each Zelda game runs at?
60 frames but painted interlaced on your TV, so you're really only getting 30 frames of odd numbered horizontal lines and 30 frames of even numbered horizontal lines for a total of 60 fps. At least for NES/SNES. Not sure about the GBC stuff.
Zelda's not fast paced enough for 60fps to matter.
Glad the framerate whores have something to be happy about, though, I guess?
Yep, this is true, which is why I was never too bothered with it before.Zelda's not fast paced enough for 60fps to matter.
Glad the framerate whores have something to be happy about, though, I guess?
Considering how bland, and poor it looks, running at 60fps doesn't seem much of a challenge.
Are there any pictures of this game?
Sorry I've been out of the gaming loop. I'm excited about this LTTP2 on the 3DS. Is this a remake of the original in 3D?
EDIT: Oh, it's really called LTTP2. So this is a sequel to LTTP? Google searched LTTP2 just incase though I thought this was called something else.
Are there any pictures of this game?
Sorry I've been out of the gaming loop. I'm excited about this LTTP2 on the 3DS. Is this a remake of the original in 3D?
EDIT: Oh, it's really called LTTP2. So this is a sequel to LTTP? Google searched LTTP2 just incase though I thought this was called something else.
It's not called LTTP2 officially, and it's not a remake but a lot of the overworld will be the same as LTTP.
It's not called LTTP2 officially, and it's not a remake but a lot of the overworld will be the same as LTTP.
This is actually impossible, it isn't just a resolution increase, the 3DS needs to render completely different images from two different perspectives in order to create the 3D depth. That's twice as many polygons as 2D mode. The fact they are being displayed on the same screen is irrelevant, they are two different images.
Considering it's officially called Triforce Of The Gods 2 in Japan, as shown in the direct trailer, you can bet it will be called Link to the Past 2 over here.
Luigi's Mansion first game was called Luigi's Mansion in both Japan and NA, but it is called Luigi's Mansion 2 in Japan and Luigi's Mansion Dark Moon in NA. Not saying it won't be Zelda: A Link to the Past 2 here (or Zelda III-2 to me) but that isn't a reason that supports such a claim.
Luigi's Mansion first game was called Luigi's Mansion in both Japan and NA, but it is called Luigi's Mansion 2 in Japan and Luigi's Mansion Dark Moon in NA. Not saying it won't be Zelda: A Link to the Past 2 here (or Zelda III-2 to me) but that isn't a reason that supports such a claim. Things are named however NCL, NOA, NOE decide.
I live in the UK.
it's called Luigi's Mansion 2 here. There's a precedent. NoA do their own thing.
NCL recently trademarked Link to the Past (in English) and Triforce of the Gods (in Japanese). They often trademark both the English and Japanese names of games.
Link:
http://www1.ipdl.inpit.go.jp/syutsugan/TM_DETAIL_A.cgi?0&17&0&1&18&137048553817427005107890
http://www1.ipdl.inpit.go.jp/syutsugan/TM_DETAIL_A.cgi?0&16&0&1&18&137048553817427005107890
you're just taking 2 viewpoints instead of one. You will have to render more objects because the slight perspective difference gives you slightly different FOV, etc, but you aren't doing twice the work.
Yes, this is more of a strain then a single camera, but it's definitely not DOUBLE the work... if it did, 3D modes would always half framerate at a minimum (anyone that has done 3D games on PC know this isn't the case).
I don't see Nintendo NOT calling it Link to the Past 2... they are obviously nostalgia farming (not necessarily a bad thing) and you lose out on some of that when you don't keep the title.
I wouldn't be surprised if that was the main name and a new subtitle (instead of Legend of Zelda: A Link to the Past 2, it could be A Link to the Past 2: Ganon's Revenge or something else of that nature). A new subtitle would make it stand out a bit more in the US while dropping the superfluous "Legend of Zelda".
What's not to get?See, this is what I don't get. The Vita clearly being more powerful have had their recent cart racing games at half the framerate. As well as wipeout and the Motorstorm RC cars.... seriously.
how would you consider "The Legend of Zelda" superfluous? It would be unprecedented and I honestly don't see the point
Dropping The Legend of Zelda from the name allows you to still call the game A Link to the Past 2 while adding a new/interesting subtitle to draw people in. It also keeps it from being excessively wordy (though purists could always call it LoZ:LttP:XXXX since it would be implied)