Riposte
Member
But they weren't responsible for the issues that remained in the game... (writing and story)...
Writing and story is basically a non-issue compared to a completely broken approach to difficulty and no interesting fights.
But they weren't responsible for the issues that remained in the game... (writing and story)...
And in an effort to appeal to everyone, including those who thought that the original XIII was too difficult, they made the game way easier and added an Easy Mode... but didn't adjust the difficulty for those who were more than fine with the original XIII's difficulty. .
Yeah, there were people who found it to be too difficult, particularly those (speaking anecdotally here out of my friends and acquaintances, some of which who do play RPGs quite often) who seemed to have played for the story (and liked it, I might add) and didn't bother to take into account the game's subtle push for the player to experiment with all of the classes at their disposal once the party joined together (Defender, Enhancer, and Jammer, for the most part).People complained XIII was too hard? Who on earth thought that? Once you got used to all the roles, the game was straightforward, even post game content. I thought XIII was too easy, which makes the fact they made XIII-2 easier even more annoying. Imagine if they gave you Haste?
That's one thing I want from XIII-3 if they do one. Give us a Hard mode, or bump the difficulty of Normal up. Those who find it too hard can play on Easy.
Sigh...as much as FF13-2 sold like 'shit', the game was still the highest selling PS3 game in Japan last year (yes it did not sell as well as other FFs but look at the Japan game market now and see that aside from MH and Pokemon and DQ, very few series are doing well). They also made a profit this year thanks to the game and Dues ex, despite the continued reworking of 14.
Why wouldn't they make a sequel when it would not cost as much and will still sell around 2 million worldwide? Simple economics.
But will a sequel to a sequel sell the same as said sequel in this case? I have a hard time believing it would.
But will a sequel to a sequel sell the same as said sequel in this case? I have a hard time believing it would.
I think that problem here is that Final Fantasy fans are group that are divided amongst themselves. Some people will say VII is the the best others will say VI or X. Since Final Fantasy reinvents itself upon each mainline entry, there's always divided opinion.I think one of the biggest problems they face is the perception of 'FF sequels and spin-offs.' Typically when you make a sequel to something, the expectation is that it does equal to or better than the original... but for some reason it's become the opposite with Final Fantasy games.
Depending of the quality of the title (very key), a critically acclaimed FF13-3 can sell well and perhaps retrospectively improve sales of the previous two games. They have been setting up for an epic finale but boy, I would feel a lot better if an additional writer was brought on to help tighten the story.
But will a sequel to a sequel sell the same as said sequel in this case? I have a hard time believing it would.
Then you'd have to play as Vanille and Fang, and I think people wouldn't like half of the cast already.What if its a prequel to XIII?
Then you'd have to play as Vanille and Fang, and I think people wouldn't like half of the cast already.
I don't dislike Vanille.
What if its a prequel to XIII?
I don't dislike Fang either. I think she's rather one-dimensional, yet was a good foil for Lightning, but I don't dislike her.You dislike Fang? What? :/
did you skip PS2 gen?I can't believe we've gone an entire generation without a memorable Final Fantasy game. Feels weird.
did you skip PS2 gen?
I don't dislike Fang either. I think she's rather one-dimensional, yet was a good foil for Lightning, but I don't dislike her.
I meant in general for other people given that the joke referred to people disliking Vanille.
I can't believe we've gone an entire generation without a memorable Final Fantasy game. Feels weird.
did you skip PS2 gen?
Sigh...as much as FF13-2 sold like 'shit', the game was still the highest selling PS3 game in Japan last year (yes it did not sell as well as other FFs but look at the Japan game market now and see that aside from MH and Pokemon and DQ, very few series are doing well). They also made a profit this year thanks to the game and Dues ex, despite the continued reworking of 14.
Why wouldn't they make a sequel when it would not cost as much and will still sell around 2 million worldwide? Simple economics.
SO bad
Vanille's voice direction seemed to have been the culprit because outside of Vanille, her voice actress seems like she does a fine job. After playing both versions of FFXIII, I get the feeling the voice director just really wanted her to emulate Yukari Fukui's take on Vanille as opposed to making the character her own. It's really too bad.Problem with Vanille was the stupid noises she'd make, especially in battle. I didn't mind her when she was narrating for the majority of the series. It's just in normal cutscenes her accent just seemed off.
Fang was cool. Nothing amazing, but she worked fine
that "no memorable Final Fantasy game in this gen" isn't a new thing unless you skipped PS2 gen.That question makes no sense.
that "no memorable Final Fantasy game in this gen" isn't a new thing unless you skipped PS2 gen.
If you didn't it just feels as usual, no hope for the next one as well.
I liked that ending. Main reason I didn't play FFXIII-2 to have it effectively undermined and swapped out for a commercial to buy over $60 worth of DLC and FFXIII-3. If they redeem themselves with XIII-3, perhaps I'll buy and enjoy both for extending what FFXIII brought to the table.Why couldn't they just keep the originalending and be done with it?lesbian love saves the day
that "no memorable Final Fantasy game in this gen" isn't a new thing unless you skipped PS2 gen.
If you didn't it just feels as usual, no hope for the next one as well.
decent FF games? Yes, memorable like IX or VI? Nope.While it isn't impossible to not have either X or XII leave a postive lasting impression, at this point it's kinda dumb to act like that isn't a very small minority given how well X performed and how fondly people look back on it.
decent FF games? Yes, memorable like IX or VI? Nope.
That's hilarious. The face she makes when she makes those noises...Vanille's voice direction seemed to have been the culprit because outside of Vanille, her voice actress seems like she does a fine job. After playing both versions of FFXIII, I get the feeling the voice director just really wanted her to emulate Yukari Fukui's take on Vanille as opposed to making the character her own. It's really too bad.
Haha, I had to turn my TV down when I tried her summon out to see what it looked like. Yiiiikes. I usually put her in my party too cuz debuffing is your friend, so... yeah...
More Noel, less Serah/Lightning/Sazh/Hope etc..
Auto-battle rant
meh, to me PSone gen has the best JRPGs you can play.Doesn't apply to me.
Played X countless times.
Played XI for years and years.
Played XII countless times.
PS2 is my golden generation for not just FF but JRPGs in general.
I could read about how much you hated auto-battle all day, it's so, factually, true. Which is what makes it brilliant.
I really wish they would just remove it in a sequel, there is no reason the repeat command shouldn't be there instead.
Anyhow, personally this isn't really surprising in the least given the ending and that the game turned a profit. I can't get enough of the FF13 combat in my system so if this is the only way for them to do it I say bring it on. I really wish we could get an entirely new game with the same battle mechanics, but unfortunately it's to late into the gen to do that.
I guess I just hope this time around they do add a hard difficulty, even if they made the default difficulty more on par with what was in the original FF13 I've spent hundreds of hours between the games now that I just know all the ins and outs of the combat, the only real way to make it harder without changing core mechanics would be stat boosts to the enemies.
Because they had to make up on the Return on Investment of those assets.Why couldn't they just keep the originalending and be done with it?lesbian love saves the day
if you mean "memorable" as nostaglia then any game that I played when I was 10 y old can be memorable. if you mean memorable as a great game then a lot of people are wrong.Not everyone thinks highly of IX or VI.
Besdies it doesn't matter if they are or not, X certainly would certainly be on their memorable list higher then both IX and VI to alot of people.
I wish JRPGs went back to the times when the main character talked like that.In the words of every JRPG protagonist ever:
"....."
What if they go the 3DS/Vita route?
The real problem with Chrono Trigger fandom is that they give Masato Kato too much credit.Nobody ever gives Horii any credit for CT. I guess it's because he's that icky Dragon Quest guy. Clearly CT was good despite that archaic guy's contributions.
That would work for me, personally. Like I've said in the past, loved like 90% of SE's handheld output last gen so I'm not really opposed to any 3DS or Vita game they would want to do. A game with Yoshida art, the mechanics of FF13/13-2, and a story from... almost anyone else would pretty much be a dream game for myself.
Problem is I don't really see Square doing anything like that since they seem more open to experimentation (in regards to battle mechanics) on handhelds.
More importantly... what if XIII-3 was on handhelds? Wouldn't be the first time a canon entry was put on a different platform.