Did the revolution fail? Obviously it didn't at least sales wise. Although from a gamers perspective, the Wii as a console kinda failed, but I don't think motion controls are the primary reason for that.
I keep asking this myself, because I'm left with the impression so far that Nintendo doesn't touch this topic at all (they have their reasons I guess) and nintendo fans kinda ignore this, most hardcore gamers are happy about it anway I guess.
So we had this big thing in 2006 with "revolution" and all that and how motion based gaming will change gaming forever and Microsoft and Sony were urged to do the same thing and ultimately released Kinect and Move. All the Nintendo Fans were like "well that's the only way to play games now" and now it seems like they are happily going back to just Dual stick controls (watching the feedback in the ZombiU thread f.e.).
Now I'm fully aware that you can potentially use the Wii Controller with the WiiU, however that brings several problems with it. There is no way you can combine WiiU and Wii Control in a way that it isn't getting in the way of the overall gameplay experience. Switching the controller every few minutes would be just too inconvient. So maybe you can choose to play ZombieU only with the WiiMote, essentially that would make the WiiU something like a WiiHD, the console most hardcore gamers expected 6 years ago and from a technically perspective it's six years old again. So as a WiiU owner you would be more or less in the same situation as with Wii in 2006, however as a bonus you would also miss out on the "WiiU" experience because of choosing the Wiimote as primay controller.
Or you go back to traditional controls and cancel the Wii revolution.
My personal opinion is that I don't get the Nintendo strategy at all. They build that new huge market. Motion controls appealed to the casuals because it seemd intuitive. All what Nintendo said and did back then was right and it worked for them. Now they are cancelling that whole new trend by building something which is even *more* complicated than what they had with the Gamecube. But while the Gamecube was technically great for its time, the WiiU hardware again doesn't appeal to hardcore games too much, because in 2 or 3 years from now on (max) it'll be the Wii-situation all over again.
I fully expected Nintendo to innovate on the motion controls. I don't think they are doomed or anything, they'll still sell their mario stuff. But I do think they won't be able to replicate the Wii success with WiiU, not in the slightest. And I do not see the strategy and the clear thought behind WiiU, which was so impressive with the Wii. Back then I thought the Wii was the very result of sharp minds and good thinking. Considering the WiiU concept I do think that it was just luck.
I keep asking this myself, because I'm left with the impression so far that Nintendo doesn't touch this topic at all (they have their reasons I guess) and nintendo fans kinda ignore this, most hardcore gamers are happy about it anway I guess.
So we had this big thing in 2006 with "revolution" and all that and how motion based gaming will change gaming forever and Microsoft and Sony were urged to do the same thing and ultimately released Kinect and Move. All the Nintendo Fans were like "well that's the only way to play games now" and now it seems like they are happily going back to just Dual stick controls (watching the feedback in the ZombiU thread f.e.).
Now I'm fully aware that you can potentially use the Wii Controller with the WiiU, however that brings several problems with it. There is no way you can combine WiiU and Wii Control in a way that it isn't getting in the way of the overall gameplay experience. Switching the controller every few minutes would be just too inconvient. So maybe you can choose to play ZombieU only with the WiiMote, essentially that would make the WiiU something like a WiiHD, the console most hardcore gamers expected 6 years ago and from a technically perspective it's six years old again. So as a WiiU owner you would be more or less in the same situation as with Wii in 2006, however as a bonus you would also miss out on the "WiiU" experience because of choosing the Wiimote as primay controller.
Or you go back to traditional controls and cancel the Wii revolution.
My personal opinion is that I don't get the Nintendo strategy at all. They build that new huge market. Motion controls appealed to the casuals because it seemd intuitive. All what Nintendo said and did back then was right and it worked for them. Now they are cancelling that whole new trend by building something which is even *more* complicated than what they had with the Gamecube. But while the Gamecube was technically great for its time, the WiiU hardware again doesn't appeal to hardcore games too much, because in 2 or 3 years from now on (max) it'll be the Wii-situation all over again.
I fully expected Nintendo to innovate on the motion controls. I don't think they are doomed or anything, they'll still sell their mario stuff. But I do think they won't be able to replicate the Wii success with WiiU, not in the slightest. And I do not see the strategy and the clear thought behind WiiU, which was so impressive with the Wii. Back then I thought the Wii was the very result of sharp minds and good thinking. Considering the WiiU concept I do think that it was just luck.