The King lost but the empire still won.
The empire is super strong. All their players are beast and the team as a whole is way too solid with dat tech.
The King lost but the empire still won.
So guys, any hype moments today during winter brawl at all? I missed all of sunday because I had to work, so, please give me a rundown!
this may all be true, but alpha 3 was fun as fuck at a semi casual level back in the 90s.
It's not the one hit death that matters (their movement would be so much better the only losses they would take would be from random bullshit), but the fact that he has 9999 health -- it's impossible to do enough damage to him to take the life lead within the time limit.I wonder if someone like Knee or Bronson could beat a guy like this, who's really bad, but one hit death lol
Or maybe he's calling the 4chan Party Van. D:https://twitter.com/Harada_TEKKEN/status/437045956257648640
I think what he meant to say was we will ban him.
Namco has been pretty good with getting rid of boosters and cheaters. Probably the only company (as far as fighting games go) that I've seen taking action against those type of players.
How was the Smash tournament this weekend?
Alpha 3 tournies never got to that in America though, were everything was trying to land the cc infinites.
Plus everybody rejected Upper which fixed alot of things, so on some level some people liked that broken shit, haha.
Disclaimer, I love alpha 3.
there's always been this really weird thing with the alpha 2/3 revision versions that i've never been too clear about
like folks love alpha 2, but hate alpha 2 gold. or they love alpha 3 and hate alpha 3 upper.
i've personally never played either a2gold or a3upper but it's always been strange to me because supposedly they fix a lot of the problems that people had with the games. the excuse i heard was 'while they did they, they also took out a lot of fun things and made the game overall feel much worse' but idk what that even means specifically
there's always been this really weird thing with the alpha 2/3 revision versions that i've never been too clear about
like folks love alpha 2, but hate alpha 2 gold. or they love alpha 3 and hate alpha 3 upper.
i've personally never played either a2gold or a3upper but it's always been strange to me because supposedly they fix a lot of the problems that people had with the games. the excuse i heard was 'while they did they, they also took out a lot of fun things and made the game overall feel much worse' but idk what that even means specifically
there's always been this really weird thing with the alpha 2/3 revision versions that i've never been too clear about
like folks love alpha 2, but hate alpha 2 gold. or they love alpha 3 and hate alpha 3 upper.
i've personally never played either a2gold or a3upper but it's always been strange to me because supposedly they fix a lot of the problems that people had with the games. the excuse i heard was 'while they did they, they also took out a lot of fun things and made the game overall feel much worse' but idk what that even means specifically
Daily Guilty Gear special.
Sol's Story Subbed
Ky's Story Subbed
Zato's Story Subbed
I-No's Story Subbed
one big thing people haven't mentioned is the 'feel' of the game. alpha 2's normals are beefy as hell in like every regard. that + fast walkspeed + high damage on pokes and fireballs/in general in general means it feels really good to just do things in the game on a very natural level.
my understanding (read: what i've been told by og fg dudes) is that that alpha 3 is seen as broken pos game because supposedly a lot of it is based around really lame, long infinites and v-ism meter management where it's like you play the first match like street fighter and then you v-ism the shit out of them in the 2nd if you beat them in the sf match without blowing your v-ism gauge early. plus air teching and weird resets based around that that aren't in vein with sf2, which is what people define as 'street fighter'
my personal reason for disliking alpha 3 is because the normals feel like garbage and the nonexistent damage on fireballs + lower damage in general. idk if it's actually true but it really feels like the hitboxes got significantly nerfed except for standing jabs, which somehow hit a lot of characters out of a lot of moves. but i haven't played much of alpha 3 because of my dislike of it's feel so i can't say much.
to summarize: basically a2 is street fighter with a few new mechanics, alpha 3 is it's own thing that is really messy and supposedly alpha 1 is actually like flat out garbage and has autoblocking like what what people were afraid that gem was going to be in sfxt (hold forwards, block)
https://twitter.com/Harada_TEKKEN/status/437045956257648640
I think what he meant to say was we will ban him.
Namco has been pretty good with getting rid of boosters and cheaters. Probably the only company (as far as fighting games go) that I've seen taking action against those type of players.